Adds Submap (PoI) Seeding Procedure

Mostly ports /tg/'s method of seeding submaps into specific z-levels.
Due to the low number of submaps present, all of the PoIs are guaranteed to spawn. As more are added, this should fix itself.
This commit is contained in:
Neerti
2017-11-21 19:21:39 -05:00
parent 0a5aa36f7a
commit fe33977812
12 changed files with 166 additions and 20 deletions

View File

@@ -51,9 +51,10 @@ var/datum/controller/process/planet/planet_controller = null
//Redraw weather icons
for(var/T in P.planet_floors)
var/turf/simulated/turf = T
turf.overlays -= turf.weather_overlay
// turf.overlays -= turf.weather_overlay
turf.weather_overlay = new_overlay
turf.overlays += turf.weather_overlay
// turf.overlays += turf.weather_overlay
turf.update_icon()
SCHECK
//Sun light needs changing