Adds ability ot changed folded pai access

Allows PAI access to be changed in folded form.

This is literally just a copy paste job with the variable paths changed.

Origin code can be found in pai.dm
This commit is contained in:
Sharkmare
2021-02-19 13:03:03 +01:00
parent 408f5bc032
commit e87bc13ef0
2 changed files with 19 additions and 0 deletions

View File

@@ -0,0 +1,18 @@
/obj/item/device/paicard/attackby(obj/item/weapon/W as obj, mob/user as mob)
var/obj/item/weapon/card/id/ID = W.GetID()
if(ID)
if (src.pai.idaccessible == 1)
switch(alert(user, "Do you wish to add access to [src] or remove access from [src]?",,"Add Access","Remove Access", "Cancel"))
if("Add Access")
src.pai.idcard.access |= ID.access
to_chat(user, "<span class='notice'>You add the access from the [W] to [src].</span>")
return
if("Remove Access")
src.pai.idcard.access = list()
to_chat(user, "<span class='notice'>You remove the access from [src].</span>")
return
if("Cancel")
return
else if (istype(W, /obj/item/weapon/card/id) && src.pai.idaccessible == 0)
to_chat(user, "<span class='notice'>[src] is not accepting access modifcations at this time.</span>")
return

View File

@@ -1203,6 +1203,7 @@
#include "code\game\objects\items\devices\modkit.dm"
#include "code\game\objects\items\devices\multitool.dm"
#include "code\game\objects\items\devices\paicard.dm"
#include "code\game\objects\items\devices\paicard_ch.dm"
#include "code\game\objects\items\devices\pipe_painter.dm"
#include "code\game\objects\items\devices\powersink.dm"
#include "code\game\objects\items\devices\scanners.dm"