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https://github.com/CHOMPStation2/CHOMPStation2.git
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Fixes the washing bug with boots
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@@ -388,7 +388,8 @@
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blood_DNA = list()
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was_bloodied = 1
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blood_color = "#A10808"
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if(!blood_color)
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blood_color = "#A10808"
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if(istype(M))
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if (!istype(M.dna, /datum/dna))
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M.dna = new /datum/dna(null)
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@@ -581,10 +581,9 @@ var/list/global/slot_flags_enumeration = list(
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if( !blood_overlay )
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generate_blood_overlay()
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//apply the blood-splatter overlay if it isn't already in there
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if(!blood_DNA.len)
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blood_overlay.color = blood_color
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overlays += blood_overlay
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//Make the blood_overlay have the proper color then apply it.
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blood_overlay.color = blood_color
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overlays += blood_overlay
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//if this blood isn't already in the list, add it
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if(istype(M))
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@@ -558,8 +558,17 @@
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update_icon()
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/obj/item/clothing/shoes/update_icon()
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overlays.Cut() //This removes all the overlays on the sprite and then goes down a checklist adding them as required.
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if(blood_DNA)
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add_blood()
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if(holding)
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overlays += image(icon, "[icon_state]_knife")
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if(contaminated)
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overlays += contamination_overlay
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//VOREStation Edit Start
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if(gurgled)
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decontaminate()
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gurgle_contaminate()
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if(ismob(usr))
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var/mob/M = usr
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M.update_inv_shoes()
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