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Mercenaries/Raiders should now have proper headset again
- This should fix #10313
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@@ -42,7 +42,13 @@
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return W
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/datum/antagonist/proc/create_radio(var/freq, var/mob/living/carbon/human/player)
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var/obj/item/device/radio/R = new /obj/item/device/radio/headset(player)
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var/obj/item/device/radio/R
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if(freq == SYND_FREQ)
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R = new/obj/item/device/radio/headset/syndicate(player)
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else
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R = new/obj/item/device/radio/headset(player)
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R.set_frequency(freq)
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player.equip_to_slot_or_del(R, slot_l_ear)
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return R
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