Final fix for wind issues - Good for testmerge

This commit is contained in:
Rykka
2022-02-08 06:42:19 -08:00
parent b9e71c1017
commit ebce5a1c08
2 changed files with 2 additions and 2 deletions

View File

@@ -44,7 +44,7 @@ var/global/list/narsie_list = list()
..()
if(announce)
to_world("<font size='15' color='red'><b>[uppertext(name)] HAS RISEN</b></font>")
world << sound('sound/effects/weather/wind/wind_5_1.ogg')
world << sound('sound/effects/weather/old_wind/wind_5_1.ogg')
narsie_spawn_animation()

View File

@@ -198,7 +198,7 @@ var/list/sacrificed = list()
if(cultists.len >= 9)
if(!narsie_cometh)//so we don't initiate Hell more than one time.
to_world("<font size='15' color='red'><b>THE VEIL HAS BEEN SHATTERED!</b></font>")
world << sound('sound/effects/weather/wind/wind_5_1.ogg')
world << sound('sound/effects/weather/old_wind/wind_5_1.ogg')
SetUniversalState(/datum/universal_state/hell)
narsie_cometh = 1