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Fixes ghost ghosting bug (#7010)
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@@ -12,7 +12,8 @@
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client.screen = list()
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if(mind && mind.current == src)
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spellremove(src)
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ghostize()
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if(!istype(src,/mob/observer)) //CHOMPEdit
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ghostize() //CHOMPEdit
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QDEL_NULL(plane_holder)
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..()
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return QDEL_HINT_HARDDEL_NOW
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@@ -5,7 +5,8 @@
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/mob/observer/Destroy()
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if(body_backup)
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qdel(body_backup)
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..()
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body_backup = null
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return ..()
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// Persistence vars not included as we probably don't want losing limbs in the game mean losing limbs in real life. Definitely can't backfire.
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/mob/observer/dead/verb/fake_enter_vr()
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