Merge pull request #5835 from Cerebulon/ReligionUpdate

Updates Religion Lists + Adds Religious Paraphernalia
This commit is contained in:
Neerti
2019-01-14 03:45:57 -05:00
committed by VirgoBot
parent a0cb0a347d
commit e1cf31c565
10 changed files with 240 additions and 32 deletions

View File

@@ -37,31 +37,33 @@
if("unitarianism") if("unitarianism")
B.name = "The Talmudic Quran" B.name = "The Talmudic Quran"
if("christianity") if("christianity")
B.name = pick("The Holy Bible","The Dead Sea Scrolls") B.name = "The Holy Bible"
if("Judaism") if("judaism")
B.name = "The Torah" B.name = "The Torah"
if("satanism")
B.name = "The Satanic Bible"
if("cthulhu")
B.name = "The Necronomicon"
if("islam") if("islam")
B.name = "Quran" B.name = "Quran"
if("scientology") if("buddhism")
B.name = pick("The Biography of L. Ron Hubbard","Dianetics") B.name = "Tripitakas"
if("chaos") if("hinduism")
B.name = "The Book of Lorgar" B.name = pick("The Srimad Bhagvatam", "The Four Vedas", "The Shiv Mahapuran", "Devi Mahatmya")
if("imperium") if("neopaganism")
B.name = "Uplifting Primer" B.name = "Neopagan Hymnbook"
if("toolboxia") if("phact shintoism")
B.name = "Toolbox Manifesto" B.name = "The Kojiki"
if("homosexuality") if("kishari national faith")
B.name = "Guys Gone Wild" B.name = "The Scriptures of Kishar"
if("science") if("pleromanism")
B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition") B.name = "The Revised Talmudic Quran"
if("capitalism") if("spectralism")
B.name = "Wealth of Nations" B.name = "The Book of the Spark"
if("communism") if("hauler")
B.name = "The Communist Manifesto" B.name = "Histories of Captaincy"
if("nock")
B.name = "The Book of the First"
if("singulitarian worship")
B.name = "The Book of the Precursors"
if("starlit path of angessa martei")
B.name = "Quotations of Exalted Martei"
else else
B.name = "The Holy Book of [new_religion]" B.name = "The Holy Book of [new_religion]"
feedback_set_details("religion_name","[new_religion]") feedback_set_details("religion_name","[new_religion]")

View File

@@ -0,0 +1,131 @@
/obj/item/godfig
name = "religious icon"
desc = "A painted holy figure of a plain looking human man in a robe."
description_info = "Right click to select a new sprite to fit your needs."
icon = 'icons/obj/chaplain.dmi'
icon_state = "mrobe"
force = 10
throw_speed = 1
throw_range = 4
throwforce = 10
w_class = ITEMSIZE_SMALL
/obj/item/godfig/verb/resprite_figure()
set name = "Customize Figure"
set category = "Object"
set desc = "Click to choose an appearance for your icon."
var/mob/M = usr
var/list/options = list()
options["Painted - Robed Human Female"] = "frobe"
options["Painted - Robed Human Male (Pale)"] = "mrobe"
options["Painted - Robed Human Male (Dark)"] = "mrobedark"
options["Painted - Bearded Human"] = "mpose"
options["Painted - Human Male Warrior"] = "mwarrior"
options["Painted - Human Female Warrior"] = "fwarrior"
options["Painted - Human Male Hammer"] = "hammer"
options["Painted - Horned God"] = "horned"
options["Obsidian - Human Male"] = "onyxking"
options["Obsidian - Human Female"] = "onyxqueen"
options["Obsidian - Animal Headed Male"] = "onyxanimalm"
options["Obsidian - Animal Headed Female"] = "onyxanimalf"
options["Obsidian - Bird Headed Figure"] = "onyxbird"
options["Stone - Seated Figure"] = "stoneseat"
options["Stone - Head"] = "stonehead"
options["Stone - Dwarf"] = "stonedwarf"
options["Stone - Animal"] = "stoneanimal"
options["Stone - Fertility"] = "stonevenus"
options["Stone - Snake"] = "stonesnake"
options["Bronze - Elephantine"] = "elephant"
options["Bronze - Many-armed"] = "bronzearms"
options["Robot"] = "robot"
options["Singularity"] = "singularity"
options["Gemstone Eye"] = "gemeye"
options["Golden Skull"] = "skull"
options["Goatman"] = "devil"
options["Sun Gem"] = "sun"
options["Moon Gem"] = "moon"
options["Tajaran Figure"] = "catrobe"
var/choice = input(M,"Choose your icon!","Customize Figure") in options
if(src && choice && !M.stat && in_range(M,src))
icon_state = options[choice]
if(options[choice] == "frobe")
desc = "A painted holy figure of a plain looking human woman in a robe."
else if(options[choice] == "mrobe")
desc = "A painted holy figure of a plain looking human man in a robe."
else if(options[choice] == "mrobedark")
desc = "A painted holy figure of a plain looking human man in a robe.."
else if(options[choice] == "mpose")
desc = "A painted holy figure of a rather grandiose bearded human."
else if(options[choice] == "mwarrior")
desc = "A painted holy figure of a powerful human male warrior."
else if(options[choice] == "fwarrior")
desc = "A painted holy figure of a powerful human female warrior."
else if(options[choice] == "hammer")
desc = "A painted holy figure of a human holding a hammer aloft."
else if(options[choice] == "horned")
desc = "A painted holy figure of a human man crowned with antlers."
else if(options[choice] == "onyxking")
desc = "An obsidian holy figure of a human man wearing a grand hat."
else if(options[choice] == "onyxqueen")
desc = "An obsidian holy figure of a human woman wearing a grand hat."
else if(options[choice] == "onyxanimalm")
desc = "An obsidian holy figure of a human man with the head of an animal."
else if(options[choice] == "onyxanimalf")
desc = "An obsidian holy figure of a human woman with the head of an animal."
else if(options[choice] == "onyxbird")
desc = "An obsidian holy figure of a human with the head of a bird."
else if(options[choice] == "stoneseat")
desc = "A stone holy figure of a cross-legged human."
else if(options[choice] == "stonehead")
desc = "A stone holy figure of an imposing crowned head."
else if(options[choice] == "stonedwarf")
desc = "A stone holy figure of a somewhat ugly dwarf."
else if(options[choice] == "stoneanimal")
desc = "A stone holy figure of a four-legged animal of some sort."
else if(options[choice] == "stonevenus")
desc = "A stone holy figure of a lovingly rendered pregnant woman."
else if(options[choice] == "stonesnake")
desc = "A stone holy figure of a coiled snake ready to strike."
else if(options[choice] == "elephant")
desc = "A bronze holy figure of a dancing human with the head of an elephant."
else if(options[choice] == "bronzearms")
desc = "A bronze holy figure of a human.with four arms."
else if(options[choice] == "robot")
desc = "A titanium holy figure of a synthetic humanoid."
else if(options[choice] == "singularity")
desc = "A holy figure of some kind of energy formation."
else if(options[choice] == "gemeye")
desc = "A gemstone holy figure of a sparkling eye."
else if(options[choice] == "skull")
desc = "A golden holy figure of a humanoid skull."
else if(options[choice] == "devil")
desc = "A painted holy figure of a seated humanoid goat with wings."
else if(options[choice] == "sun")
desc = "A holy figure of a star."
else if(options[choice] == "moon")
desc = "A holy figure of a small planetoid."
else if(options[choice] == "catrobe")
desc = "A painted holy figure of a plain looking Tajaran in a robe."
M << "The religious icon is now a [choice]. All hail!"
return 1
/obj/item/godfig/verb/rename_fig()
set name = "Name Figure"
set category = "Object"
set desc = "Rename your icon."
var/mob/M = usr
if(!M.mind) return 0
var/input = sanitizeSafe(input("What do you want to name the icon?", ,""), MAX_NAME_LEN)
if(src && input && !M.stat && in_range(M,src))
name = "icon of " + input
M << "You name the figure. Glory to [input]!."
return 1

View File

@@ -1,11 +1,12 @@
/obj/item/weapon/flame/candle /obj/item/weapon/flame/candle
name = "red candle" name = "red candle"
desc = "a small pillar candle. Its specially-formulated fuel-oxidizer wax mixture allows continued combustion in airless environments." desc = "a red pillar candle. Its specially-formulated fuel-oxidizer wax mixture allows continued combustion in airless environments."
icon = 'icons/obj/candle.dmi' icon = 'icons/obj/candle.dmi'
icon_state = "candle1" icon_state = "candle1"
w_class = ITEMSIZE_TINY w_class = ITEMSIZE_TINY
light_color = "#E09D37" light_color = "#E09D37"
var/wax = 2000 var/wax = 2000
var/icon_type = "candle"
/obj/item/weapon/flame/candle/New() /obj/item/weapon/flame/candle/New()
wax -= rand(800, 1000) // Enough for 27-33 minutes. 30 minutes on average. wax -= rand(800, 1000) // Enough for 27-33 minutes. 30 minutes on average.
@@ -18,7 +19,7 @@
else if(wax > 800) else if(wax > 800)
i = 2 i = 2
else i = 3 else i = 3
icon_state = "candle[i][lit ? "_lit" : ""]" icon_state = "[icon_type][i][lit ? "_lit" : ""]"
/obj/item/weapon/flame/candle/attackby(obj/item/weapon/W as obj, mob/user as mob) /obj/item/weapon/flame/candle/attackby(obj/item/weapon/W as obj, mob/user as mob)
@@ -68,6 +69,27 @@
update_icon() update_icon()
set_light(0) set_light(0)
/obj/item/weapon/flame/candle/small
name = "small red candle"
desc = "a small red candle, for more intimate candle occasions."
icon = 'icons/obj/candle.dmi'
icon_state = "smallcandle"
w_class = ITEMSIZE_SMALL
/obj/item/weapon/flame/candle/white
name = "white candle"
desc = "a white pillar candle. Its specially-formulated fuel-oxidizer wax mixture allows continued combustion in airless environments."
icon = 'icons/obj/candle.dmi'
icon_state = "whitecandle"
w_class = ITEMSIZE_SMALL
/obj/item/weapon/flame/candle/black
name = "black candle"
desc = "a black pillar candle. Ominous."
icon = 'icons/obj/candle.dmi'
icon_state = "blackcandle"
w_class = ITEMSIZE_SMALL
/obj/item/weapon/flame/candle/candelabra /obj/item/weapon/flame/candle/candelabra
name = "candelabra" name = "candelabra"
desc = "a small gold candelabra. The cups that hold the candles save some of the wax from dripping off, allowing the candles to burn longer." desc = "a small gold candelabra. The cups that hold the candles save some of the wax from dripping off, allowing the candles to burn longer."

View File

@@ -55,11 +55,11 @@
starts_with = list(/obj/item/weapon/reagent_containers/food/snacks/egg = 12) starts_with = list(/obj/item/weapon/reagent_containers/food/snacks/egg = 12)
/* /*
* Candle Box * Candle Boxes
*/ */
/obj/item/weapon/storage/fancy/candle_box /obj/item/weapon/storage/fancy/candle_box
name = "candle pack" name = "red candle pack"
desc = "A pack of red candles." desc = "A pack of red candles."
icon = 'icons/obj/candle.dmi' icon = 'icons/obj/candle.dmi'
icon_state = "candlebox5" icon_state = "candlebox5"
@@ -69,6 +69,29 @@
slot_flags = SLOT_BELT slot_flags = SLOT_BELT
starts_with = list(/obj/item/weapon/flame/candle = 5) starts_with = list(/obj/item/weapon/flame/candle = 5)
/obj/item/weapon/storage/fancy/whitecandle_box
name = "white candle pack"
desc = "A pack of white candles."
icon = 'icons/obj/candle.dmi'
icon_state = "whitecandlebox5"
icon_type = "whitecandle"
item_state = "whitecandlebox5"
throwforce = 2
slot_flags = SLOT_BELT
starts_with = list(/obj/item/weapon/flame/candle/white = 5)
/obj/item/weapon/storage/fancy/blackcandle_box
name = "black candle pack"
desc = "A pack of black candles."
icon = 'icons/obj/candle.dmi'
icon_state = "blackcandlebox5"
icon_type = "blackcandle"
item_state = "blackcandlebox5"
throwforce = 2
slot_flags = SLOT_BELT
starts_with = list(/obj/item/weapon/flame/candle/black = 5)
/* /*
* Crayon Box * Crayon Box
*/ */

View File

@@ -101,6 +101,9 @@
/obj/item/clothing/under/wedding/bride_white, /obj/item/clothing/under/wedding/bride_white,
/obj/item/weapon/storage/backpack/cultpack, /obj/item/weapon/storage/backpack/cultpack,
/obj/item/weapon/storage/fancy/candle_box = 2, /obj/item/weapon/storage/fancy/candle_box = 2,
/obj/item/weapon/storage/fancy/whitecandle_box,
/obj/item/weapon/storage/fancy/blackcandle_box,
/obj/item/godfig = 2,
/obj/item/weapon/deck/tarot) /obj/item/weapon/deck/tarot)
@@ -188,7 +191,7 @@
name = "white wardrobe" name = "white wardrobe"
icon_state = "white" icon_state = "white"
icon_closed = "white" icon_closed = "white"
starts_with = list( starts_with = list(
/obj/item/clothing/under/color/white = 3, /obj/item/clothing/under/color/white = 3,
/obj/item/clothing/shoes/white = 3, /obj/item/clothing/shoes/white = 3,
@@ -254,7 +257,7 @@
starts_with += /obj/item/weapon/storage/backpack/dufflebag/sci starts_with += /obj/item/weapon/storage/backpack/dufflebag/sci
else else
starts_with += /obj/item/weapon/storage/backpack/satchel/tox starts_with += /obj/item/weapon/storage/backpack/satchel/tox
return ..() return ..()
@@ -340,12 +343,12 @@
name = "grey wardrobe" name = "grey wardrobe"
icon_state = "grey" icon_state = "grey"
icon_closed = "grey" icon_closed = "grey"
starts_with = list( starts_with = list(
/obj/item/clothing/under/color/grey = 3, /obj/item/clothing/under/color/grey = 3,
/obj/item/clothing/shoes/black = 3, /obj/item/clothing/shoes/black = 3,
/obj/item/clothing/head/soft/grey = 3) /obj/item/clothing/head/soft/grey = 3)
/obj/structure/closet/wardrobe/mixed /obj/structure/closet/wardrobe/mixed
name = "mixed wardrobe" name = "mixed wardrobe"

View File

@@ -59,10 +59,21 @@ var/global/list/antag_visiblity_choices = list(
var/global/list/religion_choices = list( var/global/list/religion_choices = list(
"Unitarianism", "Unitarianism",
"Hinduism", "Neopaganism",
"Buddhist",
"Islam", "Islam",
"Christianity", "Christianity",
"Judaism",
"Hinduism",
"Buddhism",
"Pleromanism",
"Spectralism",
"Phact Shintoism",
"Kishari Faith",
"Hauler Faith",
"Nock",
"Singulitarian Worship",
"Xilar Qall",
"Tajr-kii Rarkajar",
"Agnosticism", "Agnosticism",
"Deism" "Deism"
) )

View File

@@ -0,0 +1,15 @@
author: Cerebulon
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added customizable religious icons to the chaplain's office."
- rscadd: "Added black and white candles."
- tweak: "Updated religion lists in character setup to be lore friendly."

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.8 KiB

After

Width:  |  Height:  |  Size: 8.4 KiB

BIN
icons/obj/chaplain.dmi Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

View File

@@ -933,6 +933,7 @@
#include "code\game\objects\items\contraband_vr.dm" #include "code\game\objects\items\contraband_vr.dm"
#include "code\game\objects\items\crayons.dm" #include "code\game\objects\items\crayons.dm"
#include "code\game\objects\items\glassjar.dm" #include "code\game\objects\items\glassjar.dm"
#include "code\game\objects\items\godfigures.dm"
#include "code\game\objects\items\gunbox.dm" #include "code\game\objects\items\gunbox.dm"
#include "code\game\objects\items\gunbox_vr.dm" #include "code\game\objects\items\gunbox_vr.dm"
#include "code\game\objects\items\latexballoon.dm" #include "code\game\objects\items\latexballoon.dm"