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- Fixed r4301 so it actually does what it set out to do.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4315 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -29,8 +29,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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invisibility = INVISIBILITY_LIGHTING
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var/lightswitch = 1
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var/area_lights_luminosity = 9 //This gets assigned at area creation. It is used to determine how bright the lights in an area should be. At the time of writing the value that it gets assigned is rand(6,9) - only used for light tubes
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var/eject = null
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var/requires_power = 1
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@@ -1128,10 +1126,6 @@ proc/process_ghost_teleport_locs()
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name = "\improper Toxins Mixing Room"
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icon_state = "toxmix"
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/area/toxins/misc_lab
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name = "Miscellaneous Research"
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icon_state = "toxtest"
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/area/toxins/server
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name = "\improper Server Room"
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icon_state = "server"
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@@ -1334,7 +1328,7 @@ proc/process_ghost_teleport_locs()
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icon_state = "ai_upload"
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/area/turret_protected/ai_upload_foyer
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name = "Secure Network Access"
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name = "Secure Tech Access"
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icon_state = "ai_foyer"
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/area/turret_protected/ai
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@@ -41,7 +41,6 @@
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sd_lighting = 0 // *DAL*
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else
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luminosity = 0
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area_lights_luminosity = rand(6,9)
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//sd_SetLuminosity(0) // *DAL*
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@@ -243,11 +243,7 @@
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spawn(2)
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switch(fitting)
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if("tube")
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if(src.loc && src.loc.loc && isarea(src.loc.loc))
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var/area/A = src.loc.loc
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brightness = A.area_lights_luminosity
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else
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brightness = 9
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brightness = 8
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if(prob(10))
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broken(1)
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if("bulb")
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