This commit is contained in:
FluffMedic
2023-12-03 23:54:05 +01:00
committed by GitHub
parent d978db70b7
commit e1e4579dc5
@@ -176,7 +176,7 @@
projectiletype = /obj/item/projectile/energy/blob/moth
/mob/living/simple_mob/humanoid/eclipse/solar/firemoff/do_special_attack(atom/A)
var/obj/item/projectile/P = new /obj/item/projectile/arc/fragmentation/moth(get_turf(src))
var/obj/item/projectile/P = new /obj/item/projectile/arc/spore(get_turf(src))
P.launch_projectile(A, BP_TORSO, src)
@@ -867,4 +867,4 @@
flee_when_dying = TRUE // If they should flee when low on health.
dying_threshold = 0.3 // How low on health the holder needs to be before fleeing. Defaults to 30% or lower health.
flee_when_outmatched = TRUE // If they should flee upon reaching a specific tension threshold.
outmatched_threshold = 300
outmatched_threshold = 300