mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
Address static power review suggestions.
This commit is contained in:
@@ -289,12 +289,13 @@
|
||||
oneoff_light += amount
|
||||
if(ENVIRON)
|
||||
oneoff_environ += amount
|
||||
return amount
|
||||
|
||||
// This is used by machines to properly update the area of power changes.
|
||||
/area/proc/power_use_change(old_amount, new_amount, chan)
|
||||
use_power_static(new_amount - old_amount, chan) // Simultaneously subtract old_amount and add new_amount.
|
||||
|
||||
// Not a proc you want to use directly unless you know what you are doing; see use_power_oneoff below instead.
|
||||
// Not a proc you want to use directly unless you know what you are doing; see use_power_oneoff above instead.
|
||||
/area/proc/use_power_static(var/amount, var/chan)
|
||||
switch(chan)
|
||||
if(EQUIP)
|
||||
|
||||
@@ -65,8 +65,6 @@ Class Procs:
|
||||
|
||||
use_power_oneoff(amount, chan=CURRENT_CHANNEL) 'game/machinery/machinery_power.dm'
|
||||
Deducts 'amount' from the power channel 'chan' of the area that contains the object.
|
||||
If it's autocalled then everything is normal, if something else calls use_power we are going to
|
||||
need to recalculate the power two ticks in a row.
|
||||
|
||||
power_change() 'game/machinery/machinery_power.dm'
|
||||
Called by the area that contains the object when ever that area under goes a
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
//
|
||||
// /obj/machinery POWER USAGE CODE HERE! GO GO GADGET STATIC POWER!
|
||||
// Note: You can dinf /obj/machinery/power power usage code in power.dm
|
||||
// Note: You can find /obj/machinery/power power usage code in power.dm
|
||||
//
|
||||
// The following four machinery variables determine the "static" amount of power used every power cycle:
|
||||
// - use_power, idle_power_usage, active_power_usage, power_channel
|
||||
@@ -20,17 +20,13 @@
|
||||
// returns true if the area has power on given channel (or doesn't require power).
|
||||
// defaults to power_channel
|
||||
/obj/machinery/proc/powered(var/chan = CURRENT_CHANNEL) // defaults to power_channel
|
||||
|
||||
if(!src.loc)
|
||||
return 0
|
||||
|
||||
//Don't do this. It allows machines that set use_power to 0 when off (many machines) to
|
||||
//be turned on again and used after a power failure because they never gain the NOPOWER flag.
|
||||
//if(!use_power)
|
||||
// return 1
|
||||
|
||||
var/area/A = src.loc.loc // make sure it's in an area
|
||||
if(!A || !isarea(A))
|
||||
var/area/A = get_area(src) // make sure it's in an area
|
||||
if(!A)
|
||||
return 0 // if not, then not powered
|
||||
if(chan == CURRENT_CHANNEL)
|
||||
chan = power_channel
|
||||
@@ -61,12 +57,11 @@
|
||||
// Returns actual amount drawn (In theory this could be less than the amount asked for. In pratice it won't be FOR NOW)
|
||||
/obj/machinery/proc/use_power_oneoff(var/amount, var/chan = CURRENT_CHANNEL)
|
||||
var/area/A = get_area(src) // make sure it's in an area
|
||||
if(!A || !isarea(A))
|
||||
if(!A)
|
||||
return
|
||||
if(chan == CURRENT_CHANNEL)
|
||||
chan = power_channel
|
||||
A.use_power_oneoff(amount, chan)
|
||||
return amount // TODO - Return A.use_power_oneoff()'s retval once it returns something.
|
||||
return A.use_power_oneoff(amount, chan)
|
||||
|
||||
// Check if we CAN use a given amount of extra power as a one off. Returns amount we could use without actually using it.
|
||||
// For backwards compatibilty this returns true if the channel is powered. This is consistant with pre-static-power
|
||||
|
||||
Reference in New Issue
Block a user