Undo some trait rebalancing (#1801)

* Undo some balance changes

Undone some from #1759

* Oh god why

Why does security take this trait

* Revert darksight changes

* Chomp edit comment
This commit is contained in:
Razgriz
2021-04-11 19:50:00 -07:00
committed by GitHub
parent 7e6d6e0626
commit f31187f8a1
2 changed files with 28 additions and 28 deletions
@@ -148,7 +148,7 @@
/datum/trait/negative/lightweight
name = "Lightweight"
desc = "Your light weight and poor balance make you very susceptible to unhelpful bumping. Think of it like a bowling ball versus a pin."
desc = "Your light weight and poor balance make you very susceptible to unhelpful bumping. Think of it like a bowling ball versus a pin. (STOP TAKING THIS AS SECURITY! We're MRP, so expect to lose your junk immediately, especially in events. - Love, Admins)" //CHOMP Edit btw
cost = -2
var_changes = list("lightweight" = 1)
@@ -34,27 +34,27 @@
/datum/trait/positive/nonconductive
name = "Non-Conductive"
desc = "Decreases your susceptibility to electric shocks by a 10% amount."
cost = 1 //This effects tasers!
var_changes = list("siemens_coefficient" = 0.9)
desc = "Decreases your susceptibility to electric shocks by a 25% amount." //CHOMP Edit
cost = 2 //This effects tasers!
var_changes = list("siemens_coefficient" = 0.75) //CHOMP Edit
/datum/trait/positive/nonconductive_plus
name = "Major Non-Conductive"
desc = "Decreases your susceptibility to electric shocks by a 25% amount."
cost = 2 //Let us not forget this effects tasers!
var_changes = list("siemens_coefficient" = 0.75)
desc = "Decreases your susceptibility to electric shocks by a 50% amount." //CHOMP Edit
cost = 3 //Let us not forget this effects tasers!
var_changes = list("siemens_coefficient" = 0.5) //CHOMP Edit
/datum/trait/positive/darksight
name = "Darksight"
desc = "Allows you to see a short distance in the dark."
desc = "Allows you to see a short distance in the dark and 10% more susceptible to flashes." //CHOMP Edit
cost = 1
var_changes = list("darksight" = 5, "flash_mod" = 1.1)
var_changes = list("darksight" = 3) //CHOMP Edit
/datum/trait/positive/darksight_plus
name = "Darksight (Major)"
desc = "Allows you to see in the dark for almost the whole screen."
desc = "Allows you to see in the dark for almost the whole screen and 20% more susceptible to flashes." //CHOMP Edit
cost = 2
var_changes = list("darksight" = 8, "flash_mod" = 1.2)
var_changes = list("darksight" = 6) //CHOMP Edit
/datum/trait/positive/melee_attack
name = "Sharp Melee"
@@ -76,29 +76,29 @@
/datum/trait/positive/minor_brute_resist
name = "Minor Brute Resist"
desc = "Adds 15% resistance to brute damage sources."
cost = 2
var_changes = list("brute_mod" = 0.85)
desc = "Adds 10% resistance to brute damage sources." //CHOMP Edit
cost = 1 //CHOMP Edit
var_changes = list("brute_mod" = 0.9) //CHOMP Edit
/datum/trait/positive/brute_resist
name = "Brute Resist"
desc = "Adds 25% resistance to brute damage sources."
cost = 3
var_changes = list("brute_mod" = 0.75)
excludes = list(/datum/trait/positive/minor_burn_resist,/datum/trait/positive/burn_resist)
desc = "Adds 20% resistance to brute damage sources." //CHOMP Edit
cost = 2 //CHOMP Edit
var_changes = list("brute_mod" = 0.8) //CHOMP Edit
//excludes = list(/datum/trait/positive/minor_burn_resist,/datum/trait/positive/burn_resist) //CHOMP disable, this is already handled in positive_ch.dm
/datum/trait/positive/minor_burn_resist
name = "Minor Burn Resist"
desc = "Adds 15% resistance to burn damage sources."
cost = 2
var_changes = list("burn_mod" = 0.85)
desc = "Adds 10% resistance to burn damage sources." //CHOMP Edit
cost = 1 //CHOMP Edit
var_changes = list("burn_mod" = 0.9) //CHOMP Edit
/datum/trait/positive/burn_resist
name = "Burn Resist"
desc = "Adds 25% resistance to burn damage sources."
cost = 3
var_changes = list("burn_mod" = 0.75)
excludes = list(/datum/trait/positive/minor_brute_resist,/datum/trait/positive/brute_resist)
desc = "Adds 20% resistance to burn damage sources." //CHOMP Edit
cost = 2 //CHOMP Edit
var_changes = list("burn_mod" = 0.8) //CHOMP Edit
//excludes = list(/datum/trait/positive/minor_brute_resist,/datum/trait/positive/brute_resist) //CHOMP disable, this is already handled in positive_ch.dm
//YW ADDITIONS START
/datum/trait/positive/improved_biocompat
@@ -118,9 +118,9 @@
/datum/trait/positive/photoresistant
name = "Photoresistant"
desc = "Decreases stun duration from flashes and other light-based stuns and disabilities by 20%"
desc = "Decreases stun duration from flashes and other light-based stuns and disabilities by 25%" //CHOMP Edit
cost = 1
var_changes = list("flash_mod" = 0.8)
var_changes = list("flash_mod" = 0.75) //CHOMP Edit
//YW add
/datum/trait/positive/photoresistant_plus
@@ -143,7 +143,7 @@
/datum/trait/positive/hardfeet
name = "Hard Feet"
desc = "Makes your nice clawed, scaled, hooved, armored, or otherwise just awfully calloused feet immune to glass shards."
cost = 0
cost = 1 //CHOMP Edit
var_changes = list("flags" = NO_MINOR_CUT) //Checked the flag is only used by shard stepping.
//CHOMPStation Removal Start