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Fixes simple_animal nuzzling.
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@@ -175,7 +175,7 @@
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return
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if(melee_damage_upper == 0 && istype(A,/mob/living))
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custom_emote(1,"[friendly] [src]!")
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custom_emote(1,"[friendly] [A]!")
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return
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var/damage = rand(melee_damage_lower, melee_damage_upper)
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