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Automatic changelog generation for
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@@ -54,6 +54,14 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">27 February 2021</h2>
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<h3 class="author">Atermonera updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Stairs have been completely reworked, and now consist of multi-tile constructs built from lower, middle, and upper stair pieces, and an openspace in the floor.</li>
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<li class="rscadd">To go up and down stairs, simply step upon the lower/upper stair pieces, and you'll be moved automatically if the stairs are in working condition. Any grabbed or dragged items will be brought with you.</li>
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<li class="rscadd">If the lower stair piece is missing (or even if it's not), but the middle and upper sections are present, you can climb up the middle section by click-dragging from your character to the middle stair.</li>
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<li class="rscadd">If you step onto the open space, you will fall down the stairs. Teshari players, consider yourselves warned.</li>
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<li class="rscadd">Stairs remain unconstructable in-round (Doing so would also require a way to make openspaces), but there are spawners rooted on the middle stair (as with old stairs) that will create a completed stair and can be spawned in by admins/mappers.</li>
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</ul>
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<h3 class="author">CHOMPStationBot updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Adds new github action to automatically update the changelog from merged PR descriptions</li>
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@@ -5452,6 +5452,21 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- tweak: Replaced lightswitch, request console, newscaster sprite with one from
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Virgo.
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2021-02-27:
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Atermonera:
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- tweak: Stairs have been completely reworked, and now consist of multi-tile constructs
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built from lower, middle, and upper stair pieces, and an openspace in the floor.
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- rscadd: To go up and down stairs, simply step upon the lower/upper stair pieces,
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and you'll be moved automatically if the stairs are in working condition. Any
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grabbed or dragged items will be brought with you.
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- rscadd: If the lower stair piece is missing (or even if it's not), but the middle
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and upper sections are present, you can climb up the middle section by click-dragging
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from your character to the middle stair.
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- rscadd: If you step onto the open space, you will fall down the stairs. Teshari
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players, consider yourselves warned.
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- rscadd: Stairs remain unconstructable in-round (Doing so would also require a
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way to make openspaces), but there are spawners rooted on the middle stair (as
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with old stairs) that will create a completed stair and can be spawned in by
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admins/mappers.
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CHOMPStationBot:
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- experiment: Adds new github action to automatically update the changelog from
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merged PR descriptions
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@@ -1,8 +0,0 @@
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author: Atermonera
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delete-after: True
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changes:
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- tweak: "Stairs have been completely reworked, and now consist of multi-tile constructs built from lower, middle, and upper stair pieces, and an openspace in the floor."
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- rscadd: "To go up and down stairs, simply step upon the lower/upper stair pieces, and you'll be moved automatically if the stairs are in working condition. Any grabbed or dragged items will be brought with you."
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- rscadd: "If the lower stair piece is missing (or even if it's not), but the middle and upper sections are present, you can climb up the middle section by click-dragging from your character to the middle stair."
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- rscadd: "If you step onto the open space, you will fall down the stairs. Teshari players, consider yourselves warned."
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- rscadd: "Stairs remain unconstructable in-round (Doing so would also require a way to make openspaces), but there are spawners rooted on the middle stair (as with old stairs) that will create a completed stair and can be spawned in by admins/mappers."
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