Automatic changelog generation for

This commit is contained in:
cadyn
2021-02-27 23:19:43 +00:00
committed by Autochangelog Bot
parent 5537b96765
commit f07d52a008
3 changed files with 23 additions and 8 deletions
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-->
<div class="commit sansserif">
<h2 class="date">27 February 2021</h2>
<h3 class="author">Atermonera updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Stairs have been completely reworked, and now consist of multi-tile constructs built from lower, middle, and upper stair pieces, and an openspace in the floor.</li>
<li class="rscadd">To go up and down stairs, simply step upon the lower/upper stair pieces, and you'll be moved automatically if the stairs are in working condition. Any grabbed or dragged items will be brought with you.</li>
<li class="rscadd">If the lower stair piece is missing (or even if it's not), but the middle and upper sections are present, you can climb up the middle section by click-dragging from your character to the middle stair.</li>
<li class="rscadd">If you step onto the open space, you will fall down the stairs. Teshari players, consider yourselves warned.</li>
<li class="rscadd">Stairs remain unconstructable in-round (Doing so would also require a way to make openspaces), but there are spawners rooted on the middle stair (as with old stairs) that will create a completed stair and can be spawned in by admins/mappers.</li>
</ul>
<h3 class="author">CHOMPStationBot updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Adds new github action to automatically update the changelog from merged PR descriptions</li>
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@@ -5452,6 +5452,21 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Replaced lightswitch, request console, newscaster sprite with one from
Virgo.
2021-02-27:
Atermonera:
- tweak: Stairs have been completely reworked, and now consist of multi-tile constructs
built from lower, middle, and upper stair pieces, and an openspace in the floor.
- rscadd: To go up and down stairs, simply step upon the lower/upper stair pieces,
and you'll be moved automatically if the stairs are in working condition. Any
grabbed or dragged items will be brought with you.
- rscadd: If the lower stair piece is missing (or even if it's not), but the middle
and upper sections are present, you can climb up the middle section by click-dragging
from your character to the middle stair.
- rscadd: If you step onto the open space, you will fall down the stairs. Teshari
players, consider yourselves warned.
- rscadd: Stairs remain unconstructable in-round (Doing so would also require a
way to make openspaces), but there are spawners rooted on the middle stair (as
with old stairs) that will create a completed stair and can be spawned in by
admins/mappers.
CHOMPStationBot:
- experiment: Adds new github action to automatically update the changelog from
merged PR descriptions
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@@ -1,8 +0,0 @@
author: Atermonera
delete-after: True
changes:
- tweak: "Stairs have been completely reworked, and now consist of multi-tile constructs built from lower, middle, and upper stair pieces, and an openspace in the floor."
- rscadd: "To go up and down stairs, simply step upon the lower/upper stair pieces, and you'll be moved automatically if the stairs are in working condition. Any grabbed or dragged items will be brought with you."
- rscadd: "If the lower stair piece is missing (or even if it's not), but the middle and upper sections are present, you can climb up the middle section by click-dragging from your character to the middle stair."
- rscadd: "If you step onto the open space, you will fall down the stairs. Teshari players, consider yourselves warned."
- rscadd: "Stairs remain unconstructable in-round (Doing so would also require a way to make openspaces), but there are spawners rooted on the middle stair (as with old stairs) that will create a completed stair and can be spawned in by admins/mappers."