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https://github.com/CHOMPStation2/CHOMPStation2.git
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Steals and fixes a memory leak fix from the freeloaders
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@@ -93,6 +93,7 @@ var/global/list/string_slot_flags = list(
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"holster" = SLOT_HOLSTER
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)
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<<<<<<< HEAD
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//CHOMP Edit: This fix is taken from citadel station pr #2779. Fixes a "pretty horrific memory leak" that is called any time someone opens character creator.
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GLOBAL_LIST_EMPTY(mannequins)
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/proc/get_mannequin(var/ckey = "NULL")
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@@ -101,6 +102,23 @@ GLOBAL_LIST_EMPTY(mannequins)
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GLOB.mannequins[ckey] = new /mob/living/carbon/human/dummy/mannequin(null)
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M = GLOB.mannequins[ckey]
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return M
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||||||| parent of 881bc76902... Merge pull request #9805 from Verkister/blurgh
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/proc/get_mannequin(var/ckey)
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if(!mannequins_)
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mannequins_ = new()
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. = mannequins_[ckey]
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if(!.)
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. = new/mob/living/carbon/human/dummy/mannequin()
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mannequins_[ckey] = .
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=======
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GLOBAL_LIST_EMPTY(mannequins)
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/proc/get_mannequin(var/ckey = "NULL")
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var/mob/living/carbon/human/dummy/mannequin/M = GLOB.mannequins[ckey]
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if(!istype(M))
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GLOB.mannequins[ckey] = new /mob/living/carbon/human/dummy/mannequin(null)
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M = GLOB.mannequins[ckey]
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return M
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>>>>>>> 881bc76902... Merge pull request #9805 from Verkister/blurgh
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//////////////////////////
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/////Initial Building/////
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@@ -45,7 +45,6 @@
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character.weight_gain = pref.weight_gain
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character.weight_loss = pref.weight_loss
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character.fuzzy = pref.fuzzy
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character.appearance_flags -= pref.fuzzy*PIXEL_SCALE
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character.resize(pref.size_multiplier, animate = FALSE)
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/datum/category_item/player_setup_item/vore/size/content(var/mob/user)
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@@ -70,7 +69,7 @@
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else if(href_list["toggle_fuzzy"])
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pref.fuzzy = pref.fuzzy ? 0 : 1;
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return TOPIC_REFRESH
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return TOPIC_REFRESH_UPDATE_PREVIEW
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else if(href_list["weight"])
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var/new_weight = input(user, "Choose your character's relative body weight.\n\
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@@ -141,6 +141,9 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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var/desired_scale_y = size_multiplier * icon_scale_y
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desired_scale_x *= species.icon_scale_x
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desired_scale_y *= species.icon_scale_y
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appearance_flags |= PIXEL_SCALE
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if(fuzzy)
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appearance_flags &= ~PIXEL_SCALE
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//VOREStation Edit End
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// Regular stuff again.
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