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Atmo: triggered tiles have a short period of mandatory high processing to avoid switching off too early.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2269 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -41,8 +41,8 @@ datum
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var/length_space_border = 0
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suspend_group_processing()
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update_tiles_from_group()
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group_processing = 0
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update_tiles_from_group()
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check_delay=0
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next_check=0
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@@ -341,6 +341,11 @@ turf
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if(istype(enemy_tile))
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if(enemy_tile.archived_cycle < archived_cycle) //archive bordering tile information if not already done
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enemy_tile.archive()
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//check temperature difference to possibly refresh processing
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//var/temperature_delta = abs(air.temperature-enemy_tile.air.temperature)
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//var/temperature_trigger = (temperature_delta > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND)
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if(enemy_tile.parent && enemy_tile.parent.group_processing) //apply tile to group sharing
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if(enemy_tile.parent.current_cycle < current_cycle)
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if(enemy_tile.parent.air.check_gas_mixture(air))
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@@ -349,9 +354,18 @@ turf
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enemy_tile.parent.suspend_group_processing()
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connection_difference = air.share(enemy_tile.air)
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//group processing failed so interact with individual tile
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else
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if(enemy_tile.current_cycle < current_cycle)
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connection_difference = air.share(enemy_tile.air)
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//I've commented out temp resetting for now.
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//In low-pressure situations, the temp fluctuates too much, leading to hull breaches causing massive reupdate checks
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//We can replace this with a heat capacity comparison if it proves to be necessary
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//if (temperature_trigger)
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// reset_delay()
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// enemy_tile.reset_delay()
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if(active_hotspot)
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possible_fire_spreads += enemy_tile
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else
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@@ -576,4 +590,8 @@ turf
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proc/reset_delay()
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//sets this turf to process quickly again
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next_check=0
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check_delay=0
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check_delay= -5 //negative numbers mean a mandatory quick-update period
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//if this turf has a parent air group, suspend its processing
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if (parent && parent.group_processing)
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parent.suspend_group_processing()
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