Revert unintentional nerf to sleepers

Whoops. Swore I read a -25 health limitation to injecting people before TGUI, but that wasn't the case. This fixes a bug introduced by #8471
This commit is contained in:
ShadowLarkens
2020-07-28 00:01:41 -07:00
committed by GitHub
parent 72b55ccf03
commit fe597f18dc

View File

@@ -100,7 +100,7 @@
// Currently never changes. On Paradise, max_chem and min_health are based on the matter bins in the sleeper.
var/max_chem = 20
var/initial_bin_rating = 1
var/min_health = -25
var/min_health = -101
var/obj/machinery/sleep_console/console
var/stasis_level = 0 //Every 'this' life ticks are applied to the mob (when life_ticks%stasis_level == 1)
var/stasis_choices = list("Complete (1%)" = 100, "Deep (10%)" = 10, "Moderate (20%)" = 5, "Light (50%)" = 2, "None (100%)" = 0)