Added checks for the player being dead, stunned, unconcious ect... to:

- Timers
- Remote Signallers (Fixes issue 325)
- Proximity Sensors
- Infared Sensors (Man.. these really need to be fixed.. or just re-done entierly)

Cargo shuttle:
- People in the area of the cargo shuttle get gibbed when the shuttle shows up. (Fixes issue 508)
- Renamed 'Dock' to 'Away' because Station -> Dock is confusing...

Committing for Sieve:
- The toggle throw hotkey (end) now works with TK (Fixes issue 523)
- Borg diamond drills now properly dig sand (I still don't understand why they don't just have a shovel...)

Updated changelog to reflect some of these changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3747 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
johnsonmt88@gmail.com
2012-06-06 05:22:17 +00:00
parent c6f8a3813f
commit db9f4f33a3
8 changed files with 26 additions and 22 deletions

View File

@@ -76,9 +76,9 @@
Topic(href, href_list)
..()
if(get_dist(src, usr) > 1)
usr << browse(null, "window=signal")
onclose(usr, "signal")
if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
usr << browse(null, "window=radio")
onclose(usr, "radio")
return
if (href_list["freq"])