mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
@@ -2,8 +2,8 @@
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language: c
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env:
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BYOND_MAJOR="507"
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BYOND_MINOR="1282"
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BYOND_MAJOR="508"
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BYOND_MINOR="1287"
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before_install:
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- sudo apt-get update -qq
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@@ -5,6 +5,7 @@
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desc = "A hand made chemical grenade."
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w_class = 2.0
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force = 2.0
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det_time = null
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var/stage = 0
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var/state = 0
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var/path = 0
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@@ -25,6 +26,7 @@
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detonator.detached()
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usr.put_in_hands(detonator)
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detonator=null
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det_time = null
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stage=0
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icon_state = initial(icon_state)
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else if(beakers.len)
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@@ -60,6 +62,12 @@
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user.remove_from_mob(det)
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det.loc = src
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detonator = det
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if(istimer(detonator.a_left))
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var/obj/item/device/assembly/timer/T = detonator.a_left
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det_time = 10*T.time
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if(istimer(detonator.a_right))
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var/obj/item/device/assembly/timer/T = detonator.a_right
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det_time = 10*T.time
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icon_state = initial(icon_state) +"_ass"
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name = "unsecured grenade with [beakers.len] containers[detonator?" and detonator":""]"
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stage = 1
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@@ -143,6 +151,13 @@
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if(!has_reagents)
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icon_state = initial(icon_state) +"_locked"
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playsound(src.loc, 'sound/items/Screwdriver2.ogg', 50, 1)
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spawn(0) //Otherwise det_time is erroneously set to 0 after this
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if(istimer(detonator.a_left)) //Make sure description reflects that the timer has been reset
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var/obj/item/device/assembly/timer/T = detonator.a_left
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det_time = 10*T.time
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if(istimer(detonator.a_right))
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var/obj/item/device/assembly/timer/T = detonator.a_right
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det_time = 10*T.time
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return
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playsound(src.loc, 'sound/effects/bamf.ogg', 50, 1)
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@@ -47,6 +47,8 @@
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if(det_time > 1)
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user << "The timer is set to [det_time/10] seconds."
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return
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if(det_time == null)
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return
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user << "\The [src] is set for instant detonation."
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@@ -89,16 +91,16 @@
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/obj/item/weapon/grenade/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(isscrewdriver(W))
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switch(det_time)
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if ("1")
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if (1)
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det_time = 10
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user << "<span class='notice'>You set the [name] for 1 second detonation time.</span>"
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if ("10")
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if (10)
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det_time = 30
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user << "<span class='notice'>You set the [name] for 3 second detonation time.</span>"
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if ("30")
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if (30)
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det_time = 50
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user << "<span class='notice'>You set the [name] for 5 second detonation time.</span>"
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if ("50")
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if (50)
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det_time = 1
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user << "<span class='notice'>You set the [name] for instant detonation.</span>"
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add_fingerprint(user)
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@@ -8,8 +8,8 @@
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set name = "Jump to Area"
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set desc = "Area to jump to"
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set category = "Admin"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if(config.allow_admin_jump)
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@@ -25,8 +25,8 @@
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/client/proc/jumptoturf(var/turf/T in world)
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set name = "Jump to Turf"
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set category = "Admin"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if(config.allow_admin_jump)
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log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
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@@ -42,8 +42,8 @@
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set category = "Admin"
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set name = "Jump to Mob"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if(config.allow_admin_jump)
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@@ -65,8 +65,8 @@
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set category = "Admin"
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set name = "Jump to Coordinate"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if (config.allow_admin_jump)
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@@ -86,8 +86,8 @@
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set category = "Admin"
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set name = "Jump to Key"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if(config.allow_admin_jump)
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@@ -111,8 +111,8 @@
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set category = "Admin"
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set name = "Get Mob"
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set desc = "Mob to teleport"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if(config.allow_admin_jump)
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log_admin("[key_name(usr)] teleported [key_name(M)]")
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@@ -128,8 +128,8 @@
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set name = "Get Key"
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set desc = "Key to teleport"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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if(config.allow_admin_jump)
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@@ -155,8 +155,8 @@
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/client/proc/sendmob(var/mob/M in sortmobs())
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set category = "Admin"
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set name = "Send Mob"
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if(!check_rights(R_ADMIN, user = src))
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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usr << "Only administrators may use this command."
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return
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var/area/A = input(usr, "Pick an area.", "Pick an area") in return_sorted_areas()
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if(A)
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@@ -341,7 +341,7 @@
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if (istype(item, /obj/item/weapon/grab))
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var/obj/item/weapon/grab/G = item
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item = G.throw() //throw the person instead of the grab
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item = G.throw_held() //throw the person instead of the grab
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if(ismob(item))
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var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors
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var/turf/end_T = get_turf(target)
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@@ -51,7 +51,7 @@
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adjust_position()
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//Used by throw code to hand over the mob, instead of throwing the grab. The grab is then deleted by the throw code.
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/obj/item/weapon/grab/proc/throw()
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/obj/item/weapon/grab/proc/throw_held()
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if(affecting)
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if(affecting.buckled)
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return null
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