Fixes some things that should make mining more interesting

This commit is contained in:
Anewbe
2017-01-28 19:35:48 -06:00
parent 9eb6851014
commit fa0096e6c0
4 changed files with 51 additions and 6 deletions

View File

@@ -252,8 +252,9 @@
for(var/iy = 0,iy < 5, iy++)
for(var/ix = 0, ix < 5, ix++)
mine_turf = locate(tx + ix, ty + iy, T.z)
if(mine_turf && mine_turf.has_resources)
resource_field += mine_turf
if(!istype(mine_turf, /turf/space/))
if(mine_turf && mine_turf.has_resources)
resource_field += mine_turf
if(!resource_field.len)
system_error("resources depleted")

View File

@@ -35,7 +35,7 @@ var/list/mining_overlay_cache = list()
var/ignore_mapgen
var/ore_types = list(
"iron" = /obj/item/weapon/ore/iron,
"hematite" = /obj/item/weapon/ore/iron,
"uranium" = /obj/item/weapon/ore/uranium,
"gold" = /obj/item/weapon/ore/gold,
"silver" = /obj/item/weapon/ore/silver,
@@ -44,7 +44,7 @@ var/list/mining_overlay_cache = list()
"osmium" = /obj/item/weapon/ore/osmium,
"hydrogen" = /obj/item/weapon/ore/hydrogen,
"silicates" = /obj/item/weapon/ore/glass,
"carbonaceous rock" = /obj/item/weapon/ore/coal
"carbon" = /obj/item/weapon/ore/coal
)
has_resources = 1
@@ -483,6 +483,11 @@ var/list/mining_overlay_cache = list()
if(prob(50))
M.Stun(5)
M.apply_effect(25, IRRADIATE)
if(prob(25))
excavate_find(prob(5), finds[1])
else if(rand(1,500) == 1)
visible_message("<span class='notice'>An old dusty crate was buried within!</span>")
new /obj/structure/closet/crate/secure/loot(src)
make_floor()
update_icon(1)
@@ -546,10 +551,10 @@ var/list/mining_overlay_cache = list()
var/mineral_name
if(rare_ore)
mineral_name = pickweight(list("uranium" = 10, "platinum" = 10, "iron" = 20, "coal" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20))
mineral_name = pickweight(list("uranium" = 10, "platinum" = 10, "hematite" = 20, "carbon" = 20, "diamond" = 2, "gold" = 10, "silver" = 10, "phoron" = 20))
else
mineral_name = pickweight(list("uranium" = 5, "platinum" = 5, "iron" = 35, "coal" = 35, "diamond" = 1, "gold" = 5, "silver" = 5, "phoron" = 10))
mineral_name = pickweight(list("uranium" = 5, "platinum" = 5, "hematite" = 35, "carbon" = 35, "diamond" = 1, "gold" = 5, "silver" = 5, "phoron" = 10))
if(mineral_name && (mineral_name in ore_data))
mineral = ore_data[mineral_name]

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@@ -0,0 +1,39 @@
################################
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#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
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# Valid Prefixes:
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#################################
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author: Anewbe
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delete-after: True
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changes:
- bugfix: "Carbon and Hematite should show up in asteroid walls."
- rscadd: "Readded the random crates from mining."
- rscadd: "Digging through an artifact sometimes doesn't destroy the artifact."
- bugfix: "Space and cracked sand should no longer stop mining drills."

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