Fixes several missing texture objects

This commit is contained in:
Raeschen
2023-06-25 15:38:45 +02:00
parent 3f2a241ebe
commit e048b3a314
3 changed files with 6 additions and 2 deletions

View File

@@ -14,6 +14,7 @@
name = "tile"
singular_name = "tile"
desc = "A non-descript floor tile"
icon = 'icons/obj/stacks.dmi' //CHOMPedit - parent obj/item/stack got edited, this puts icon back for carpets.
randpixel = 7
w_class = ITEMSIZE_NORMAL
max_amount = 60

View File

@@ -84,8 +84,8 @@
/obj/item/weapon/gun/energy/tommylaser
name = "M-2421 'Tommy-Laser'"
desc = "A automatic laser weapon resembling a Tommy-Gun. Designed by Cybersun Industries to be a man portable supressive fire laser weapon."
icon_state = "tommylas"
item_state = "tommylas"
icon_state = "etommy"
item_state = "etommy"
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
charge_cost = 60 // 40 shots, lay down the firepower

View File

@@ -1559,6 +1559,9 @@
update_icon()
update_transform()
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn //Default sawn shotgun needs it's old icon path back
icon = 'icons/obj/gun.dmi'
/obj/item/weapon/gun/projectile/shotgun/doublebarrel/Initialize()
. = ..()
update_transform()