mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
First pass on experimental change that allows zones to "Sleep"
This commit is contained in:
@@ -126,10 +126,11 @@ zone/proc/DebugDisplay(client/client)
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client.images -= client.zone_debug_images[src]
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client.zone_debug_images.Remove(src)
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for(var/zone/Z in zones)
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if(Z.air == air && Z != src)
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var/turf/zloc = pick(Z.contents)
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client << "\red Illegal air datum shared by: [zloc.loc.name]"
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if(air_master)
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for(var/zone/Z in air_master.zones)
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if(Z.air == air && Z != src)
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var/turf/zloc = pick(Z.contents)
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client << "\red Illegal air datum shared by: [zloc.loc.name]"
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client/proc/TestZASRebuild()
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@@ -181,7 +182,7 @@ client/proc/TestZASRebuild()
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sleep(5)
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if(turfs[current])
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current.overlays += overlays[turfs[current]]
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current.overlays -= overlays[turfs[current]]
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turfs[current] = lowest_id
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current.overlays += overlays[lowest_id]
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sleep(5)
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@@ -209,4 +210,4 @@ client/proc/TestZASRebuild()
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for(var/turf/current in turfs)
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current.overlays -= overlays
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return final_arrangement
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return final_arrangement
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@@ -53,6 +53,9 @@ Important Procedures
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*/
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#define ZONE_ACTIVE 1
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#define ZONE_SLEEPING 0
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var/tick_multiplier = 2
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atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5, air_group = 0)
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@@ -105,6 +108,14 @@ var/datum/controller/air_system/air_master
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var/list/connections_to_check = list()
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var/list/connections_to_check_alternate
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var/list/potential_intrazone_connections = list()
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//Zone lists
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var/list/active_zones = list()
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var/list/zones_needing_rebuilt = list()
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var/list/zones = list()
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var/current_cycle = 0
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var/update_delay = 5 //How long between check should it try to process atmos again.
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var/failed_ticks = 0 //How many ticks have runtimed?
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@@ -170,7 +181,7 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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current_cycle++
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//If there are tiles to update, do so.
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tick_progress = "update_air_properties"
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tick_progress = "updating turf properties"
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if(tiles_to_update.len)
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updating_tiles = TRUE
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@@ -192,17 +203,49 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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tiles_to_update |= tiles_to_update_alternate
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tiles_to_update_alternate = null
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//Rebuild zones.
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if(.)
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tick_progress = "rebuilding zones"
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if(zones_needing_rebuilt.len)
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for(var/zone/zone in zones_needing_rebuilt)
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zone.Rebuild()
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zones_needing_rebuilt = list()
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//Check sanity on connection objects.
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if(.)
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tick_progress = "connections_to_check"
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tick_progress = "checking/creating connections"
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if(connections_to_check.len)
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checking_connections = TRUE
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for(var/connection/C in connections_to_check)
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C.Cleanup()
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for(var/turf/simulated/turf_1 in potential_intrazone_connections)
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for(var/turf/simulated/turf_2 in potential_intrazone_connections[turf_1])
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if(!turf_1.zone || !turf_2.zone)
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continue
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if(turf_1.zone == turf_2.zone)
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continue
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var/should_skip = FALSE
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if(turf_1 in air_master.turfs_with_connections)
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for(var/connection/C in turfs_with_connections[turf_1])
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if(C.B == turf_2 || C.A == turf_2)
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should_skip = TRUE
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break
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if(should_skip)
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continue
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new /connection(turf_1, turf_2)
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checking_connections = FALSE
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potential_intrazone_connections = list()
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if(connections_to_check_alternate)
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connections_to_check = connections_to_check_alternate
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connections_to_check_alternate = null
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@@ -211,8 +254,8 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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//Process zones.
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if(.)
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tick_progress = "zone/process()"
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for(var/zone/Z in zones)
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tick_progress = "processing zones"
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for(var/zone/Z in active_zones)
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if(Z.last_update < current_cycle)
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var/output = Z.process()
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if(Z)
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@@ -222,7 +265,7 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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//Ensure tiles still have zones.
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if(.)
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tick_progress = "tiles_to_reconsider_zones"
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tick_progress = "reconsidering zones on turfs"
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if(tiles_to_reconsider_zones.len)
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reconsidering_zones = TRUE
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@@ -240,7 +283,7 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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//Process fires.
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if(.)
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tick_progress = "active_hotspots (fire)"
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tick_progress = "processing fire"
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for(var/obj/fire/F in active_hotspots)
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if(. && F && !F.process())
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. = 0
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@@ -297,3 +340,21 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
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else
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tiles_to_reconsider_zones |= zoneless_turf
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/datum/controller/air_system/proc/AddIntrazoneConnection(var/turf/simulated/A, var/turf/simulated/B)
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if(!istype(A) || !istype(B))
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return
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if(A in potential_intrazone_connections)
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if(B in potential_intrazone_connections[A])
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return
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if (B in potential_intrazone_connections)
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if(A in potential_intrazone_connections[B])
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return
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potential_intrazone_connections[B] += A
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else
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potential_intrazone_connections[B] = list(A)
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@@ -155,7 +155,9 @@ proc/ZConnect(turf/simulated/A,turf/simulated/B)
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//Make some preliminary checks to see if the connection is valid.
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if(!A.zone || !B.zone) return
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if(A.zone == B.zone) return
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if(A.zone == B.zone)
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air_master.AddIntrazoneConnection(A,B)
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return
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if(A.CanPass(null, B, 1.5, 1) && A.zone.air.compare(B.zone.air))
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return ZMerge(A.zone,B.zone)
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@@ -20,22 +20,21 @@
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return GM
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/turf/remove_air(amount as num, var/filtered = 0)
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/turf/remove_air(amount as num)
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var/datum/gas_mixture/GM = new
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var/sum = oxygen + carbon_dioxide + nitrogen + (toxins*(1-filtered))
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var/sum = oxygen + carbon_dioxide + nitrogen + toxins
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if(sum>0)
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GM.oxygen = (oxygen/sum)*amount
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GM.carbon_dioxide = (carbon_dioxide/sum)*amount
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GM.nitrogen = (nitrogen/sum)*amount
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GM.toxins = ((toxins/sum)*amount)*(1-filtered)
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GM.toxins = (toxins/sum)*amount
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GM.temperature = temperature
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GM.update_values()
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return GM
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/turf/simulated/var/current_graphic = null
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/turf/simulated/var/tmp/datum/gas_mixture/air
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@@ -96,7 +95,7 @@
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/turf/simulated/assume_air(datum/gas_mixture/giver)
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if(!giver) return 0
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if(zone)
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zone.air.merge(giver)
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zone.assume_air(giver)
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return 1
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else
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return ..()
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@@ -110,21 +109,20 @@
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else
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return ..()
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/turf/simulated/remove_air(amount as num, var/filtered = 0)
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/turf/simulated/remove_air(amount as num)
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if(zone)
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var/datum/gas_mixture/removed = null
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removed = zone.air.remove(amount, filtered)
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return removed
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return zone.remove_air(amount)
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else if(air)
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var/datum/gas_mixture/removed = null
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removed = air.remove(amount, filtered)
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removed = air.remove(amount)
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if(air.check_tile_graphic())
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update_visuals(air)
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return removed
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else
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return ..(amount, filtered)
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return ..()
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/turf/simulated/proc/update_air_properties()
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var/air_directions_archived = air_check_directions
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@@ -179,7 +177,7 @@
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//If the tile is in our own zone, and we cannot connect to it, better rebuild.
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if(istype(NT,/turf/simulated) && NT in zone.contents)
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zone.rebuild = 1
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air_master.zones_needing_rebuilt.Add(zone)
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//Parse if we need to remove the tile, or rebuild the zone.
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else if(istype(NT) && NT in zone.unsimulated_tiles)
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@@ -197,7 +195,7 @@
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//The unsimulated turf is adjacent to another one of our zone's turfs,
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// better rebuild to be sure we didn't get cut in twain
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if(consider_rebuild)
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zone.rebuild = 1
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air_master.zones_needing_rebuilt.Add(zone)
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//Not adjacent to anything, and unsimulated. Goodbye~
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else
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@@ -1,11 +1,12 @@
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var/list/zones = list()
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var/list/DoorDirections = list(NORTH,WEST) //Which directions doors turfs can connect to zones
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var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs can connect to zones
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/zone
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var/dbg_output = 0 //Enables debug output.
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var/rebuild = 0 //If 1, zone will be rebuilt on next process. Not sure if used.
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var/datum/gas_mixture/air //The air contents of the zone.
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var/datum/gas_mixture/archived_air
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var/list/contents //All the tiles that are contained in this zone.
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var/list/unsimulated_tiles // Any space tiles in this list will cause air to flow out.
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@@ -17,6 +18,9 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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var/list/closed_connection_zones //Same as connected_zones, but for zones where the door or whatever is closed.
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var/last_update = 0
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var/last_rebuilt = 0
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var/status = ZONE_ACTIVE
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var/interactions_with_neighbors = 0
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var/progress = "nothing"
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@@ -50,7 +54,9 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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air.update_values()
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//Add this zone to the global list.
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zones.Add(src)
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if(air_master)
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air_master.zones.Add(src)
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air_master.active_zones.Add(src)
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//DO NOT USE. Use the SoftDelete proc.
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@@ -63,14 +69,21 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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if(src in Z.connected_zones)
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Z.connected_zones.Remove(src)
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air_master.AddConnectionToCheck(connections)
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zones.Remove(src)
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if(air_master)
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air_master.zones.Remove(src)
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air_master.active_zones.Remove(src)
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air_master.zones_needing_rebuilt.Remove(src)
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air = null
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. = ..()
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//Handles deletion via garbage collection.
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/zone/proc/SoftDelete()
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zones.Remove(src)
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if(air_master)
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air_master.zones.Remove(src)
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air_master.active_zones.Remove(src)
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air_master.zones_needing_rebuilt.Remove(src)
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air = null
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//Ensuring the zone list doesn't get clogged with null values.
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@@ -149,11 +162,6 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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progress = "problem with: Rebuild()"
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//Does rebuilding stuff.
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if(rebuild)
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rebuild = 0
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Rebuild() //Shoving this into a proc.
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if(!contents.len) //If we got soft deleted.
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return
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@@ -253,10 +261,17 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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if(Z.last_update > last_update)
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continue
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//Handle adjacent zones that are sleeping
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if(Z.status == ZONE_SLEEPING)
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if(air.compare(Z.air))
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continue
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else
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Z.SetStatus(ZONE_ACTIVE)
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if(air && Z.air)
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//Ensure we're not doing pointless calculations on equilibrium zones.
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var/moles_delta = abs(air.total_moles() - Z.air.total_moles())
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if(moles_delta > 0.1 || abs(air.temperature - Z.air.temperature) > 0.1)
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if(!air.compare(Z.air))
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if(abs(Z.air.return_pressure() - air.return_pressure()) > vsc.airflow_lightest_pressure)
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Airflow(src,Z)
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var/unsimulated_boost = 0
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@@ -267,17 +282,75 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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unsimulated_boost = max(0, min(3, unsimulated_boost))
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ShareRatio( air , Z.air , connected_zones[Z] + unsimulated_boost)
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Z.interactions_with_neighbors++
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interactions_with_neighbors++
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for(var/zone/Z in closed_connection_zones)
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//If that zone has already processed, skip it.
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if(Z.last_update > last_update)
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continue
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var/handle_temperature = abs(air.temperature - Z.air.temperature) > vsc.connection_temperature_delta
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if(Z.status == ZONE_SLEEPING)
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if (handle_temperature)
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Z.SetStatus(ZONE_ACTIVE)
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else
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continue
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if(air && Z.air)
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if( abs(air.temperature - Z.air.temperature) > vsc.connection_temperature_delta )
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if( handle_temperature )
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ShareHeat(air, Z.air, closed_connection_zones[Z])
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Z.interactions_with_neighbors++
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interactions_with_neighbors++
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if(!interactions_with_neighbors && !unsimulated_tiles)
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SetStatus(ZONE_SLEEPING)
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interactions_with_neighbors = 0
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progress = "all components completed successfully, the problem is not here"
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/zone/proc/SetStatus(var/new_status)
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if(status == ZONE_SLEEPING && new_status == ZONE_ACTIVE)
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air_master.active_zones.Add(src)
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status = ZONE_ACTIVE
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else if(status == ZONE_ACTIVE && new_status == ZONE_SLEEPING)
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air_master.active_zones.Remove(src)
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status = ZONE_SLEEPING
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if(!archived_air)
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archived_air = new
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archived_air.copy_from(air)
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/zone/proc/assume_air(var/datum/gas_mixture/giver)
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if(status == ZONE_ACTIVE)
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return air.merge(giver)
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else
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var/result = air.merge(giver)
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if(!archived_air.compare(air))
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SetStatus(ZONE_ACTIVE)
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return result
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/zone/proc/remove_air(var/amount)
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if(status == ZONE_ACTIVE)
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return air.remove(amount)
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else
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var/result = air.remove(amount)
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if(!archived_air.compare(air))
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SetStatus(ZONE_ACTIVE)
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return result
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////////////////
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//Air Movement//
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////////////////
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@@ -463,6 +536,11 @@ proc/ShareHeat(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
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//Used for updating zone geometry when a zone is cut into two parts.
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zone/proc/Rebuild()
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if(last_rebuilt == air_master.current_cycle)
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return
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last_rebuilt = air_master.current_cycle
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var/list/new_zone_contents = IsolateContents()
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||||
if(new_zone_contents.len == 1)
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||||
return
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||||
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||||
@@ -193,7 +193,7 @@ var/list/AAlarmWireColorToIndex
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||||
#define SPEED_OF_LIGHT_SQ 9e+16
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||||
#define FIRE_DAMAGE_MODIFIER 0.0215 //Higher values result in more external fire damage to the skin (default 0.0215)
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||||
#define AIR_DAMAGE_MODIFIER 2.025 //More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
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||||
#define INFINITY 1e31 //closer then enough
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||||
#define INFINITY 1.#INF
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||||
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||||
//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
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||||
#define MAX_MESSAGE_LEN 1024
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||||
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||||
@@ -2,45 +2,46 @@
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||||
set category = "Debug"
|
||||
set name = "Show Air Report"
|
||||
|
||||
/*(!master_controller || !air_master)
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||||
if(!master_controller || !air_master)
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||||
alert(usr,"Master_controller or air_master not found.","Air Report")
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||||
return 0
|
||||
return
|
||||
|
||||
var/active_groups = 0
|
||||
var/inactive_groups = 0
|
||||
var/active_tiles = 0
|
||||
for(var/datum/air_group/group in air_master.air_groups)
|
||||
if(group.group_processing)
|
||||
active_groups++
|
||||
else
|
||||
inactive_groups++
|
||||
active_tiles += group.members.len
|
||||
var/active_groups = air_master.active_zones.len
|
||||
var/inactive_groups = air_master.zones.len - active_groups
|
||||
|
||||
var/hotspots = 0
|
||||
for(var/obj/effect/hotspot/hotspot in world)
|
||||
for(var/obj/fire/hotspot in world)
|
||||
hotspots++
|
||||
|
||||
var/active_on_main_station = 0
|
||||
var/inactive_on_main_station = 0
|
||||
for(var/zone/zone in air_master.zones)
|
||||
var/turf/simulated/turf = locate() in zone.contents
|
||||
if(turf && turf.z == 1)
|
||||
if(zone.status)
|
||||
active_on_main_station++
|
||||
else
|
||||
inactive_on_main_station++
|
||||
|
||||
var/output = {"<B>AIR SYSTEMS REPORT</B><HR>
|
||||
<B>General Processing Data</B><BR>
|
||||
<B># of Groups:</B> [air_master.air_groups.len]<BR>
|
||||
Cycle: [air_master.current_cycle]<br>
|
||||
Groups: [air_master.zones.len]<BR>
|
||||
---- <I>Active:</I> [active_groups]<BR>
|
||||
---- <I>Inactive:</I> [inactive_groups]<BR>
|
||||
-------- <I>Tiles:</I> [active_tiles]<BR>
|
||||
<B># of Active Singletons:</B> [air_master.active_singletons.len]<BR>
|
||||
---- <I>Inactive:</I> [inactive_groups]<BR><br>
|
||||
---- <I>Active on station:</i> [active_on_main_station]<br>
|
||||
---- <i>Inactive on station:</i> [inactive_on_main_station]<br>
|
||||
<BR>
|
||||
<B>Special Processing Data</B><BR>
|
||||
<B>Hotspot Processing:</B> [hotspots]<BR>
|
||||
<B>High Temperature Processing:</B> [air_master.active_super_conductivity.len]<BR>
|
||||
<B>High Pressure Processing:</B> [air_master.high_pressure_delta.len] (not yet implemented)<BR>
|
||||
<BR>
|
||||
Hotspot Processing: [hotspots]<BR>
|
||||
<br>
|
||||
<B>Geometry Processing Data</B><BR>
|
||||
<B>Group Rebuild:</B> [air_master.groups_to_rebuild.len]<BR>
|
||||
<B>Tile Update:</B> [air_master.tiles_to_update.len]<BR>
|
||||
Tile Update: [air_master.tiles_to_update.len]<BR>
|
||||
"}
|
||||
|
||||
usr << browse(output,"window=airreport")
|
||||
feedback_add_details("admin_verb","SAR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
*/
|
||||
|
||||
|
||||
/client/proc/air_status(turf/target as turf)
|
||||
set category = "Debug"
|
||||
set name = "Display Air Status"
|
||||
|
||||
Reference in New Issue
Block a user