Sect drone bodytype marking

Introduced sect drone bodytype markings, with appropriate wings and tail.
This commit is contained in:
Mysterijojo
2022-08-18 06:56:47 -07:00
parent f088770c05
commit e9ed37adb5
7 changed files with 47 additions and 4 deletions
@@ -592,16 +592,43 @@
color_blend_mode = ICON_MULTIPLY
hide_body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/digi/tyranid
/datum/sprite_accessory/marking/ch/tyranid
name = "Tyranid Bodytype (Use with Armor)"
icon_state = "tyranid"
color_blend_mode = ICON_MULTIPLY
hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/digi/tyranid_armor
/datum/sprite_accessory/marking/ch/tyranid_armor
name = "Tyranid Bodytype (Armor)"
icon_state = "tyranidarmor"
color_blend_mode = ICON_MULTIPLY
hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/ch/tyranid_legs
name = "Tyranid Legs (Use with Armor)"
icon_state = "tyranid"
color_blend_mode = ICON_MULTIPLY
hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_GROIN)
/datum/sprite_accessory/marking/ch/tyranid_legs_armor
name = "Tyranid Legs (Armor)"
icon_state = "tyranidarmor"
color_blend_mode = ICON_MULTIPLY
hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_GROIN)
/datum/sprite_accessory/marking/ch/sect_drone
name = "Sect Drone Bodytype"
icon_state = "sectdrone"
color_blend_mode = ICON_MULTIPLY
hide_body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/ch/sect_drone_eyes
name = "Sect Drone Eyes"
icon_state = "sectdrone_eyes"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
@@ -172,4 +172,12 @@
icon = 'icons/mob/vore/tails_ch.dmi'
icon_state = "tyranid"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
/datum/sprite_accessory/tail/sectdrone_tail
name = "Sect Drone Tail (To use with bodytype-marking)"
icon = 'icons/mob/vore/tails_ch.dmi'
icon_state = "sectdrone_tail"
extra_overlay = "sectdrone_tail_mark"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
@@ -23,4 +23,12 @@
icon = 'icons/mob/vore/wings_ch.dmi'
icon_state = "snail_shell"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
/datum/sprite_accessory/wing/snail //We should some day make a variable to make some wings not be able to fly
name = "Sect drone wings (To use with bodytype marking)"
desc = ""
icon = 'icons/mob/vore/wings_ch.dmi'
icon_state = "sectdrone_wing"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
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@@ -3,4 +3,4 @@
/datum/sprite_accessory/tail/taur/wolf
vore_tail_sprite_variant = "N"
vore_tail_sprite_variant = "N"