mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
fixed xenoarch chemical analysis, added icons for excavation picks, various misc tweaks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
@@ -368,7 +368,7 @@ commented out in r5061, I left it because of the shroom thingies
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else if(src.excavation_level + P.excavation_amount > F.excavation_required - F.clearance_range)
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//just pull the surrounding rock out
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excavate_find(5, F)
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excavate_find(0, F)
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if(src.excavation_level + P.excavation_amount >= 100)
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//if players have been excavating this turf, have a chance to leave some rocky debris behind
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@@ -230,6 +230,15 @@ datum
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continue
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var/datum/chemical_reaction/C = reaction
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//check if this recipe needs to be heated to mix
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if(C.requires_heating)
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if(istype(my_atom.loc, /obj/machinery/bunsen_burner))
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if(!my_atom.loc:heated)
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continue
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else
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continue
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var/total_required_reagents = C.required_reagents.len
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var/total_matching_reagents = 0
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var/total_required_catalysts = C.required_catalysts.len
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@@ -276,11 +285,25 @@ datum
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for(var/B in C.required_reagents)
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remove_reagent(B, (multiplier * C.required_reagents[B]), safety = 1)
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//try and grab any data so we can preserve it across reactions
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//added for xenoarchaeology, might be useful for other things
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var/preserved_data = null
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for(var/B in src.reagent_list)
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if(!preserved_data)
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var/temp_data = get_data(B)
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if(temp_data)
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preserved_data = temp_data
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var/created_volume = C.result_amount*multiplier
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if(C.result)
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feedback_add_details("chemical_reaction","[C.result]|[C.result_amount*multiplier]")
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multiplier = max(multiplier, 1) //this shouldnt happen ...
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add_reagent(C.result, C.result_amount*multiplier)
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set_data(C.result, preserved_data)
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//add secondary products
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for(var/S in C.secondary_results)
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add_reagent(S, C.result_amount * C.secondary_results[S] * multiplier)
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var/list/seen = viewers(4, get_turf(my_atom))
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for(var/mob/M in seen)
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@@ -490,6 +513,21 @@ datum
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return res
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//two helper functions to preserve data across reactions (needed for xenoarch)
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get_data(var/reagent_id)
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for(var/R in reagent_list)
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var/datum/reagent/D = reagent_list[R]
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if(D.id == reagent_id)
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//world << "proffering a data-carrying reagent ([reagent_id])"
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return D.data
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set_data(var/reagent_id, var/new_data)
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for(var/R in reagent_list)
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var/datum/reagent/D = reagent_list[R]
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if(D.id == reagent_id)
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//world << "reagent data set ([reagent_id])"
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D.data = new_data
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///////////////////////////////////////////////////////////////////////////////////
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@@ -17,7 +17,7 @@
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var/recharged = 0
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var/list/dispensable_reagents = list("hydrogen","lithium","carbon","nitrogen","oxygen","fluorine",
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"sodium","aluminum","silicon","phosphorus","sulfur","chlorine","potassium","iron",
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"copper","mercury","radium","water","ethanol","sugar","sacid")
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"copper","mercury","radium","water","ethanol","sugar","sacid","tungsten")
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/obj/machinery/chem_dispenser/proc/recharge()
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if(stat & (BROKEN|NOPOWER)) return
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@@ -743,6 +743,9 @@
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/obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5),
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/obj/item/weapon/reagent_containers/food/snacks/grown/cherries = list("cherryjelly" = 0),
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//archaeology!
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/obj/item/weapon/rocksliver = list("ground_rock" = 50),
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//All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.!
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@@ -1070,6 +1073,20 @@
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break
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remove_object(O)
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//xenoarch
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for(var/obj/item/weapon/rocksliver/O in holdingitems)
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if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
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break
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var/allowed = get_allowed_by_id(O)
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for (var/r_id in allowed)
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var/space = beaker.reagents.maximum_volume - beaker.reagents.total_volume
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var/amount = allowed[r_id]
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beaker.reagents.add_reagent(r_id,min(amount, space), O.geological_data)
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if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
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break
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remove_object(O)
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//Everything else - Transfers reagents from it into beaker
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for (var/obj/item/weapon/reagent_containers/O in holdingitems)
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if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
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@@ -480,7 +480,7 @@ datum
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var/location = get_turf(holder.my_atom)
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new /obj/item/stack/sheet/mineral/plasma(location)
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return
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virus_food
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name = "Virus Food"
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id = "virusfood"
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@@ -29,7 +29,7 @@
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D = M
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break
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S.reagents.add_reagent("analysis_sample", 1, D.geological_data)
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S.reagents.add_reagent("chlorine", 1, D.geological_data)
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S.reagents.add_reagent("calcium", 1, D.geological_data)
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/obj/machinery/anomaly/process()
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//not sure if everything needs to heat up, or just the GLPC
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@@ -51,9 +51,9 @@ datum
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//todo: make this brown
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density_separated_sample
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name = "Analysis liquid"
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name = "Density separated sample"
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id = "density_separated_sample"
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description = "A watery paste used in chemical analysis."
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description = "A watery paste used in chemical analysis, this one has some chunks floating in it."
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reagent_state = LIQUID
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color = "#C81040" //rgb: 200, 16, 64
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//todo: make this browny-white
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@@ -382,12 +382,14 @@
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//fossil bone/skull
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new_item = new /obj/item/weapon/fossil/base(src.loc)
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apply_prefix = 0
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additional_desc = "A fossilised part of an alien, long dead."
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apply_image_decorations = 0
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apply_material_decorations = 0
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if(30)
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//fossil shell
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new_item = new /obj/item/weapon/fossil/shell(src.loc)
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apply_prefix = 0
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additional_desc = "A fossilised, pre-Stygian alien crustacean."
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apply_image_decorations = 0
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apply_material_decorations = 0
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if(prob(10))
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@@ -395,6 +397,8 @@
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if(31)
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//fossil plant
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new_item = new /obj/item/weapon/fossil/plant(src.loc)
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item_type = new_item.name
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additional_desc = "A fossilised shred of alien plant matter."
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apply_image_decorations = 0
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apply_material_decorations = 0
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apply_prefix = 0
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@@ -63,6 +63,8 @@
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return "aluminium"
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if(ARCHAEO_COIN)
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return "silicon"
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if(ARCHAEO_KNIFE)
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return "silicon"
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if(ARCHAEO_HANDCUFFS)
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return "aluminium"
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if(ARCHAEO_BEARTRAP)
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@@ -39,6 +39,7 @@
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user << "\red There is nothing on the [src]."
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/obj/machinery/bunsen_burner/proc/try_heating()
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src.visible_message("\blue \icon[src] [src] bubbles.")
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if(held_container && heating)
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heated = 1
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held_container.reagents.handle_reactions()
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@@ -11,7 +11,7 @@
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/obj/item/device/gps/attack_self(var/mob/user as mob)
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var/turf/T = get_turf(src)
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user << "\blue \icon[src] [src] flashes <i>[10 * T.x].[rand(0,9)]:[10 * T.y].[rand(0,9)]:[10 * T.z].[rand(0,9)]</i>."
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user << "\blue \icon[src] [src] flashes <i>[T.x].[rand(0,9)]:[T.y].[rand(0,9)]:[T.z].[rand(0,9)]</i>."
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/obj/item/device/measuring_tape
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name = "measuring tape"
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@@ -31,7 +31,7 @@
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//create a new scanlog entry
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var/datum/depth_scan/D = new()
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D.coords = "[10 * M.x + rand(0,9)]:[10 * M.y + rand(0,9)]:[10 * M.z + rand(0,9)]"
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D.coords = "[M.x].[rand(0,9)]:[M.y].[rand(0,9)]:[10 * M.z].[rand(0,9)]"
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D.time = worldtime2text()
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D.record_index = positive_locations.len + 1
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@@ -4,6 +4,7 @@
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/obj/item/weapon/pickaxe/brush
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name = "brush"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick_brush"
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item_state = "syringe_0"
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digspeed = 50
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@@ -14,7 +15,8 @@
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/obj/item/weapon/pickaxe/one_pick
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name = "1/6 pick"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick1"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)."
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@@ -24,7 +26,8 @@
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/obj/item/weapon/pickaxe/two_pick
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name = "1/3 pick"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick2"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)."
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@@ -34,7 +37,8 @@
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/obj/item/weapon/pickaxe/three_pick
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name = "1/2 pick"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick3"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)."
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@@ -44,7 +48,8 @@
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/obj/item/weapon/pickaxe/four_pick
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name = "2/3 pick"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick4"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)."
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@@ -54,7 +59,8 @@
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/obj/item/weapon/pickaxe/five_pick
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name = "5/6 pick"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick5"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)."
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@@ -64,7 +70,8 @@
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/obj/item/weapon/pickaxe/six_pick
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name = "1/1 pick"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick6"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)."
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@@ -74,7 +81,8 @@
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/obj/item/weapon/pickaxe/hand
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name = "hand pickaxe"
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//icon_state = "excavation"
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icon = 'icons/obj/xenoarchaeology.dmi'
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icon_state = "pick_hand"
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item_state = "syringe_0"
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digspeed = 50
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desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)."
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