mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-04 14:33:58 +00:00
@@ -82,16 +82,16 @@
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "joanasuna"
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//JoanRisu:Joan Risu
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//Unknown. Please check records from the forums.
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/obj/item/clothing/under/suit_jacket/female/fluff/miqote
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name = "Miqo'te Seperates"
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desc = "This two-part set of clothing is very popular on the planet Hydaelyn. While made of very robust materials, its usefulness as armor is negated by the exposed midriff."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "joanmiqote"
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icon_state = "miqote"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "joanmiqote"
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item_state = "miqote"
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//JoanRisu:Joan Risu
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/obj/item/clothing/under/fluff/nightgown
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@@ -294,3 +294,157 @@
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "tasaldsuit"
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//Event Costumes Below
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/obj/item/clothing/head/helmet/fluff/freddy
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name = "Animatronic Suit Helmet"
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desc = "Votre toast, je peux vous le rendre."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "freddyhead"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "freddyhead_mob"
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permeability_coefficient = 0.01
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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flags_inv = HIDEMASK|HIDEEARS
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cold_protection = HEAD
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siemens_coefficient = 0.9
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/obj/item/clothing/suit/fluff/freddy
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name = "Animatronic Suit"
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desc = "Votre toast, je peux vous le rendre."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "freddysuit"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "freddysuit_mob"
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.02
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
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siemens_coefficient = 0.9
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//These inherit freddy stats
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/obj/item/clothing/head/helmet/fluff/freddy/bonnie
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desc = "Children's entertainer."
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "bonniehead"
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item_state = "bonniehead_mob"
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/obj/item/clothing/suit/fluff/freddy/bonnie
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desc = "Children's entertainer."
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "bonniesuit"
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item_state = "bonniesuit_mob"
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/obj/item/clothing/head/helmet/fluff/freddy/foxy
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desc = "I guess he doesn't like being watched."
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "foxyhead"
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item_state = "foxyhead_mob"
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/obj/item/clothing/suit/fluff/freddy/foxy
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desc = "I guess he doesn't like being watched."
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "foxysuit"
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item_state = "foxysuit_mob"
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/obj/item/clothing/head/helmet/fluff/freddy/chica
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desc = "<b><font color=red>LET'S EAT!</font></b>"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "chicahead"
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item_state = "chicahead_mob"
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/obj/item/clothing/suit/fluff/freddy/chica
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desc = "<b><font color=red>LET'S EAT!</font></b>"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "chicasuit"
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item_state = "chicasuit_mob"
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//End event costumes
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//scree:Scree
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/obj/item/clothing/head/helmet/space/void/engineering/fluff/screehelm
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name = "Modified Tajara Helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding. This one doesn't look like it was made for humans. Its been modified to include headlights."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "rig0-scree"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "rig0-scree_mob"
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//scree:Scree
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/obj/item/clothing/suit/space/void/engineering/fluff/screespess
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name = "Modified Winged Suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding. This one doesn't look like it was made for humans. This one was made with a special personal shielding for someone's wings."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "wingedsuit"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "wingedsuit"
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//scree:Scree
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/obj/item/clothing/under/fluff/screesuit
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name = "Scree's feathers"
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desc = "A mop of fluffy blue feathers, the honkmother only knows what kind of bird they originally came from."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "screesuit"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "screesuit"
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//HOS Hardsuit
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/obj/item/clothing/suit/space/void/security/fluff/hos // ToDo: Rig version.
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name = "\improper prototype voidsuit"
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desc = "A customized security voidsuit made to match the Head of Security's obession with black. Has additional composite armor."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "rig-hos"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "rig-hos_mob"
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//HOS Hardsuit Helmet
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/obj/item/clothing/head/helmet/space/void/security/fluff/hos // ToDo: Rig version.
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name = "\improper prototype voidsuit helmet"
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desc = "A customized security voidsuit helmet customized to include the Head of Security's signature hat. Has additional composite armor."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "rig0-hos"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "rig0-hos_mob"
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//adk09:Lethe
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/obj/item/clothing/head/helmet/hos/fluff/lethe
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name = "Lethe's Hat"
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desc = " This is Lethe's Hat! A little tag attached inside reads: 'If found please return to Lethe! Or else!' It looks rather worn in. It also lacks armor."
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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icon = 'icons/obj/clothing/hats.dmi'
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icon_state = "hoscap"
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icon_override = 'icons/mob/head.dmi'
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item_state = "hoscap"
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// molenar:Giliana Gamish
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/obj/item/clothing/suit/storage/toggle/labcoat/fluff/molenar
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name = "Gili Custom Labcoat"
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desc = " Custom made, lengthened labcoat with water resistant, durable material. And a custom set of holes inserted for Deathclaw anatomy. A tag inside has 'G.G.' monogram on it"
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "molenar"
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icon_open = "molenar_open"
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icon_closed = "molenar"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "molenar"
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@@ -81,12 +81,12 @@
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icon_state = "joanaria"
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origin_tech = "materials=7"
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//JoanRisu:Joan Risu
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/obj/item/weapon/twohanded/fireaxe/fluff/joanmjollnir
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//john.wayne9392:Harmony Prechtl
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/obj/item/weapon/twohanded/fireaxe/fluff/mjollnir
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name = "Mjollnir"
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desc = "Large hammer that looks like it can do a great deal of damage if properly used."
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_state = "joanmjollnir"
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icon_state = "harmonymjollnir"
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origin_tech = "materials=7"
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attack_verb = list("attacked", "hammered", "smashed", "slammed", "crushed")
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