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Sect drone bodytype marking
Introduced sect drone bodytype markings, with appropriate wings and tail.
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@@ -592,16 +592,43 @@
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color_blend_mode = ICON_MULTIPLY
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hide_body_parts = list(BP_HEAD)
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/datum/sprite_accessory/marking/digi/tyranid
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/datum/sprite_accessory/marking/ch/tyranid
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name = "Tyranid Bodytype (Use with Armor)"
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icon_state = "tyranid"
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color_blend_mode = ICON_MULTIPLY
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hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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/datum/sprite_accessory/marking/digi/tyranid_armor
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/datum/sprite_accessory/marking/ch/tyranid_armor
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name = "Tyranid Bodytype (Armor)"
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icon_state = "tyranidarmor"
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color_blend_mode = ICON_MULTIPLY
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hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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/datum/sprite_accessory/marking/ch/tyranid_legs
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name = "Tyranid Legs (Use with Armor)"
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icon_state = "tyranid"
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color_blend_mode = ICON_MULTIPLY
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hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_GROIN)
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/datum/sprite_accessory/marking/ch/tyranid_legs_armor
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name = "Tyranid Legs (Armor)"
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icon_state = "tyranidarmor"
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color_blend_mode = ICON_MULTIPLY
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hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_GROIN)
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/datum/sprite_accessory/marking/ch/sect_drone
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name = "Sect Drone Bodytype"
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icon_state = "sectdrone"
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color_blend_mode = ICON_MULTIPLY
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hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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/datum/sprite_accessory/marking/ch/sect_drone_eyes
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name = "Sect Drone Eyes"
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icon_state = "sectdrone_eyes"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_HEAD)
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@@ -172,4 +172,12 @@
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icon = 'icons/mob/vore/tails_ch.dmi'
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icon_state = "tyranid"
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do_colouration = 1
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color_blend_mode = ICON_MULTIPLY
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/datum/sprite_accessory/tail/sectdrone_tail
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name = "Sect Drone Tail (To use with bodytype-marking)"
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icon = 'icons/mob/vore/tails_ch.dmi'
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icon_state = "sectdrone_tail"
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extra_overlay = "sectdrone_tail_mark"
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do_colouration = 1
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color_blend_mode = ICON_MULTIPLY
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@@ -23,4 +23,12 @@
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icon = 'icons/mob/vore/wings_ch.dmi'
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icon_state = "snail_shell"
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do_colouration = 1
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color_blend_mode = ICON_MULTIPLY
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/datum/sprite_accessory/wing/snail //We should some day make a variable to make some wings not be able to fly
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name = "Sect drone wings (To use with bodytype marking)"
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desc = ""
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icon = 'icons/mob/vore/wings_ch.dmi'
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icon_state = "sectdrone_wing"
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do_colouration = 1
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color_blend_mode = ICON_MULTIPLY
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@@ -3,4 +3,4 @@
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/datum/sprite_accessory/tail/taur/wolf
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vore_tail_sprite_variant = "N"
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vore_tail_sprite_variant = "N"
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