This commit is contained in:
RadiantFlash7
2020-02-07 19:57:01 -05:00
38 changed files with 207 additions and 41 deletions

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@@ -1 +1,2 @@
#define SPECIES_SHADEKIN_YW "GeneShadekin"
#define SPECIES_SHADEKIN_YW "GeneShadekin"
#define SPECIES_GREY_YW "Grey"

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@@ -0,0 +1 @@
#define LANGUAGE_PSIONIC "Psionic Communication"

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@@ -767,7 +767,7 @@
//Clear the access reqs, disable the safeties, and open up all paintjobs.
to_chat(user, "<span class='danger'>You run the sequencer across the interface, corrupting the operating protocols.</span>")
departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard","Crowd Control","Emergency Medical Response","^%###^%$", "Charring")
species = list(SPECIES_HUMAN,SPECIES_SKRELL,SPECIES_UNATHI,SPECIES_TAJ, SPECIES_TESHARI, "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Promethean", "Xenomorph Hybrid", "Vasilissan", "Rapala") //VORESTATION EDIT
species = list(SPECIES_HUMAN,SPECIES_SKRELL,SPECIES_UNATHI,SPECIES_TAJ, SPECIES_TESHARI, "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Promethean", "Xenomorph Hybrid", "Vasilissan", "Rapala",/*YWEDITGREYADD*/SPECIES_GREY_YW) //VORESTATION EDIT
emagged = 1
safeties = 0

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@@ -21,12 +21,13 @@
/obj/item/weapon/melee/baton/loaded,
/obj/item/clothing/glasses/sunglasses,
/obj/item/clothing/glasses/sunglasses/medhud,
/obj/item/clothing/head/beret/centcom/officer,
/obj/item/clothing/head/beret/blueshield,
/obj/item/clothing/head/helmet/dermal,
/obj/item/clothing/under/yw/blueshield,
/obj/item/clothing/under/yw/blueshield2,
/obj/item/clothing/suit/armor/yw/blueshield,
/obj/item/clothing/suit/armor/yw/blueshieldcoat,
/obj/item/clothing/accessory/poncho/roles/cloak/blueshield,
/obj/item/clothing/shoes/laceup,
/obj/item/clothing/accessory/holster/leg,
/obj/item/clothing/shoes/boots/jackboots,

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@@ -741,6 +741,14 @@
character_name = list("Mocha")
allowed_roles = list("Explorer", "Pathfinder")
/datum/gear/fluff/mocha_cloak
path = /obj/item/clothing/accessory/poncho/cloak/fluff/mocha
display_name = "Warden Cloak"
description = "A cloak denoting the rank of a warden, the name \"Mocha\" is embroidered along the collar in red lettering"
ckeywhitelist = list("mocatheporg1")
character_name = list("Mocha")
allowed_roles = list("Warden")
// N CKEYS
//NESgamer190
/datum/gear/fluff/lucy_flask

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@@ -0,0 +1,4 @@
/datum/gear/head/beret/blueshield
display_name = "beret, blueshield"
path = /obj/item/clothing/head/beret/blueshield
allowed_roles = list("Blueshield Guard")

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@@ -0,0 +1,4 @@
/datum/gear/suit/roles/poncho/cloak/blueshield
display_name = "cloak, blueshield"
path = /obj/item/clothing/accessory/poncho/roles/cloak/blueshield
allowed_roles = list("Blueshield Guard")

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@@ -457,8 +457,8 @@
SPECIES_TESHARI = 'icons/mob/species/seromi/masks.dmi',
SPECIES_VOX = 'icons/mob/species/vox/masks.dmi',
SPECIES_TAJ = 'icons/mob/species/tajaran/mask.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/mask.dmi'
)
SPECIES_UNATHI = 'icons/mob/species/unathi/mask.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/mask.dmi')
var/voicechange = 0
var/list/say_messages
@@ -664,7 +664,8 @@
var/rolled_sleeves = -1 //0 = unrolled, 1 = rolled, -1 = cannot be toggled
sprite_sheets = list(
SPECIES_TESHARI = 'icons/mob/species/seromi/uniform.dmi',
SPECIES_VOX = 'icons/mob/species/vox/uniform.dmi'
SPECIES_VOX = 'icons/mob/species/vox/uniform.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/uniform.dmi'
)
//convenience var for defining the icon state for the overlay used when the clothing is worn.

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@@ -114,7 +114,8 @@
SPECIES_AKULA = 'icons/mob/species/akula/mask_vr.dmi',
SPECIES_VULPKANIN = 'icons/mob/species/vulpkanin/mask.dmi',
SPECIES_XENOCHIMERA = 'icons/mob/species/tajaran/mask_vr.dmi',
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/masks.dmi'
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/masks.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/mask.dmi'
)
//"Spider" = 'icons/mob/species/spider/mask_vr.dmi' Add this later when they have custom mask sprites and everything.
@@ -160,7 +161,9 @@
sprite_sheets = list(
SPECIES_TESHARI = 'icons/mob/species/seromi/uniform.dmi',
SPECIES_VOX = 'icons/mob/species/vox/uniform.dmi',
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/uniform.dmi')
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/uniform.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/uniform.dmi'
)
//TFF 5/8/19 - define numbers and specifics for suit sensor settings
/obj/item/clothing/under/New(var/mob/living/carbon/human/H)

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@@ -31,7 +31,8 @@ BLIND // can't see anything
sprite_sheets = list(
"Teshari" = 'icons/mob/species/seromi/eyes.dmi',
"Vox" = 'icons/mob/species/vox/eyes.dmi',
"Sergal" = 'icons/mob/species/sergal/eyes_yw.dmi'
"Sergal" = 'icons/mob/species/sergal/eyes_yw.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/eyes.dmi'
)
/obj/item/clothing/glasses/update_clothing_icon()

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@@ -116,5 +116,6 @@
sprite_sheets = list(
SPECIES_TESHARI = 'icons/mob/species/seromi/eyes.dmi',
SPECIES_VOX = 'icons/mob/species/vox/eyes.dmi',
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/eyes.dmi'
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/eyes.dmi',
SPECIES_GREY_YW = 'icons/mob/species/grey/eyes.dmi'
)

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@@ -0,0 +1,8 @@
/obj/item/clothing/head/beret/blueshield
name = "bodyguard's beret"
desc = "A dark blue beret adorned with a silver patch. The mark of a professional bodyguard."
item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
icon = 'icons/obj/clothing/hats_yw.dmi'
icon_state = "beret_blueshield"
icon_override = 'icons/mob/head_yw.dmi'
item_state = "beret_blueshield"

View File

@@ -35,17 +35,17 @@
)
/obj/item/clothing/head/helmet/space/rig
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE)
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE, SPECIES_GREY_YW)
flags = PHORONGUARD //YAWN Edit
/obj/item/clothing/gloves/gauntlets/rig
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE)
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE, SPECIES_GREY_YW)
flags = PHORONGUARD //YAWN Edit
/obj/item/clothing/shoes/magboots/rig
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE)
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE, SPECIES_GREY_YW)
flags = PHORONGUARD //YAWN Edit
/obj/item/clothing/suit/space/rig
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE)
species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_TAJ, SPECIES_UNATHI, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_SERGAL, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_PROMETHEAN, SPECIES_XENOHYBRID, SPECIES_VOX, SPECIES_TESHARI, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_ALRAUNE, SPECIES_GREY_YW)
flags = PHORONGUARD //YAWN Edit

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@@ -0,0 +1,7 @@
/obj/item/clothing/accessory/poncho/roles/cloak/blueshield
name = "bodyguard's cloak"
desc = "A dark blue cloak with silver trim around the neck. The mark of a professional bodyguard, and ideal for concealing holsters or other items."
icon = 'icons/obj/clothing/ties_yw.dmi'
icon_state = "cloak_blueshield"
icon_override = 'icons/mob/ties_yw.dmi'
item_state = "cloak_blueshield"

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@@ -0,0 +1,9 @@
/datum/language/psioniccomm
name = LANGUAGE_PSIONIC
desc = "Grey Psionic communication"
speech_verb = "says"
whisper_verb = "whispers"
colour = "psionic"
key = "^"
flags = HIVEMIND
syllables = list("blah","blah","blah","bleh","meh","neh","nah","wah")

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@@ -0,0 +1,11 @@
/mob/living/carbon/human/proc/telepathy(mob/M as mob in oview())
set name = "Project mind"
set desc = "Talk telepathically to someone over a distance."
set category = "Abilities"
var/msg = sanitize(input("Message:", "Project mind") as text|null)
if(msg)
log_say("(GreyTP to [key_name(M)]) [msg]", src)
M << "<font color='purple'>you hear a voice echo across the room in your head... <i>[msg]</i></font>"
to_chat(src, "<font color='purple'>You said: \"[msg]\" to [M]</font>")
return

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@@ -0,0 +1,62 @@
/datum/species/grey
name = SPECIES_GREY_YW
name_plural = "Gray"
icobase = 'icons/mob/human_races/r_grey.dmi'
deform = 'icons/mob/human_races/r_def_grey.dmi'
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch)
blurb = "Insert Grey Lore."
num_alternate_languages = 3
species_language = LANGUAGE_PSIONIC
secondary_langs = list(LANGUAGE_PSIONIC)
name_language = null // Use the first-name last-name generator rather than a language scrambler
assisted_langs = list(LANGUAGE_EAL, LANGUAGE_SKRELLIAN, LANGUAGE_SKRELLIANFAR, LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX)
flesh_color = "#a598ad"
blood_color = "#A200FF"
brute_mod = 1.25
flash_mod = 1.15
darksight = 5
min_age = 18
max_age = 130
health_hud_intensity = 1.5
spawn_flags = SPECIES_CAN_JOIN
appearance_flags = HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
has_organ = list(
O_HEART = /obj/item/organ/internal/heart,
O_LUNGS = /obj/item/organ/internal/lungs,
O_VOICE = /obj/item/organ/internal/voicebox,
O_LIVER = /obj/item/organ/internal/liver,
O_KIDNEYS = /obj/item/organ/internal/kidneys,
O_BRAIN = /obj/item/organ/internal/brain,
O_APPENDIX = /obj/item/organ/internal/appendix,
O_SPLEEN = /obj/item/organ/internal/spleen,
O_EYES = /obj/item/organ/internal/eyes/grey,
O_STOMACH = /obj/item/organ/internal/stomach,
O_INTESTINE = /obj/item/organ/internal/intestine
)
has_limbs = list(
BP_TORSO = list("path" = /obj/item/organ/external/chest),
BP_GROIN = list("path" = /obj/item/organ/external/groin),
BP_HEAD = list("path" = /obj/item/organ/external/head/vr/grey),
BP_L_ARM = list("path" = /obj/item/organ/external/arm),
BP_R_ARM = list("path" = /obj/item/organ/external/arm/right),
BP_L_LEG = list("path" = /obj/item/organ/external/leg),
BP_R_LEG = list("path" = /obj/item/organ/external/leg/right),
BP_L_HAND = list("path" = /obj/item/organ/external/hand),
BP_R_HAND = list("path" = /obj/item/organ/external/hand/right),
BP_L_FOOT = list("path" = /obj/item/organ/external/foot),
BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right)
)
inherent_verbs = list(/mob/living/carbon/human/proc/telepathy)
/datum/species/grey/handle_environment_special(var/mob/living/carbon/human/H)
if(H.fire_stacks < 0 && H.get_water_protection() <= 0.5) // If over half your body is soaked, you're melting.
H.adjustToxLoss(max(0,(3 - (3 * H.get_water_protection())))) // Tripled because 0.5 is miniscule, and fire_stacks are capped in both directions.

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@@ -69,3 +69,9 @@
eye_icons_vr = 'icons/mob/human_face_vr.dmi'
eye_icon_vr = "eyes_shadekin"
//yw edit
/obj/item/organ/external/head/vr/grey
eye_icons_vr = 'icons/mob/human_face_yw.dmi'
eye_icon_vr = "eyes_grey"
//yw edit

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@@ -2,19 +2,34 @@
name = "Kentauri (Taur)"
icon_state = "kentauri_s"
extra_overlay = "kentauri_markings"
icon = 'icons/mob/vore/taurs_yw.dmi'
/datum/sprite_accessory/tail/taur/wolf/husky
name = "Husky (Taur)"
icon_state = "husky_s"
icon = 'icons/mob/vore/taurs_yw.dmi'
/datum/sprite_accessory/tail/taur/wolf/huskyfat
/datum/sprite_accessory/tail/taur/wolf/husky/huskyfat
name = "Fat Husky (Taur)"
icon_state = "huskyf_s"
/datum/sprite_accessory/tail/taur/wolf/wolf_2
/datum/sprite_accessory/tail/taur/wolf/husky/wolf_2
name = "WolfTG (Taur)"
icon_state = "wolf2_s"
/datum/sprite_accessory/tail/taur/wolf/wolf_2fat
name = "Fat Wolf (Taur)"
icon_state = "wolf2f_s"
/datum/sprite_accessory/tail/taur/wolf/husky/wolf_2fat
name = "Fat WolfTG (Taur)"
icon_state = "wolf2f_s"
/datum/sprite_accessory/tail/taur/long_lizard
name = "Large Dragon Tail"
icon_state = "big_liz"
icon = 'icons/mob/vore/taurs_yw.dmi'
can_ride = 0
hide_body_parts = null
clip_mask_icon = null
clip_mask_state = null
/datum/sprite_accessory/tail/taur/long_lizard/scaled
name = "Large Dragon Tail/W scales"
extra_overlay = "big_liz_mark"

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@@ -101,29 +101,39 @@
extra_overlay = "ninekitsune-tips"
/datum/sprite_accessory/tail/vulpkanin_alt_color
icon = 'icons/mob/vore/tails_yw.dmi'
name = "Vulpkanin alt"
desc = ""
icon_state = "vulpkanin_alt_color"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
extra_overlay = "vulpkanin_alt_color_tips"
ani_state = "vulpkanin_alt_color_w"
extra_overlay_w = "vulpkanin_alt_color_tips_w"
icon = 'icons/mob/vore/tails_yw.dmi'
name = "Vulpkanin alt"
desc = ""
icon_state = "vulpkanin_alt_color"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
extra_overlay = "vulpkanin_alt_color_tips"
ani_state = "vulpkanin_alt_color_w"
extra_overlay_w = "vulpkanin_alt_color_tips_w"
/datum/sprite_accessory/tail/raccoon_tail
icon = 'icons/mob/vore/tails_yw.dmi'
name = "Raccoon gray tail"
desc = ""
icon_state = "raccoon_tail"
do_colouration = 0
color_blend_mode = ICON_MULTIPLY
icon = 'icons/mob/vore/tails_yw.dmi'
name = "Raccoon gray tail"
desc = ""
icon_state = "raccoon_tail"
do_colouration = 0
color_blend_mode = ICON_MULTIPLY
/datum/sprite_accessory/tail/striped_tail
icon = "icons/mob/vore/tails_yw.dmi"
name = "Striped tail, colorable"
desc = ""
icon_state = "stripedtail_colorable"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
extra_overlay = "stripedtail_colorable_w"
icon = 'icons/mob/vore/tails_yw.dmi'
name = "Striped tail, colorable"
desc = ""
icon_state = "stripedtail_colorable"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
extra_overlay = "stripedtail_colorable_w"
//ears
/datum/sprite_accessory/ears/large_dragon
icon = 'icons/mob/vore/ears_yw.dmi'
name = "vary large dragon horns"
desc = ""
icon_state = "big_liz"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY

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@@ -1578,6 +1578,14 @@
siemens_coefficient = 0.9
armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 35, bio = 75, rad = 35)
/obj/item/clothing/accessory/poncho/cloak/fluff/mocha
name = "Warden Cloak"
desc = "A cloak denoting the rank of a warden, the name \"Mocha\" is embroidered along the collar in red lettering"
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "mocha_cloak"
icon_override = "icons/vore/custom_clothes_yw.dmi"
item_state = "mocha_cloak_s"
// ******
// Lawst
// ******

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@@ -109,6 +109,7 @@ h1.alert, h2.alert {color: #000000;}
.say_quote {font-family: Georgia, Verdana, sans-serif;}
.terminus {font-family: "Times New Roman", Times, serif, sans-serif}
.interface {color: #330033;}
.psionic {color: #993399;}
BIG IMG.icon {width: 32px; height: 32px;}

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@@ -1688,12 +1688,14 @@
#include "code\modules\client\preference_setup\loadout\loadout_gloves_vr.dm"
#include "code\modules\client\preference_setup\loadout\loadout_head.dm"
#include "code\modules\client\preference_setup\loadout\loadout_head_vr.dm"
#include "code\modules\client\preference_setup\loadout\loadout_head_yw.dm"
#include "code\modules\client\preference_setup\loadout\loadout_mask.dm"
#include "code\modules\client\preference_setup\loadout\loadout_shoes.dm"
#include "code\modules\client\preference_setup\loadout\loadout_shoes_vr.dm"
#include "code\modules\client\preference_setup\loadout\loadout_smoking.dm"
#include "code\modules\client\preference_setup\loadout\loadout_suit.dm"
#include "code\modules\client\preference_setup\loadout\loadout_suit_vr.dm"
#include "code\modules\client\preference_setup\loadout\loadout_suit_yw.dm"
#include "code\modules\client\preference_setup\loadout\loadout_uniform.dm"
#include "code\modules\client\preference_setup\loadout\loadout_uniform_vr.dm"
#include "code\modules\client\preference_setup\loadout\loadout_uniform_yw.dm"
@@ -1739,6 +1741,7 @@
#include "code\modules\clothing\head\hood.dm"
#include "code\modules\clothing\head\hood_yw.dm"
#include "code\modules\clothing\head\jobs.dm"
#include "code\modules\clothing\head\jobs_yw.dm"
#include "code\modules\clothing\head\misc.dm"
#include "code\modules\clothing\head\misc_special.dm"
#include "code\modules\clothing\head\misc_vr.dm"
@@ -1836,6 +1839,7 @@
#include "code\modules\clothing\under\syndicate.dm"
#include "code\modules\clothing\under\accessories\accessory.dm"
#include "code\modules\clothing\under\accessories\accessory_vr.dm"
#include "code\modules\clothing\under\accessories\accessory_yw.dm"
#include "code\modules\clothing\under\accessories\armband.dm"
#include "code\modules\clothing\under\accessories\armor.dm"
#include "code\modules\clothing\under\accessories\badges.dm"