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Merge pull request #6943 from PsiOmegaDelta/Ghosts
Manifest ghost visibility-toggle
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@@ -330,7 +330,8 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
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msg_admin_attack("[user.name] ([user.ckey]) used [name] on [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
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if(istype(M,/mob/dead))
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M.invisibility = 0
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var/mob/dead/D = M
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D.manifest()
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user.visible_message( \
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"\red [user] drags the ghost to our plan of reality!", \
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"\red You drag the ghost to our plan of reality!" \
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@@ -552,3 +552,42 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return 0
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usr.visible_message("<span class='deadsay'><b>[src]</b> points to [A]</span>")
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return 1
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/mob/dead/proc/manifest()
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verbs += /mob/dead/proc/toggle_visibility
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toggle_visibility()
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/mob/dead/proc/toggle_icon(var/icon)
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if(!client)
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return
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var/iconRemoved = 0
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for(var/image/I in client.images)
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if(I.icon_state == icon)
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iconRemoved = 1
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del(I)
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if(!iconRemoved)
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var/image/J = image('icons/mob/mob.dmi', loc = src, icon_state = icon)
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client.images += J
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/mob/dead/proc/toggle_visibility()
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set category = "Ghost"
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set name = "Toggle Visibility"
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set desc = "Allows you to turn (in)visible (almost) at will."
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var/toggled_invisible
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if(invisibility && world.time < toggled_invisible + 600)
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src << "You must gather strength before you can turn visible again..."
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return
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if(invisibility == 0)
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toggled_invisible = world.time
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visible_message("<span class='emote'>It fades from sight...</span>", "<span class='info'>You are now invisible</span>")
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else
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src << "<span class='info>You are now visible</span>"
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invisibility = invisibility == INVISIBILITY_OBSERVER ? 0 : INVISIBILITY_OBSERVER
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// Give the ghost a cult icon which should be visible only to itself
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toggle_icon("cult")
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