Merge pull request #3153 from Yoshax/iconsplitting
'Improved' solution to the full uniform.dmi problem
@@ -156,7 +156,7 @@ datum/supply_packs/costumes/witch
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/obj/item/clothing/under/wedding/bride_blue,
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/obj/item/clothing/under/wedding/bride_red,
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/obj/item/clothing/under/wedding/bride_white,
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/obj/item/clothing/under/dress/sundress,
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/obj/item/clothing/under/sundress,
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/obj/item/clothing/under/dress/dress_green,
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/obj/item/clothing/under/dress/dress_pink,
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/obj/item/clothing/under/dress/dress_orange,
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@@ -226,7 +226,7 @@
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delete_me = 1
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/obj/effect/landmark/costume/cutewitch/New()
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new /obj/item/clothing/under/dress/sundress(src.loc)
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new /obj/item/clothing/under/sundress(src.loc)
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new /obj/item/clothing/head/witchwig(src.loc)
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new /obj/item/weapon/staff/broom(src.loc)
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delete_me = 1
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@@ -45,7 +45,7 @@
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/obj/structure/closet/chefcloset/New()
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..()
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new /obj/item/clothing/under/dress/sundress(src)
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new /obj/item/clothing/under/sundress(src)
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new /obj/item/clothing/under/waiter(src)
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new /obj/item/clothing/under/waiter(src)
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new /obj/item/device/radio/headset/headset_service(src)
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@@ -273,11 +273,11 @@
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/datum/gear/uniform/sundress
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display_name = "sundress"
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path = /obj/item/clothing/under/dress/sundress
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path = /obj/item/clothing/under/sundress
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/datum/gear/uniform/sundress/white
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display_name = "sundress, white"
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path = /obj/item/clothing/under/dress/sundress/white
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path = /obj/item/clothing/under/sundress_white
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/datum/gear/uniform/dress_fire
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display_name = "flame dress"
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@@ -446,10 +446,10 @@
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display_name = "jumpsuit, hephaestus"
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path = /obj/item/clothing/under/hephaestus
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/datum/gear/uniform/yoga
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/datum/gear/uniform/yogapants
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display_name = "yoga pants"
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path = /obj/item/clothing/under/pants/yoga
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path = /obj/item/clothing/under/pants/yogapants
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/datum/gear/uniform/yoga/New()
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/datum/gear/uniform/yogapants/New()
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..()
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gear_tweaks = list(gear_tweak_free_color_choice)
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@@ -525,10 +525,6 @@
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var/rolled_down = -1 //0 = unrolled, 1 = rolled, -1 = cannot be toggled
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var/rolled_sleeves = -1 //0 = unrolled, 1 = rolled, -1 = cannot be toggled
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/uniform.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/uniform.dmi',
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"Tajaran" = 'icons/mob/species/tajaran/uniforms/uniform.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/uniform.dmi',
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"Teshari" = 'icons/mob/species/seromi/uniform.dmi',
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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@@ -539,6 +535,9 @@
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valid_accessory_slots = list("utility","armband","decor","over")
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restricted_accessory_slots = list("utility", "armband")
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var/icon/rolled_down_icon = 'icons/mob/uniform_rolled_down.dmi'
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var/icon/rolled_down_sleeves_icon = 'icons/mob/uniform_sleeves_rolled.dmi'
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/obj/item/clothing/under/attack_hand(var/mob/user)
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if(accessories && accessories.len)
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@@ -558,7 +557,7 @@
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//autodetect rollability
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if(rolled_down < 0)
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if((worn_state + "_d_s") in icon_states('icons/mob/uniform.dmi'))
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if(("[worn_state]_d_s" in icon_states(INV_W_UNIFORM_DEF_ICON)) || ("[worn_state]_s" in icon_states(rolled_down_icon)) || ("[worn_state]_d_s" in icon_states(icon_override)))
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rolled_down = 0
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/obj/item/clothing/under/proc/update_rolldown_status()
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@@ -573,11 +572,13 @@
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under_icon = sprite_sheets[H.species.get_bodytype(H)]
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else if(item_icons && item_icons[slot_w_uniform_str])
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under_icon = item_icons[slot_w_uniform_str]
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else if ("[worn_state]_s" in icon_states(rolled_down_icon))
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under_icon = rolled_down_icon
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else
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under_icon = INV_W_UNIFORM_DEF_ICON
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// The _s is because the icon update procs append it.
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if(("[worn_state]_d_s") in icon_states(under_icon))
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if((under_icon == rolled_down_icon && "[worn_state]_s" in icon_states(under_icon)) || ("[worn_state]_d_s" in icon_states(under_icon)))
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if(rolled_down != 1)
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rolled_down = 0
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else
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@@ -596,11 +597,13 @@
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under_icon = sprite_sheets[H.species.get_bodytype(H)]
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else if(item_icons && item_icons[slot_w_uniform_str])
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under_icon = item_icons[slot_w_uniform_str]
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else if ("[worn_state]_s" in icon_states(rolled_down_sleeves_icon))
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under_icon = rolled_down_sleeves_icon
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else
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under_icon = INV_W_UNIFORM_DEF_ICON
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// The _s is because the icon update procs append it.
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if(("[worn_state]_r_s") in icon_states(under_icon))
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if((under_icon == rolled_down_sleeves_icon && "[worn_state]_s" in icon_states(under_icon)) || ("[worn_state]_r_s" in icon_states(under_icon)))
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if(rolled_sleeves != 1)
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rolled_sleeves = 0
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else
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@@ -682,10 +685,17 @@
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if(rolled_down)
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body_parts_covered = initial(body_parts_covered)
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body_parts_covered &= ~(UPPER_TORSO|ARMS)
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item_state_slots[slot_w_uniform_str] = "[worn_state]_d"
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if("[worn_state]_s" in icon_states(rolled_down_icon))
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icon_override = rolled_down_icon
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item_state_slots[slot_w_uniform_str] = "[worn_state]"
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else
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item_state_slots[slot_w_uniform_str] = "[worn_state]_d"
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usr << "<span class='notice'>You roll down your [src].</span>"
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else
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body_parts_covered = initial(body_parts_covered)
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if(icon_override == rolled_down_icon)
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icon_override = initial(icon_override)
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item_state_slots[slot_w_uniform_str] = "[worn_state]"
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usr << "<span class='notice'>You roll up your [src].</span>"
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update_clothing_icon()
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@@ -708,10 +718,16 @@
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rolled_sleeves = !rolled_sleeves
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if(rolled_sleeves)
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body_parts_covered &= ~(ARMS)
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item_state_slots[slot_w_uniform_str] = "[worn_state]_r"
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if("[worn_state]_s" in icon_states(rolled_down_sleeves_icon))
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icon_override = rolled_down_sleeves_icon
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item_state_slots[slot_w_uniform_str] = "[worn_state]"
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else
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item_state_slots[slot_w_uniform_str] = "[worn_state]_r"
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usr << "<span class='notice'>You roll up your [src]'s sleeves.</span>"
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else
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body_parts_covered = initial(body_parts_covered)
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if(icon_override == rolled_down_sleeves_icon)
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icon_override = initial(icon_override)
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item_state_slots[slot_w_uniform_str] = "[worn_state]"
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usr << "<span class='notice'>You roll down your [src]'s sleeves.</span>"
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update_clothing_icon()
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@@ -1,11 +1,3 @@
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/obj/item/clothing/under/color
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/color.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/color.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/color.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/color.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/color.dmi'
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)
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/obj/item/clothing/under/color/black
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name = "black jumpsuit"
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icon_state = "black"
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@@ -255,13 +255,6 @@
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*/
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/obj/item/clothing/under/dress
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/dresses.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/dresses.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/dresses.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/dresses.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/dresses.dmi'
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)
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/obj/item/clothing/under/dress/blacktango
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name = "black tango dress"
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@@ -353,14 +346,6 @@
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*/
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/obj/item/clothing/under/wedding
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/dresses.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/dresses.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/dresses.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/dresses.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/dresses.dmi'
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)
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/obj/item/clothing/under/wedding/bride_orange
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name = "orange wedding dress"
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@@ -393,13 +378,13 @@
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flags_inv = HIDESHOES
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/dress/sundress
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/obj/item/clothing/under/sundress
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name = "sundress"
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desc = "Makes you want to frolic in a field of daisies."
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icon_state = "sundress"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/dress/sundress/white
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/obj/item/clothing/under/sundress_white
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name = "white sundress"
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desc = "A white sundress decorated with purple lilies."
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icon_state = "sundress_white"
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@@ -474,13 +459,6 @@
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/obj/item/clothing/under/cheongsam
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name = "white cheongsam"
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desc = "It is a white cheongsam dress."
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/dresses.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/dresses.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/dresses.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/dresses.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/dresses.dmi'
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)
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icon_state = "mai_yang"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
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@@ -508,13 +486,6 @@
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/obj/item/clothing/under/croptop
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name = "crop top"
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desc = "A shirt that has had the top cropped. This one is NT sponsored."
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/dresses.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/dresses.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/dresses.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/dresses.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/dresses.dmi'
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)
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icon_state = "croptop"
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item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey")
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@@ -2,13 +2,6 @@
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/obj/item/clothing/under/pants
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name = "jeans"
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desc = "A nondescript pair of tough blue jeans."
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/pants.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/pants.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/pants.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/pants.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/pants.dmi'
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)
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icon_state = "jeans"
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gender = PLURAL
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body_parts_covered = LOWER_TORSO|LEGS
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@@ -124,10 +117,10 @@
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desc = "A pair of sexy, tight black leather chaps."
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icon_state = "chapsbl"
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/obj/item/clothing/under/pants/yoga
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/obj/item/clothing/under/pants/yogapants
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name = "yoga pants"
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desc = "A pair of tight-fitting yoga pants for those lazy days."
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icon_state = "yoga"
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icon_state = "yogapants"
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/*
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* Baggy Pants
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@@ -2,13 +2,6 @@
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/obj/item/clothing/under/shorts
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name = "athletic shorts"
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desc = "95% Polyester, 5% Spandex!"
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/pants.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/pants.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/pants.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/pants.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/pants.dmi'
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)
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gender = PLURAL
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body_parts_covered = LOWER_TORSO
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@@ -103,13 +96,6 @@
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/obj/item/clothing/under/skirt
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name = "short black skirt"
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desc = "A skirt that is a shiny black."
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/dresses.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/dresses.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/dresses.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/dresses.dmi',
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"Diona" = 'icons/mob/species/diona/uniforms/dresses.dmi'
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)
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icon_state = "skirt_short_black"
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body_parts_covered = LOWER_TORSO
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rolled_sleeves = -1
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@@ -168,8 +154,6 @@
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icon_state = "plaid_purple"
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item_state_slots = list(slot_r_hand_str = "purple", slot_l_hand_str = "purple")
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//Job skirts
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/obj/item/clothing/under/rank/cargo/skirt
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name = "quartermaster's jumpskirt"
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desc = "It's a jumpskirt worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
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@@ -4,12 +4,6 @@
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/obj/item/clothing/under/pt
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name = "pt uniform"
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desc = "Shorts! Shirt! Miami! Sexy!"
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/military.dmi',
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"Skrell" = 'icons/mob/species/skrell/uniforms/military.dmi',
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"Tajara" = 'icons/mob/species/tajaran/uniforms/military.dmi',
|
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"Unathi" = 'icons/mob/species/unathi/uniforms/military.dmi'
|
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)
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icon_state = "miami"
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worn_state = "miami"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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@@ -40,13 +34,6 @@
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/obj/item/clothing/under/utility
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name = "utility uniform"
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desc = "A comfortable turtleneck and black utility trousers."
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sprite_sheets = list(
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"Human" = 'icons/mob/uniforms/military.dmi',
|
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"Skrell" = 'icons/mob/species/skrell/uniforms/military.dmi',
|
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"Tajara" = 'icons/mob/species/tajaran/uniforms/military.dmi',
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"Unathi" = 'icons/mob/species/unathi/uniforms/military.dmi',
|
||||
"Diona" = 'icons/mob/species/diona/uniforms/military.dmi'
|
||||
)
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icon_state = "blackutility"
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worn_state = "blackutility"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
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@@ -107,6 +94,7 @@
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icon_state = "blackutility_com"
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worn_state = "blackutility_com"
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||||
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/obj/item/clothing/under/utility/fleet
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name = "fleet coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material."
|
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@@ -145,6 +133,7 @@
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icon_state = "navyutility_com"
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worn_state = "navyutility_com"
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||||
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/obj/item/clothing/under/utility/marine
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name = "marine fatigues"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material."
|
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@@ -199,13 +188,6 @@
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/obj/item/clothing/under/service
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name = "service uniform"
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desc = "A service uniform of some kind."
|
||||
sprite_sheets = list(
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||||
"Human" = 'icons/mob/uniforms/military.dmi',
|
||||
"Skrell" = 'icons/mob/species/skrell/uniforms/military.dmi',
|
||||
"Tajara" = 'icons/mob/species/tajaran/uniforms/military.dmi',
|
||||
"Unathi" = 'icons/mob/species/unathi/uniforms/military.dmi',
|
||||
"Diona" = 'icons/mob/species/diona/uniforms/military.dmi'
|
||||
)
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icon_state = "whiteservice"
|
||||
worn_state = "whiteservice"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
@@ -233,13 +215,6 @@
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/obj/item/clothing/under/mildress
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||||
name = "dress uniform"
|
||||
desc = "A dress uniform of some kind."
|
||||
sprite_sheets = list(
|
||||
"Human" = 'icons/mob/uniforms/military.dmi',
|
||||
"Skrell" = 'icons/mob/species/skrell/uniforms/military.dmi',
|
||||
"Tajara" = 'icons/mob/species/tajaran/uniforms/military.dmi',
|
||||
"Unathi" = 'icons/mob/species/unathi/uniforms/military.dmi',
|
||||
"Diona" = 'icons/mob/species/diona/uniforms/military.dmi'
|
||||
)
|
||||
icon_state = "greydress"
|
||||
worn_state = "greydress"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
|
||||
|
Before Width: | Height: | Size: 62 KiB |
|
Before Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 332 KiB |
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 62 KiB |
|
Before Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 332 KiB |
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 62 KiB |
|
Before Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 332 KiB |
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 62 KiB |
|
Before Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 332 KiB |
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 395 KiB After Width: | Height: | Size: 330 KiB |
BIN
icons/mob/uniform_huge_old.dmi
Normal file
|
After Width: | Height: | Size: 395 KiB |
BIN
icons/mob/uniform_rolled_down.dmi
Normal file
|
After Width: | Height: | Size: 45 KiB |
BIN
icons/mob/uniform_sleeves_rolled.dmi
Normal file
|
After Width: | Height: | Size: 126 KiB |
|
Before Width: | Height: | Size: 62 KiB |
|
Before Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 331 KiB |
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 94 KiB |
5
tools/IconSplitter/!README.txt
Normal file
@@ -0,0 +1,5 @@
|
||||
This Byond program takes all the icons in DmiToSplit along with input from the user and
|
||||
splits the icons from the original file into a new file based on the user's provided criteria.
|
||||
It also produces a file that is the original file minus the icons split into the new file.
|
||||
|
||||
-- Yoshax
|
||||
BIN
tools/IconSplitter/DmiToSplit.dmi
Normal file
|
After Width: | Height: | Size: 182 B |
49
tools/IconSplitter/IconSplitter.dm
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
These are simple defaults for your project.
|
||||
*/
|
||||
|
||||
world
|
||||
fps = 25 // 25 frames per second
|
||||
icon_size = 32 // 32x32 icon size by default
|
||||
|
||||
view = 6 // show up to 6 tiles outward from center (13x13 view)
|
||||
|
||||
|
||||
// Make objects move 8 pixels per tick when walking
|
||||
|
||||
mob
|
||||
step_size = 8
|
||||
|
||||
obj
|
||||
step_size = 8
|
||||
|
||||
|
||||
|
||||
|
||||
client/verb/split_dmi()
|
||||
set name = "Split Dmi"
|
||||
set desc = "Loads DmiToSplit.dmi and removes the icon_states of user provided input into another .dmi."
|
||||
set category = "Here"
|
||||
|
||||
var/icon/DMIToSplit = icon('DmiToSplit.dmi')
|
||||
|
||||
var/icon/RunningOutputCut = new()
|
||||
var/icon/RunningOutput = new()
|
||||
|
||||
var/user_input
|
||||
while(!user_input)
|
||||
user_input = input(usr, "Enter the criteria for the icon_states you wish to be split. For example, doing _d_s will remove all rolled down jumpsuits.","Split Criteria", "")
|
||||
world << "Your split criteria is [user_input]"
|
||||
|
||||
for(var/OriginalState in icon_states(DMIToSplit))
|
||||
if(findtext(OriginalState, user_input))
|
||||
var/icon/ToAdd = icon(DMIToSplit, OriginalState)
|
||||
var/good_name = replacetext(OriginalState, user_input, "")
|
||||
good_name = "[good_name]_s"
|
||||
RunningOutputCut.Insert(ToAdd, good_name)
|
||||
else
|
||||
var/icon/ToAdd = icon(DMIToSplit, OriginalState)
|
||||
RunningOutput.Insert(ToAdd, OriginalState)
|
||||
|
||||
usr << ftp(RunningOutput,"CutUpDmi.dmi")
|
||||
usr << ftp(RunningOutputCut, "CutUpDmiWithCriteria.dmi")
|
||||
18
tools/IconSplitter/IconSplitter.dme
Normal file
@@ -0,0 +1,18 @@
|
||||
// DM Environment file for IconSplitter.dme.
|
||||
// All manual changes should be made outside the BEGIN_ and END_ blocks.
|
||||
// New source code should be placed in .dm files: choose File/New --> Code File.
|
||||
|
||||
// BEGIN_INTERNALS
|
||||
// END_INTERNALS
|
||||
|
||||
// BEGIN_FILE_DIR
|
||||
#define FILE_DIR .
|
||||
// END_FILE_DIR
|
||||
|
||||
// BEGIN_PREFERENCES
|
||||
// END_PREFERENCES
|
||||
|
||||
// BEGIN_INCLUDE
|
||||
#include "IconSplitter.dm"
|
||||
// END_INCLUDE
|
||||
|
||||