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Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.
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@@ -116,7 +116,7 @@
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H.concealed = 1
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H.update_icon()
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usr.visible_message("\The [usr] deals a card to \the [M].")
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H.throw_at(get_step(M,M.dir),10,1)
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H.throw_at(get_step(M,M.dir),10,1,H)
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/obj/item/weapon/hand/attackby(obj/O as obj, mob/user as mob)
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if(istype(O,/obj/item/weapon/hand))
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