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cargo shorts and icon organizing
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@@ -147,6 +147,6 @@
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name = "VR Suit" //The name of the suit when examined
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desc = "An ancient suit used by studio companies long ago to make their virtual reality bones work better." //The description of the suit when examined
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sensor_mode = 3 //Sensor mode which means that by default when someone spawns they will have tracking sensors on
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icon = 'icons/obj/clothing/uniforms_ch.dmi' //The icon of the suit when shown in the player's HUD
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icon_override = 'icons/mob/uniform_ch.dmi' //The icon of the suit worn by the character's sprite
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icon = 'icons/inventory/uniform/item_ch.dmi' //The icon of the suit when shown in the player's HUD
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icon_override = 'icons/inventory/uniform/mob_ch.dmi' //The icon of the suit worn by the character's sprite
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icon_state = "vrsuit" //The name of the suit within the .dmi file
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