Merge pull request #8093 from VOREStation/master

Fixytweaks
This commit is contained in:
Aronai Sieyes
2020-05-27 18:11:58 -04:00
committed by GitHub
22 changed files with 1062 additions and 65 deletions

View File

@@ -54,17 +54,12 @@ SUBSYSTEM_DEF(chat)
var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
if(!C)
return
if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
//Send it to the old style output window.
continue // No client? No care.
else if(C.chatOutput.broken)
DIRECT_OUTPUT(C, original_message)
continue
// // Client still loading, put their messages in a queue - Actually don't, logged already in database.
// if(!C.chatOutput.loaded && C.chatOutput.message_queue && islist(C.chatOutput.message_queue))
// C.chatOutput.message_queue[++C.chatOutput.message_queue.len] = messageStruct
// continue
else if(!C.chatOutput.loaded)
continue // If not loaded yet, do nothing and history-sending on load will get it.
LAZYINITLIST(msg_queue[C])
msg_queue[C][++msg_queue[C].len] = messageStruct
@@ -72,16 +67,12 @@ SUBSYSTEM_DEF(chat)
var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
if(!C)
return
if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
return // No client? No care.
else if(C.chatOutput.broken)
DIRECT_OUTPUT(C, original_message)
return
// // Client still loading, put their messages in a queue - Actually don't, logged already in database.
// if(!C.chatOutput.loaded && C.chatOutput.message_queue && islist(C.chatOutput.message_queue))
// C.chatOutput.message_queue[++C.chatOutput.message_queue.len] = messageStruct
// return
else if(!C.chatOutput.loaded)
return // If not loaded yet, do nothing and history-sending on load will get it.
LAZYINITLIST(msg_queue[C])
msg_queue[C][++msg_queue[C].len] = messageStruct

View File

@@ -53,7 +53,7 @@ var/list/flooring_types
icon_base = "grass"
has_base_range = 1
damage_temperature = T0C+80
flags = TURF_HAS_EDGES | TURF_REMOVE_SHOVEL
flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_SHOVEL
build_type = /obj/item/stack/tile/grass
footstep_sounds = list("human" = list(
'sound/effects/footstep/grass1.ogg',

View File

@@ -0,0 +1,980 @@
////////////////////////////
/// ERIS FLOOR DECLS ///////
////////////////////////////
/decl/flooring/tiling/eris
name = "floor"
desc = "Scuffed from the passage of countless greyshirts."
icon = 'icons/turf/flooring/eris/tiles.dmi'
icon_base = "tiles"
has_damage_range = 2
damage_temperature = T0C+1400
flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_CROWBAR | TURF_CAN_BREAK
build_type = /obj/item/stack/tile/floor/eris
can_paint = 1
/decl/flooring/tiling/eris/steel
name = "steel floor"
icon_base = "tiles"
icon = 'icons/turf/flooring/eris/tiles_steel.dmi'
build_type = /obj/item/stack/tile/floor/eris/steel
//footstep_sound = "floor"
/decl/flooring/tiling/eris/steel/panels
icon_base = "panels"
build_type = /obj/item/stack/tile/floor/eris/steel/panels
/decl/flooring/tiling/eris/steel/techfloor
icon_base = "techfloor"
build_type = /obj/item/stack/tile/floor/eris/steel/techfloor
/decl/flooring/tiling/eris/steel/techfloor_grid
icon_base = "techfloor_grid"
build_type = /obj/item/stack/tile/floor/eris/steel/techfloor_grid
/decl/flooring/tiling/eris/steel/brown_perforated
icon_base = "brown_perforated"
build_type = /obj/item/stack/tile/floor/eris/steel/brown_perforated
/decl/flooring/tiling/eris/steel/gray_perforated
icon_base = "gray_perforated"
build_type = /obj/item/stack/tile/floor/eris/steel/gray_perforated
/decl/flooring/tiling/eris/steel/cargo
icon_base = "cargo"
build_type = /obj/item/stack/tile/floor/eris/steel/cargo
/decl/flooring/tiling/eris/steel/brown_platform
icon_base = "brown_platform"
build_type = /obj/item/stack/tile/floor/eris/steel/brown_platform
/decl/flooring/tiling/eris/steel/gray_platform
icon_base = "gray_platform"
build_type = /obj/item/stack/tile/floor/eris/steel/gray_platform
/decl/flooring/tiling/eris/steel/danger
icon_base = "danger"
build_type = /obj/item/stack/tile/floor/eris/steel/danger
/decl/flooring/tiling/eris/steel/golden
icon_base = "golden"
build_type = /obj/item/stack/tile/floor/eris/steel/golden
/decl/flooring/tiling/eris/steel/bluecorner
icon_base = "bluecorner"
build_type = /obj/item/stack/tile/floor/eris/steel/bluecorner
/decl/flooring/tiling/eris/steel/orangecorner
icon_base = "orangecorner"
build_type = /obj/item/stack/tile/floor/eris/steel/orangecorner
/decl/flooring/tiling/eris/steel/cyancorner
icon_base = "cyancorner"
build_type = /obj/item/stack/tile/floor/eris/steel/cyancorner
/decl/flooring/tiling/eris/steel/violetcorener
icon_base = "violetcorener"
build_type = /obj/item/stack/tile/floor/eris/steel/violetcorener
/decl/flooring/tiling/eris/steel/monofloor
icon_base = "monofloor"
build_type = /obj/item/stack/tile/floor/eris/steel/monofloor
has_base_range = 15
/decl/flooring/tiling/eris/steel/bar_flat
name = "flat bar floor"
icon_base = "bar_flat"
build_type = /obj/item/stack/tile/floor/eris/steel/bar_flat
/decl/flooring/tiling/eris/steel/bar_dance
name = "dancefloor"
icon_base = "bar_dance"
build_type = /obj/item/stack/tile/floor/eris/steel/bar_dance
/decl/flooring/tiling/eris/steel/bar_light
name = "lit bar floor"
icon_base = "bar_light"
build_type = /obj/item/stack/tile/floor/eris/steel/bar_light
/decl/flooring/tiling/eris/white
name = "white floor"
icon_base = "tiles"
icon = 'icons/turf/flooring/eris/tiles_white.dmi'
build_type = /obj/item/stack/tile/floor/eris/white
/decl/flooring/tiling/eris/white/panels
icon_base = "panels"
build_type = /obj/item/stack/tile/floor/eris/white/panels
/decl/flooring/tiling/eris/white/techfloor
icon_base = "techfloor"
build_type = /obj/item/stack/tile/floor/eris/white/techfloor
/decl/flooring/tiling/eris/white/techfloor_grid
icon_base = "techfloor_grid"
build_type = /obj/item/stack/tile/floor/eris/white/techfloor_grid
/decl/flooring/tiling/eris/white/brown_perforated
icon_base = "brown_perforated"
build_type = /obj/item/stack/tile/floor/eris/white/brown_perforated
/decl/flooring/tiling/eris/white/gray_perforated
icon_base = "gray_perforated"
build_type = /obj/item/stack/tile/floor/eris/white/gray_perforated
/decl/flooring/tiling/eris/white/cargo
icon_base = "cargo"
build_type = /obj/item/stack/tile/floor/eris/white/cargo
/decl/flooring/tiling/eris/white/brown_platform
icon_base = "brown_platform"
build_type = /obj/item/stack/tile/floor/eris/white/brown_platform
/decl/flooring/tiling/eris/white/gray_platform
icon_base = "gray_platform"
build_type = /obj/item/stack/tile/floor/eris/white/gray_platform
/decl/flooring/tiling/eris/white/danger
icon_base = "danger"
build_type = /obj/item/stack/tile/floor/eris/white/danger
/decl/flooring/tiling/eris/white/golden
icon_base = "golden"
build_type = /obj/item/stack/tile/floor/eris/white/golden
/decl/flooring/tiling/eris/white/bluecorner
icon_base = "bluecorner"
build_type = /obj/item/stack/tile/floor/eris/white/bluecorner
/decl/flooring/tiling/eris/white/orangecorner
icon_base = "orangecorner"
build_type = /obj/item/stack/tile/floor/eris/white/orangecorner
/decl/flooring/tiling/eris/white/cyancorner
icon_base = "cyancorner"
build_type = /obj/item/stack/tile/floor/eris/white/cyancorner
/decl/flooring/tiling/eris/white/violetcorener
icon_base = "violetcorener"
build_type = /obj/item/stack/tile/floor/eris/white/violetcorener
/decl/flooring/tiling/eris/white/monofloor
icon_base = "monofloor"
build_type = /obj/item/stack/tile/floor/eris/white/monofloor
has_base_range = 15
/decl/flooring/tiling/eris/dark
name = "dark floor"
icon_base = "tiles"
icon = 'icons/turf/flooring/eris/tiles_dark.dmi'
build_type = /obj/item/stack/tile/floor/eris/dark
//footstep_sound = "floor"
/decl/flooring/tiling/eris/dark/panels
icon_base = "panels"
build_type = /obj/item/stack/tile/floor/eris/dark/panels
/decl/flooring/tiling/eris/dark/techfloor
icon_base = "techfloor"
build_type = /obj/item/stack/tile/floor/eris/dark/techfloor
/decl/flooring/tiling/eris/dark/techfloor_grid
icon_base = "techfloor_grid"
build_type = /obj/item/stack/tile/floor/eris/dark/techfloor_grid
/decl/flooring/tiling/eris/dark/brown_perforated
icon_base = "brown_perforated"
build_type = /obj/item/stack/tile/floor/eris/dark/brown_perforated
/decl/flooring/tiling/eris/dark/gray_perforated
icon_base = "gray_perforated"
build_type = /obj/item/stack/tile/floor/eris/dark/gray_perforated
/decl/flooring/tiling/eris/dark/cargo
icon_base = "cargo"
build_type = /obj/item/stack/tile/floor/eris/dark/cargo
/decl/flooring/tiling/eris/dark/brown_platform
icon_base = "brown_platform"
build_type = /obj/item/stack/tile/floor/eris/dark/brown_platform
/decl/flooring/tiling/eris/dark/gray_platform
icon_base = "gray_platform"
build_type = /obj/item/stack/tile/floor/eris/dark/gray_platform
/decl/flooring/tiling/eris/dark/danger
icon_base = "danger"
build_type = /obj/item/stack/tile/floor/eris/dark/danger
/decl/flooring/tiling/eris/dark/golden
icon_base = "golden"
build_type = /obj/item/stack/tile/floor/eris/dark/golden
/decl/flooring/tiling/eris/dark/bluecorner
icon_base = "bluecorner"
build_type = /obj/item/stack/tile/floor/eris/dark/bluecorner
/decl/flooring/tiling/eris/dark/orangecorner
icon_base = "orangecorner"
build_type = /obj/item/stack/tile/floor/eris/dark/orangecorner
/decl/flooring/tiling/eris/dark/cyancorner
icon_base = "cyancorner"
build_type = /obj/item/stack/tile/floor/eris/dark/cyancorner
/decl/flooring/tiling/eris/dark/violetcorener
icon_base = "violetcorener"
build_type = /obj/item/stack/tile/floor/eris/dark/violetcorener
/decl/flooring/tiling/eris/dark/monofloor
icon_base = "monofloor"
build_type = /obj/item/stack/tile/floor/eris/dark/monofloor
has_base_range = 15
/decl/flooring/tiling/eris/cafe
name = "linoleum floor"
icon_base = "cafe"
icon = 'icons/turf/flooring/eris/tiles.dmi'
build_type = /obj/item/stack/tile/floor/eris/cafe
//footstep_sound = "floor"
/decl/flooring/tiling/eris/techmaint
name = "techmaint floor"
icon_base = "techmaint"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
build_type = /obj/item/stack/tile/floor/eris/techmaint
//footstep_sound = "floor"
/decl/flooring/tiling/eris/techmaint_perforated
name = "techmaint floor"
icon_base = "techmaint_perforated"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
build_type = /obj/item/stack/tile/floor/eris/techmaint/perforated
//footstep_sound = "floor"
/decl/flooring/tiling/eris/techmaint_panels
name = "techmaint floor"
icon_base = "techmaint_panels"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
build_type = /obj/item/stack/tile/floor/eris/techmaint/panels
//footstep_sound = "floor"
/decl/flooring/tiling/eris/techmaint_cargo
name = "techmaint floor"
icon_base = "techmaint_cargo"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
build_type = /obj/item/stack/tile/floor/eris/techmaint/cargo
//footstep_sound = "floor"
///////////////////////
/// TILE OBJS ///////
///////////////////////
/obj/item/stack/tile/floor/eris
icon = 'icons/turf/flooring/eris/tilestack.dmi'
// Cafe
/obj/item/stack/tile/floor/eris/cafe
name = "cafe floor tile"
singular_name = "cafe floor tile"
desc = "A chekered pattern, an ancient style for a familiar feeling."
icon_state = "tile_cafe"
matter = list(MAT_PLASTIC = 1)
// Techmaint
/obj/item/stack/tile/floor/eris/techmaint
name = "maint floor tile"
singular_name = "maint floor tile"
icon_state = "tile_techmaint"
matter = list(MAT_STEEL = 1)
/obj/item/stack/tile/floor/eris/techmaint/perforated
name = "perforated maint floor tile"
singular_name = "perforated maint floor tile"
icon_state = "tile_techmaint_perforated"
/obj/item/stack/tile/floor/eris/techmaint/panels
name = "panel maint floor tile"
singular_name = "panel maint floor tile"
icon_state = "tile_techmaint_panels"
/obj/item/stack/tile/floor/eris/techmaint/cargo
name = "cargo maint floor tile"
singular_name = "cargo maint floor tile"
icon_state = "tile_techmaint_cargo"
/*
* Steel
*/
/obj/item/stack/tile/floor/eris/steel
name = "steel floor tile"
singular_name = "steel floor tile"
icon_state = "tile_steel"
matter = list(MAT_STEEL = 1)
/obj/item/stack/tile/floor/eris/steel/panels
name = "steel panel tile"
singular_name = "steel panel tile"
icon_state = "tile_steel_panels"
/obj/item/stack/tile/floor/eris/steel/techfloor
name = "steel techfloor tile"
singular_name = "steel techfloor tile"
icon_state = "tile_steel_techfloor"
/obj/item/stack/tile/floor/eris/steel/techfloor_grid
name = "steel techfloor tile with vents"
singular_name = "steel techfloor tile with vents"
icon_state = "tile_steel_techfloor_grid"
/obj/item/stack/tile/floor/eris/steel/brown_perforated
name = "steel brown perforated tile"
singular_name = "steel brown perforated tile"
icon_state = "tile_steel_brownperforated"
/obj/item/stack/tile/floor/eris/steel/gray_perforated
name = "steel gray perforated tile"
singular_name = "steel gray perforated tile"
icon_state = "tile_steel_grayperforated"
/obj/item/stack/tile/floor/eris/steel/cargo
name = "steel cargo tile"
singular_name = "steel cargo tile"
icon_state = "tile_steel_cargo"
/obj/item/stack/tile/floor/eris/steel/brown_platform
name = "steel brown platform tile"
singular_name = "steel brown platform tile"
icon_state = "tile_steel_brownplatform"
/obj/item/stack/tile/floor/eris/steel/gray_platform
name = "steel gray platform tile"
singular_name = "steel gray platform tile"
icon_state = "tile_steel_grayplatform"
/obj/item/stack/tile/floor/eris/steel/danger
name = "steel danger tile"
singular_name = "steel danger tile"
icon_state = "tile_steel_danger"
/obj/item/stack/tile/floor/eris/steel/golden
name = "steel golden tile"
singular_name = "steel golden tile"
icon_state = "tile_steel_golden"
/obj/item/stack/tile/floor/eris/steel/bluecorner
name = "steel blue corner tile"
singular_name = "steel blue corner tile"
icon_state = "tile_steel_bluecorner"
/obj/item/stack/tile/floor/eris/steel/orangecorner
name = "steel orange corner tile"
singular_name = "steel orange corner tilee"
icon_state = "tile_steel_orangecorner"
/obj/item/stack/tile/floor/eris/steel/cyancorner
name = "steel cyan corner tile"
singular_name = "steel cyan corner tile"
icon_state = "tile_steel_cyancorner"
/obj/item/stack/tile/floor/eris/steel/violetcorener
name = "steel violet corener tile"
singular_name = "steel violet corener tile"
icon_state = "tile_steel_violetcorener"
/obj/item/stack/tile/floor/eris/steel/monofloor
name = "steel monofloor tile"
singular_name = "steel monofloor tile"
icon_state = "tile_steel_monofloor"
/obj/item/stack/tile/floor/eris/steel/bar_flat
name = "steel bar flat tile"
singular_name = "steel bar flat tile"
icon_state = "tile_steel_bar_flat"
/obj/item/stack/tile/floor/eris/steel/bar_dance
name = "steel bar dance tile"
singular_name = "steel bar dance tile"
icon_state = "tile_steel_bar_dance"
/obj/item/stack/tile/floor/eris/steel/bar_light
name = "steel bar light tile"
singular_name = "steel bar light tile"
icon_state = "tile_steel_bar_light"
/*
* Plastic
*/
/obj/item/stack/tile/floor/eris/white
name = "white floor tile"
singular_name = "white floor tile"
desc = "Appears to be made out of a lighter mat."
icon_state = "tile_white"
matter = list(MAT_PLASTIC = 1)
/obj/item/stack/tile/floor/eris/white/panels
name = "white panel tile"
singular_name = "white panel tile"
icon_state = "tile_white_panels"
/obj/item/stack/tile/floor/eris/white/techfloor
name = "white techfloor tile"
singular_name = "white techfloor tile"
icon_state = "tile_white_techfloor"
/obj/item/stack/tile/floor/eris/white/techfloor_grid
name = "white techfloor tile with vents"
singular_name = "white techfloor tile with vents"
icon_state = "tile_white_techfloor_grid"
/obj/item/stack/tile/floor/eris/white/brown_perforated
name = "white brown perforated tile"
singular_name = "white brown perforated tile"
icon_state = "tile_white_brownperforated"
/obj/item/stack/tile/floor/eris/white/gray_perforated
name = "white gray perforated tile"
singular_name = "white gray perforated tile"
icon_state = "tile-white-grayperforated"
/obj/item/stack/tile/floor/eris/white/cargo
name = "white cargo tile"
singular_name = "white cargo tile"
icon_state = "tile_white_cargo"
/obj/item/stack/tile/floor/eris/white/brown_platform
name = "white brown platform tile"
singular_name = "white brown platform tile"
icon_state = "tile_white_brownplatform"
/obj/item/stack/tile/floor/eris/white/gray_platform
name = "white gray platform tile"
singular_name = "white gray platform tile"
icon_state = "tile_white_grayplatform"
/obj/item/stack/tile/floor/eris/white/danger
name = "white danger tile"
singular_name = "white danger tile"
icon_state = "tile_white_danger"
/obj/item/stack/tile/floor/eris/white/golden
name = "white golden tile"
singular_name = "white golden tile"
icon_state = "tile_white_golden"
/obj/item/stack/tile/floor/eris/white/bluecorner
name = "white blue corner tile"
singular_name = "white blue corner tile"
icon_state = "tile_white_bluecorner"
/obj/item/stack/tile/floor/eris/white/orangecorner
name = "white orange corner tile"
singular_name = "white orange corner tilee"
icon_state = "tile_white_orangecorner"
/obj/item/stack/tile/floor/eris/white/cyancorner
name = "white cyan corner tile"
singular_name = "white cyan corner tile"
icon_state = "tile_white_cyancorner"
/obj/item/stack/tile/floor/eris/white/violetcorener
name = "white violet corener tile"
singular_name = "white violet corener tile"
icon_state = "tile_white_violetcorener"
/obj/item/stack/tile/floor/eris/white/monofloor
name = "white monofloor tile"
singular_name = "white monofloor tile"
icon_state = "tile_white_monofloor"
/*
* Steel
*/
/obj/item/stack/tile/floor/eris/dark
name = "dark floor tile"
singular_name = "dark floor tile"
icon_state = "tile_dark"
matter = list(MAT_STEEL = 1)
/obj/item/stack/tile/floor/eris/dark/panels
name = "dark panel tile"
singular_name = "dark panel tile"
icon_state = "tile_dark_panels"
/obj/item/stack/tile/floor/eris/dark/techfloor
name = "dark techfloor tile"
singular_name = "dark techfloor tile"
icon_state = "tile_dark_techfloor"
/obj/item/stack/tile/floor/eris/dark/techfloor_grid
name = "dark techfloor tile with vents"
singular_name = "dark techfloor tile with vents"
icon_state = "tile_dark_techfloor_grid"
/obj/item/stack/tile/floor/eris/dark/brown_perforated
name = "dark brown perforated tile"
singular_name = "dark brown perforated tile"
icon_state = "tile_dark_brownperforated"
/obj/item/stack/tile/floor/eris/dark/gray_perforated
name = "dark gray perforated tile"
singular_name = "dark gray perforated tile"
icon_state = "tile_dark_grayperforated"
/obj/item/stack/tile/floor/eris/dark/cargo
name = "dark cargo tile"
singular_name = "dark cargo tile"
icon_state = "tile_dark_cargo"
/obj/item/stack/tile/floor/eris/dark/brown_platform
name = "dark brown platform tile"
singular_name = "dark brown platform tile"
icon_state = "tile_dark_brownplatform"
/obj/item/stack/tile/floor/eris/dark/gray_platform
name = "dark gray platform tile"
singular_name = "dark gray platform tile"
icon_state = "tile_dark_grayplatform"
/obj/item/stack/tile/floor/eris/dark/danger
name = "dark danger tile"
singular_name = "dark danger tile"
icon_state = "tile_dark_danger"
/obj/item/stack/tile/floor/eris/dark/golden
name = "dark golden tile"
singular_name = "dark golden tile"
icon_state = "tile_dark_golden"
/obj/item/stack/tile/floor/eris/dark/bluecorner
name = "dark blue corner tile"
singular_name = "dark blue corner tile"
icon_state = "tile_dark_bluecorner"
/obj/item/stack/tile/floor/eris/dark/orangecorner
name = "dark orange corner tile"
singular_name = "dark orange corner tilee"
icon_state = "tile_dark_orangecorner"
/obj/item/stack/tile/floor/eris/dark/cyancorner
name = "dark cyan corner tile"
singular_name = "dark cyan corner tile"
icon_state = "tile_dark_cyancorner"
/obj/item/stack/tile/floor/eris/dark/violetcorener
name = "dark violet corener tile"
singular_name = "dark violet corener tile"
icon_state = "tile_dark_violetcorener"
/obj/item/stack/tile/floor/eris/dark/monofloor
name = "dark monofloor tile"
singular_name = "dark monofloor tile"
icon_state = "tile_dark_monofloor"
///////////////////////
/// PREMADE TURFS /////
///////////////////////
/turf/simulated/floor/tiled/eris
name = "floor"
icon = 'icons/turf/flooring/eris/tiles.dmi'
icon_state = "tiles"
initial_flooring = /decl/flooring/tiling/eris
//Steel tiles
/turf/simulated/floor/tiled/eris/steel
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_steel.dmi'
icon_state = "tiles"
initial_flooring = /decl/flooring/tiling/eris/steel
/turf/simulated/floor/tiled/eris/steel/panels
icon_state = "panels"
initial_flooring = /decl/flooring/tiling/eris/steel/panels
/turf/simulated/floor/tiled/eris/steel/techfloor
icon_state = "techfloor"
initial_flooring = /decl/flooring/tiling/eris/steel/techfloor
/turf/simulated/floor/tiled/eris/steel/techfloor_grid
icon_state = "techfloor_grid"
initial_flooring = /decl/flooring/tiling/eris/steel/techfloor_grid
/turf/simulated/floor/tiled/eris/steel/brown_perforated
icon_state = "brown_perforated"
initial_flooring = /decl/flooring/tiling/eris/steel/brown_perforated
/turf/simulated/floor/tiled/eris/steel/gray_perforated
icon_state = "gray_perforated"
initial_flooring = /decl/flooring/tiling/eris/steel/gray_perforated
/turf/simulated/floor/tiled/eris/steel/cargo
icon_state = "cargo"
initial_flooring = /decl/flooring/tiling/eris/steel/cargo
/turf/simulated/floor/tiled/eris/steel/brown_platform
icon_state = "brown_platform"
initial_flooring = /decl/flooring/tiling/eris/steel/brown_platform
/turf/simulated/floor/tiled/eris/steel/gray_platform
icon_state = "gray_platform"
initial_flooring = /decl/flooring/tiling/eris/steel/gray_platform
/turf/simulated/floor/tiled/eris/steel/danger
icon_state = "danger"
initial_flooring = /decl/flooring/tiling/eris/steel/danger
/turf/simulated/floor/tiled/eris/steel/golden
icon_state = "golden"
initial_flooring = /decl/flooring/tiling/eris/steel/golden
/turf/simulated/floor/tiled/eris/steel/bluecorner
icon_state = "bluecorner"
initial_flooring = /decl/flooring/tiling/eris/steel/bluecorner
/turf/simulated/floor/tiled/eris/steel/orangecorner
icon_state = "orangecorner"
initial_flooring = /decl/flooring/tiling/eris/steel/orangecorner
/turf/simulated/floor/tiled/eris/steel/cyancorner
icon_state = "cyancorner"
initial_flooring = /decl/flooring/tiling/eris/steel/cyancorner
/turf/simulated/floor/tiled/eris/steel/violetcorener
icon_state = "violetcorener"
initial_flooring = /decl/flooring/tiling/eris/steel/violetcorener
/turf/simulated/floor/tiled/eris/steel/monofloor
icon_state = "monofloor"
initial_flooring = /decl/flooring/tiling/eris/steel/monofloor
/turf/simulated/floor/tiled/eris/steel/bar_flat
icon_state = "bar_flat"
initial_flooring = /decl/flooring/tiling/eris/steel/bar_flat
/turf/simulated/floor/tiled/eris/steel/bar_dance
icon_state = "bar_dance"
initial_flooring = /decl/flooring/tiling/eris/steel/bar_dance
/turf/simulated/floor/tiled/eris/steel/bar_light
icon_state = "bar_light"
initial_flooring = /decl/flooring/tiling/eris/steel/bar_light
/turf/simulated/floor/tiled/eris/steel/bar_light/Initialize()
. = ..()
set_light(3,4,"#00AAFF")
//White Tiles
/turf/simulated/floor/tiled/eris/white
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_white.dmi'
icon_state = "tiles"
initial_flooring = /decl/flooring/tiling/eris/white
/turf/simulated/floor/tiled/eris/white/panels
icon_state = "panels"
initial_flooring = /decl/flooring/tiling/eris/white/panels
/turf/simulated/floor/tiled/eris/white/techfloor
icon_state = "techfloor"
initial_flooring = /decl/flooring/tiling/eris/white/techfloor
/turf/simulated/floor/tiled/eris/white/techfloor_grid
icon_state = "techfloor_grid"
initial_flooring = /decl/flooring/tiling/eris/white/techfloor_grid
/turf/simulated/floor/tiled/eris/white/brown_perforated
icon_state = "brown_perforated"
initial_flooring = /decl/flooring/tiling/eris/white/brown_perforated
/turf/simulated/floor/tiled/eris/white/gray_perforated
icon_state = "gray_perforated"
initial_flooring = /decl/flooring/tiling/eris/white/gray_perforated
/turf/simulated/floor/tiled/eris/white/cargo
icon_state = "cargo"
initial_flooring = /decl/flooring/tiling/eris/white/cargo
/turf/simulated/floor/tiled/eris/white/brown_platform
icon_state = "brown_platform"
initial_flooring = /decl/flooring/tiling/eris/white/brown_platform
/turf/simulated/floor/tiled/eris/white/gray_platform
icon_state = "gray_platform"
initial_flooring = /decl/flooring/tiling/eris/white/gray_platform
/turf/simulated/floor/tiled/eris/white/danger
icon_state = "danger"
initial_flooring = /decl/flooring/tiling/eris/white/danger
/turf/simulated/floor/tiled/eris/white/golden
icon_state = "golden"
initial_flooring = /decl/flooring/tiling/eris/white/golden
/turf/simulated/floor/tiled/eris/white/bluecorner
icon_state = "bluecorner"
initial_flooring = /decl/flooring/tiling/eris/white/bluecorner
/turf/simulated/floor/tiled/eris/white/orangecorner
icon_state = "orangecorner"
initial_flooring = /decl/flooring/tiling/eris/white/orangecorner
/turf/simulated/floor/tiled/eris/white/cyancorner
icon_state = "cyancorner"
initial_flooring = /decl/flooring/tiling/eris/white/cyancorner
/turf/simulated/floor/tiled/eris/white/violetcorener
icon_state = "violetcorener"
initial_flooring = /decl/flooring/tiling/eris/white/violetcorener
/turf/simulated/floor/tiled/eris/white/monofloor
icon_state = "monofloor"
initial_flooring = /decl/flooring/tiling/eris/white/monofloor
// Dark Tiles
/turf/simulated/floor/tiled/eris/dark
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_dark.dmi'
icon_state = "tiles"
initial_flooring = /decl/flooring/tiling/eris/dark
/turf/simulated/floor/tiled/eris/dark/panels
icon_state = "panels"
initial_flooring = /decl/flooring/tiling/eris/dark/panels
/turf/simulated/floor/tiled/eris/dark/techfloor
icon_state = "techfloor"
initial_flooring = /decl/flooring/tiling/eris/dark/techfloor
/turf/simulated/floor/tiled/eris/dark/techfloor_grid
icon_state = "techfloor_grid"
initial_flooring = /decl/flooring/tiling/eris/dark/techfloor_grid
/turf/simulated/floor/tiled/eris/dark/brown_perforated
icon_state = "brown_perforated"
initial_flooring = /decl/flooring/tiling/eris/dark/brown_perforated
/turf/simulated/floor/tiled/eris/dark/gray_perforated
icon_state = "gray_perforated"
initial_flooring = /decl/flooring/tiling/eris/dark/gray_perforated
/turf/simulated/floor/tiled/eris/dark/cargo
icon_state = "cargo"
initial_flooring = /decl/flooring/tiling/eris/dark/cargo
/turf/simulated/floor/tiled/eris/dark/brown_platform
icon_state = "brown_platform"
initial_flooring = /decl/flooring/tiling/eris/dark/brown_platform
/turf/simulated/floor/tiled/eris/dark/gray_platform
icon_state = "gray_platform"
initial_flooring = /decl/flooring/tiling/eris/dark/gray_platform
/turf/simulated/floor/tiled/eris/dark/danger
icon_state = "danger"
initial_flooring = /decl/flooring/tiling/eris/dark/danger
/turf/simulated/floor/tiled/eris/dark/golden
icon_state = "golden"
initial_flooring = /decl/flooring/tiling/eris/dark/golden
/turf/simulated/floor/tiled/eris/dark/bluecorner
icon_state = "bluecorner"
initial_flooring = /decl/flooring/tiling/eris/dark/bluecorner
/turf/simulated/floor/tiled/eris/dark/orangecorner
icon_state = "orangecorner"
initial_flooring = /decl/flooring/tiling/eris/dark/orangecorner
/turf/simulated/floor/tiled/eris/dark/cyancorner
icon_state = "cyancorner"
initial_flooring = /decl/flooring/tiling/eris/dark/cyancorner
/turf/simulated/floor/tiled/eris/dark/violetcorener
icon_state = "violetcorener"
initial_flooring = /decl/flooring/tiling/eris/dark/violetcorener
/turf/simulated/floor/tiled/eris/dark/monofloor
icon_state = "monofloor"
initial_flooring = /decl/flooring/tiling/eris/dark/monofloor
/turf/simulated/floor/tiled/eris/cafe
name = "floor"
icon = 'icons/turf/flooring/eris/tiles.dmi'
icon_state = "cafe"
initial_flooring = /decl/flooring/tiling/eris/cafe
/turf/simulated/floor/tiled/eris/techmaint
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
icon_state = "techmaint"
initial_flooring = /decl/flooring/tiling/eris/techmaint
/turf/simulated/floor/tiled/eris/techmaint_perforated
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
icon_state = "techmaint_perforated"
initial_flooring = /decl/flooring/tiling/eris/techmaint_perforated
/turf/simulated/floor/tiled/eris/techmaint_panels
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
icon_state = "techmaint_panels"
initial_flooring = /decl/flooring/tiling/eris/techmaint_panels
/turf/simulated/floor/tiled/eris/techmaint_cargo
name = "floor"
icon = 'icons/turf/flooring/eris/tiles_maint.dmi'
icon_state = "techmaint_cargo"
initial_flooring = /decl/flooring/tiling/eris/techmaint_cargo
//=========ERIS GRASS==========\\
/decl/flooring/grass/heavy
name = "heavy grass"
desc = "A dense ground coating of grass"
flags = TURF_REMOVE_SHOVEL
icon = 'icons/turf/outdoors.dmi'
icon_base = "grass-heavy"
has_base_range = 3
/turf/simulated/floor/outdoors/grass/heavy
name = "heavy grass"
icon_state = "grass-heavy0"
edge_blending_priority = 4
initial_flooring = /decl/flooring/grass/heavy
turf_layers = list(
/turf/simulated/floor/outdoors/rocks,
/turf/simulated/floor/outdoors/dirt
)
grass_chance = 40
grass_types = list(
/obj/structure/flora/ausbushes/sparsegrass,
/obj/structure/flora/ausbushes/fullgrass
)
//=========R. PLATING==========\\
/decl/flooring/reinforced/plating
name = "reinforced plating"
descriptor = "reinforced plating"
icon = 'icons/turf/flooring/eris/plating.dmi'
icon_base = "plating"
flags = TURF_REMOVE_WRENCH | TURF_HAS_CORNERS | TURF_HAS_EDGES | TURF_CAN_BURN | TURF_CAN_BREAK
can_paint = 1
has_base_range = 18
//build_type = /obj/item/stack/material/steel
/* Eris features we lack on flooring decls
plating_type = /decl/flooring/reinforced/plating/under
is_plating = TRUE
footstep_sound = "plating"
space_smooth = FALSE
removal_time = 150
health = 100
floor_smooth = SMOOTH_BLACKLIST
flooring_blacklist = list(/decl/flooring/reinforced/plating/under,/decl/flooring/reinforced/plating/hull) //Smooth with everything except the contents of this list
smooth_movable_atom = SMOOTH_GREYLIST
movable_atom_blacklist = list(list(/obj, list("density" = TRUE, "anchored" = TRUE), 1))
movable_atom_whitelist = list(list(/obj/machinery/door/airlock, list(), 2))
*/
/obj/item/stack/tile/floor/rplating
name = "reinforced plating"
singular_name = "dark floor tile"
icon_state = "tile_dark"
matter = list(MAT_STEEL = 1)
/turf/simulated/floor/plating/eris
name = "reinforced plating"
icon = 'icons/turf/flooring/eris/plating.dmi'
icon_state = "plating"
initial_flooring = /decl/flooring/reinforced/plating
//==========UNDERPLATING==============\\
/decl/flooring/reinforced/plating/under
name = "underplating"
icon = 'icons/turf/flooring/eris/plating.dmi'
descriptor = "support beams"
icon_base = "under"
flags = TURF_HAS_CORNERS | TURF_HAS_EDGES | TURF_CAN_BURN | TURF_CAN_BREAK
can_paint = 1
has_base_range = 0
//build_type = /obj/item/stack/material/underplating
/* Eris features we lack on flooring decls
plating_type = /decl/flooring/reinforced/plating/hull
is_plating = TRUE
removal_time = 250
health = 200
resistance = RESISTANCE_ARMOURED
footstep_sound = "catwalk"
space_smooth = SMOOTH_ALL
floor_smooth = SMOOTH_NONE
smooth_movable_atom = SMOOTH_NONE
*/
/turf/simulated/floor/plating/eris/under
name = "underplating"
icon_state = "under"
icon = 'icons/turf/flooring/eris/plating.dmi'
initial_flooring = /decl/flooring/reinforced/plating/under
//============HULL PLATING=========\\
/decl/flooring/reinforced/plating/hull
name = "hull"
descriptor = "outer hull"
icon = 'icons/turf/flooring/eris/hull.dmi'
icon_base = "hullcenter"
flags = TURF_HAS_EDGES | TURF_HAS_CORNERS | TURF_REMOVE_WRENCH | TURF_CAN_BURN | TURF_CAN_BREAK
build_type = /obj/item/stack/material/plasteel
has_base_range = 35
/* Eris features we lack on flooring decls
try_update_icon = 0
plating_type = null
is_plating = TRUE
health = 350
resistance = RESISTANCE_HEAVILY_ARMOURED
removal_time = 1 MINUTES //Cutting through the hull is very slow work
footstep_sound = "hull"
wall_smooth = SMOOTH_ALL
space_smooth = SMOOTH_NONE
smooth_movable_atom = SMOOTH_NONE
*/
/* Eris features we lack on flooring decls
//Hull can upgrade to underplating
/decl/flooring/reinforced/plating/hull/can_build_floor(var/decl/flooring/newfloor)
return FALSE //Not allowed to build directly on hull, you must first remove it and then build on the underplating
/decl/flooring/reinforced/plating/hull/get_plating_type(var/turf/location)
if (turf_is_lower_hull(location)) //Hull plating is only on the lowest level of the ship
return null
else if (turf_is_upper_hull(location))
return /decl/flooring/reinforced/plating/under
else
return null //This should never happen, hull plawell,ting should only be on the exterior
*/
/turf/simulated/floor/hull
name = "hull"
icon = 'icons/turf/flooring/eris/hull.dmi'
icon_state = "hullcenter0"
initial_flooring = /decl/flooring/reinforced/plating/hull
/*
/turf/simulated/floor/hull/New()
if(icon_state != "hullcenter0")
overrided_icon_state = icon_state
..()
*/

View File

@@ -178,35 +178,35 @@
if(prob(20))
to_chat(src, "<span class='warning'>You feel your headset vibrate but can hear nothing from it!</span>")
else
on_hear_radio(part_a, speaker_name, track, part_b, message)
on_hear_radio(part_a, speaker_name, track, part_b, message, part_c)
/proc/say_timestamp()
return "<span class='say_quote'>\[[stationtime2text()]\]</span>"
/mob/proc/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
var/final_message = "[part_a][speaker_name][part_b][formatted]"
/mob/proc/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
var/final_message = "[part_a][speaker_name][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "<font size='3'><b>[final_message]</b></font>"
to_chat(src, final_message)
/mob/observer/dead/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
var/final_message = "[part_a][track][part_b][formatted]"
/mob/observer/dead/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
var/final_message = "[part_a][track][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "<font size='3'><b>[final_message]</b></font>"
to_chat(src, final_message)
/mob/living/silicon/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
/mob/living/silicon/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
var/time = say_timestamp()
var/final_message = "[part_a][speaker_name][part_b][formatted]"
var/final_message = "[part_a][speaker_name][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "[time]<font size='3'><b>[final_message]</b></font>"
else
final_message = "[time][final_message]"
to_chat(src, final_message)
/mob/living/silicon/ai/on_hear_radio(part_a, speaker_name, track, part_b, formatted)
/mob/living/silicon/ai/on_hear_radio(part_a, speaker_name, track, part_b, formatted, part_c)
var/time = say_timestamp()
var/final_message = "[part_a][track][part_b][formatted]"
var/final_message = "[part_a][track][part_b][formatted][part_c]"
if(check_mentioned(formatted) && is_preference_enabled(/datum/client_preference/check_mention))
final_message = "[time]<font size='3'><b>[final_message]</b></font>"
else

View File

@@ -45,6 +45,9 @@
var/obj/prev_left_hand
var/obj/prev_right_hand
var/human_brute = 0
var/human_burn = 0
player_msg = "In this form, you can move a little faster, your health will regenerate as long as you have metal in you, and you can ventcrawl!"
can_buckle = TRUE //Blobsurfing
@@ -113,7 +116,9 @@
//Set the max
maxHealth = humanform.getMaxHealth()*2 //HUMANS, and their 'double health', bleh.
//Set us to their health, but, human health ignores robolimbs so we do it 'the hard way'
health = maxHealth - humanform.getOxyLoss() - humanform.getToxLoss() - humanform.getCloneLoss() - humanform.getActualFireLoss() - humanform.getActualBruteLoss()
human_brute = humanform.getActualBruteLoss()
human_burn = humanform.getActualFireLoss()
health = maxHealth - humanform.getOxyLoss() - humanform.getToxLoss() - humanform.getCloneLoss() - human_brute - human_burn
//Alive, becoming dead
if((stat < DEAD) && (health <= 0))
@@ -151,6 +156,12 @@
healths.icon_state = "health7"
// All the damage and such to the blob translates to the human
/mob/living/simple_mob/protean_blob/apply_effect(var/effect = 0, var/effecttype = STUN, var/blocked = 0, var/check_protection = 1)
if(humanform)
return humanform.apply_effect(effect, effecttype, blocked, check_protection)
else
return ..()
/mob/living/simple_mob/protean_blob/adjustBruteLoss(var/amount)
if(humanform)
return humanform.adjustBruteLoss(amount)
@@ -181,6 +192,12 @@
else
return ..()
/mob/living/simple_mob/protean_blob/adjustCloneLoss(amount)
if(humanform)
return humanform.adjustCloneLoss(amount)
else
return ..()
/mob/living/simple_mob/protean_blob/emp_act(severity)
if(humanform)
return humanform.emp_act(severity)
@@ -218,9 +235,9 @@
/mob/living/simple_mob/protean_blob/Life()
. = ..()
if(. && istype(refactory) && humanform)
if(!healing && health < maxHealth && refactory.get_stored_material(DEFAULT_WALL_MATERIAL) >= 100)
if(!healing && (human_brute || human_burn) && refactory.get_stored_material(DEFAULT_WALL_MATERIAL) >= 100)
healing = humanform.add_modifier(/datum/modifier/protean/steel, origin = refactory)
else if(healing && health == maxHealth)
else if(healing && !(human_brute || human_burn))
healing.expire()
healing = null

View File

@@ -1,3 +1,5 @@
#define SLEEPER_INJECT_COST 600 // Note that this has unlimited supply unlike a borg hypo, so should be balanced accordingly
//Sleeper
/obj/item/device/dogborg/sleeper
name = "Medbelly"
@@ -11,7 +13,7 @@
var/min_health = -100
var/cleaning = 0
var/patient_laststat = null
var/list/injection_chems = list("inaprovaline", "dexalin", "bicaridine", "kelotane","anti_toxin", "alkysine", "imidazoline", "spaceacillin", "paracetamol") //The borg is able to heal every damage type. As a nerf, they use 750 charge per injection.
var/list/injection_chems = list("inaprovaline", "dexalin", "bicaridine", "kelotane", "anti_toxin", "spaceacillin", "paracetamol") //The borg is able to heal every damage type. As a nerf, they use 750 charge per injection.
var/eject_port = "ingestion"
var/list/items_preserved = list()
var/UI_open = FALSE
@@ -403,7 +405,7 @@
to_chat(hound, "<span class='notice'>Your stomach is currently too full of fluids to secrete more fluids of this kind.</span>")
else if(patient.reagents.get_reagent_amount(chem) + 10 <= 20) //No overdoses for you
patient.reagents.add_reagent(chem, inject_amount)
drain(750) //-750 charge per injection
drain(SLEEPER_INJECT_COST)
var/units = round(patient.reagents.get_reagent_amount(chem))
to_chat(hound, "<span class='notice'>Injecting [units] unit\s of [SSchemistry.chemical_reagents[chem]] into occupant.</span>") //If they were immersed, the reagents wouldn't leave with them.
@@ -696,3 +698,5 @@
icon_state = "sleeperc"
injection_chems = list("glucose","inaprovaline","tricordrazine")
max_item_count = 1
#undef SLEEPER_INJECT_COST

View File

@@ -138,8 +138,9 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
//Perform DB shenanigans
/datum/chatOutput/proc/load_database()
set waitfor = FALSE
var/list/results = vchat_get_messages(owner.ckey) //If there's bad performance on reconnects, look no further
for(var/i in max(1, results.len - message_buffer)) // Only send them the number of buffered messages, instead of the ENTIRE log
// Only send them the number of buffered messages, instead of the ENTIRE log
var/list/results = vchat_get_messages(owner.ckey, message_buffer) //If there's bad performance on reconnects, look no further
for(var/i in results.len to 1 step -1)
var/list/message = results[i]
var/count = 10
to_chat_immediate(owner, message["time"], message["message"])
@@ -367,15 +368,13 @@ var/to_chat_src
time = world.time
var/client/C = CLIENT_FROM_VAR(target)
if(C && C.chatOutput)
if(C.chatOutput.broken)
DIRECT_OUTPUT(C, original_message)
return
// // Client still loading, put their messages in a queue - Actually don't, logged already in database.
// if(!C.chatOutput.loaded && C.chatOutput.message_queue && islist(C.chatOutput.message_queue))
// C.chatOutput.message_queue[++C.chatOutput.message_queue.len] = list("time" = time, "message" = message)
// return
if(!C)
return // No client? No care.
else if(C.chatOutput.broken)
DIRECT_OUTPUT(C, original_message)
return
else if(!C.chatOutput.loaded)
return // If not loaded yet, do nothing and history-sending on load will get it.
var/list/tojson = list("time" = time, "message" = message);
target << output(jsEncode(tojson), "htmloutput:putmessage")

View File

@@ -108,12 +108,16 @@ GLOBAL_DATUM(vchatdb, /database)
return vchat_exec_update(messagedef)
//Get a player's message history
/proc/vchat_get_messages(var/ckey, var/oldest = 0)
//Get a player's message history. If limit is supplied, messages will be in reverse order.
/proc/vchat_get_messages(var/ckey, var/limit)
if(!ckey)
return
var/list/getdef = list("SELECT * FROM messages WHERE ckey = ? AND worldtime >= ?", ckey, oldest)
var/list/getdef
if (limit)
getdef = list("SELECT * FROM messages WHERE ckey = ? ORDER BY id DESC LIMIT [text2num(limit)]", ckey)
else
getdef = list("SELECT * FROM messages WHERE ckey = ?", ckey)
return vchat_exec_query(getdef)

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View File

@@ -24194,24 +24194,6 @@
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/chemistry)
"aTc" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/obj/structure/closet/secure_closet/medical1,
/obj/structure/cable/green{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/chemistry)
"aTd" = (
/obj/structure/table/reinforced,
/obj/effect/floor_decal/borderfloorwhite{
@@ -30675,6 +30657,25 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_three_hall)
"mHO" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/obj/structure/closet/secure_closet/medical1,
/obj/structure/cable/green{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
/obj/item/weapon/reagent_containers/glass/beaker/vial/imidazoline,
/turf/simulated/floor/tiled/white,
/area/tether/surfacebase/medical/chemistry)
"mIX" = (
/obj/structure/bed/chair/bay/chair{
dir = 4;
@@ -46224,7 +46225,7 @@ aed
afD
aDp
aSP
aTc
mHO
aTp
aUE
aUL

View File

@@ -1479,6 +1479,7 @@
#include "code\game\turfs\simulated\floor_icon.dm"
#include "code\game\turfs\simulated\floor_static.dm"
#include "code\game\turfs\simulated\floor_types.dm"
#include "code\game\turfs\simulated\floor_types_eris.dm"
#include "code\game\turfs\simulated\floor_types_vr.dm"
#include "code\game\turfs\simulated\lava.dm"
#include "code\game\turfs\simulated\wall_attacks.dm"