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Prevent lighting_overlay objects from being moved around.
* lighting_overlay objects belong to a turf. Turfs never move. Neither should the lighting_overlay, even of an overzealous shuttle controller thinks they should.
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@@ -112,6 +112,15 @@
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/atom/movable/lighting_overlay/singularity_pull()
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return
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/atom/movable/lighting_overlay/forceMove()
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return 0 //should never move
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/atom/movable/lighting_overlay/Move()
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return 0
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/atom/movable/lighting_overlay/throw_at()
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return 0
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/atom/movable/lighting_overlay/Destroy()
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total_lighting_overlays--
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global.lighting_update_overlays -= src
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