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Make cells show correct icon when they spawn
Initialize is great for cells sitting on a counter or something when the map loads. But not really for cells in guns that R&D prints and stuff. Kinda needs to be in New().
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@@ -5,9 +5,6 @@
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/obj/item/weapon/cell/New()
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..()
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charge = maxcharge
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/obj/item/weapon/cell/initialize()
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..()
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update_icon()
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/obj/item/weapon/cell/drain_power(var/drain_check, var/surge, var/power = 0)
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