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Added checks for the player being dead, stunned, unconcious ect... to:
- Timers - Remote Signallers (Fixes issue 325) - Proximity Sensors - Infared Sensors (Man.. these really need to be fixed.. or just re-done entierly) Cargo shuttle: - People in the area of the cargo shuttle get gibbed when the shuttle shows up. (Fixes issue 508) - Renamed 'Dock' to 'Away' because Station -> Dock is confusing... Committing for Sieve: - The toggle throw hotkey (end) now works with TK (Fixes issue 523) - Borg diamond drills now properly dig sand (I still don't understand why they don't just have a shovel...) Updated changelog to reflect some of these changes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3747 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -76,9 +76,9 @@
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Topic(href, href_list)
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..()
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if(get_dist(src, usr) > 1)
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usr << browse(null, "window=signal")
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onclose(usr, "signal")
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if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
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usr << browse(null, "window=radio")
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onclose(usr, "radio")
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return
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if (href_list["freq"])
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