1120 Commits
Author SHA1 Message Date
Leshana 75d9bee4a0 Fixes Runtime in chemsmoke.dm,177: Cannot read null.seed_name
- This was caused by create_spores() being called on seeds which were not registered with the plant_controller (becuase they had never been harvested)
- Instead of registering them, we can just pass the seed datum itself, that is all the chemsmoke needs anyway.
2020-03-30 19:21:34 -04:00
Aronai Sieyes 4ad035b16d Move most antag things to admin-loadable maps 2020-03-18 01:27:29 -04:00
NovacatandGitHub d722e4fac0 Update miscellaneous.dm 2020-03-17 01:02:16 -04:00
AtermoneraandVirgoBot 101c9c33c5 QoL: Projectiles 2020-03-17 00:55:56 -04:00
Shadowfire 6e3b4490dc Reagent belly phase 2
Heres the big bug fix and improvement update, first to list improvements and then fixes.

Custom max limit for vore bellies, so can be lower than 100 units.
Mechanical pref window now shows receiving and giving prefs.
receiving and giving prefs are now saved to client and no longer have to be set each shift, beta period is over so no need to make people actively activate the transfer system for fun stuff.
changed reagent rate system, now is fixed settings that allows even 24 hours time from 0 to 10, though there is no persistency system yet as its being reconsider how to implement without causing issues.
Changed up code to be less messy.
Made so attack logs for transfer are certain, to ensure griefers and such can be caught.
Custom name for reagents! Will affect what it is called when transfered and when spilling on floor, doesnt change actual chems name.
Transfer verb as well! So can be things like inject, pump, and other words for how liquid is transfered from a belly.
Custom puddle system! Spilling enough liquid spawns a puddle of that reagents color, with custom name affecting name and description!
Custom sloshing noise system, allows individual bellies to be enabled to slosh louder and more frequently with how much is in them, no worries, made it so the system just bases chance on the highest volume at a given time and not spam sounds, also the sloshing noises are tied to digestion noises preference for those not wishing to hear that stuff. A big thanks to wheatley for supplying some audio files for the sloshing!

bug fixing
made adjacancy check to transfer to avoid long distance liquid transfer, thats silly.
Fixed issue where failed attempt to find a container would result in succesful message even though nothing occurs.
2020-03-15 22:52:40 +01:00
AtermoneraandVirgoBot 942cc04433 Merge pull request #6800 from Cerebulon/spiderstomp
Allows Spiderlings to be Stomped
2020-03-10 03:46:29 -04:00
Aronai SieyesandGitHub 7e848e90fc Merge pull request #6772 from VOREStation/aro-blufo
Various minor things
2020-03-06 09:58:00 -05:00
Aronai Sieyes 4bfbb99356 Brighter permanent light 2020-03-05 23:20:58 -05:00
Shadowfire 80ab55c58f confetti work
made confetti last longer
made some rewards on slot machine spawn confetti
planning on making wheel of fortune have an option to enable confetti on roll
2020-03-03 23:34:10 +01:00
Shadowfire 5b0bfcde7a wip casino1
Made confetti sprite and system
Made a confetti grenade
Made special casino card deck and sprites that doesnt contain joker
made sofa constructible from wood, still needs more work
added new casino card decks to casino map
2020-03-02 22:30:33 +01:00
Aronai Sieyes f475ecbdc6 Replace a bunch of VOREStation edits that can be sent to Polaris 2020-02-29 19:45:58 -05:00
Repede 4cf7f71be6 Merge branch 'release' of https://github.com/VOREStation/VOREStation
# Conflicts:
#	code/game/area/Away Mission areas.dm
#	code/game/objects/items/weapons/stunbaton.dm
#	code/game/objects/items/weapons/teleportation.dm
#	code/modules/clothing/glasses/glasses.dm
#	code/modules/events/event_container_vr.dm
#	code/modules/mining/ore_box.dm
#	code/modules/paperwork/paper.dm
#	code/modules/rogueminer_vr/zone_console.dm
#	config/custom_items.txt
#	icons/mob/items/lefthand_suits.dmi
#	icons/mob/items/righthand_suits.dmi
#	icons/mob/species/vulpkanin/helmet.dmi
#	icons/mob/species/vulpkanin/suit.dmi
#	icons/mob/suit.dmi
#	icons/obj/clothing/suits.dmi
#	maps/tether/tether_defines.dm
2020-02-22 12:38:04 -05:00
Arokha SieyesandLeshana 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Heroman 8e26511aa1 Prevents some teleporting abuses with taur riding 2020-02-08 07:45:53 +10:00
Hawk_v3 6b935d64ec Merge remote-tracking branch 'upstream/master' 2019-12-21 21:57:49 +00:00
TheFurryFelineandGitHub 23e3d6c775 Unused Lore
Changelog Notes:

- Removes a poster that refers to sub-breeds of Prommies in lore that we don't use in Virgo's own lore.
2019-12-17 21:33:14 -05:00
Repede 3c9731879a Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into map 2019-12-09 17:15:36 -05:00
Hawk_v3 5b13642c12 Merge remote-tracking branch 'upstream/master' 2019-12-08 18:15:35 +00:00
Repede 9c61982751 Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into map
# Conflicts:
#	code/game/machinery/vending_yw.dm
#	icons/vore/custom_clothes_yw.dmi
#	vorestation.dme
2019-11-29 19:13:53 -05:00
MechoidandVirgoBot 99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
RadiantFlash7 2aac0c0171 Map Overhaul+instruments
new instruments added, Changed snowoverlay to snow floor decal,
Exploration ship jump submap done.
Plains finished, Just needs teleporters setup.
Tons of improvements to hallways.
Floor colors!
Remade engineering (again)
Disposals finalized,
2019-11-23 22:06:21 -05:00
Hawk_v3 bafec81a0a Merge Upstream 2019-11-22 23:40:13 +00:00
Heroman3003andVirgoBot f348d1152a Fixes runtime with alien weeds (#6530) 2019-11-21 03:11:52 -05:00
Hawk_v3 a5c7909ed7 Merge remote-tracking branch 'upstream/master' 2019-11-17 12:42:55 +00:00
Unknown 9d7c9714f3 Merge remote-tracking branch 'VOREStation/master' into making-of-shadekin 2019-11-15 12:12:55 -05:00
NovacatandGitHub af52f4e7c3 Merge pull request #6094 from Novacat/nova-pathfinder
Rarer events, more event variety
2019-11-08 13:32:45 -05:00
Hawk_v3 f976948ce3 Merge remote-tracking branch 'upstream/master' 2019-11-07 19:54:10 +00:00
MechoidandVirgoBot e1fa847bc2 Xenowork Prep For Future (#6491)
* Xenowork, weeds walls and material blobs.

* More weeds

* XenoUpdoots

* Stop that, me.
2019-11-04 21:38:02 -05:00
AtermoneraandVirgoBot b068af1c38 Merge pull request #6502 from parasitoide/gibs4
Stops referencing nonexistent gib4 sprite
2019-10-29 17:25:40 -04:00
Heroman3003 a3fb3e3950 Merge branch 'master' of https://github.com/VOREStation/VOREStation into making-of-shadekin 2019-10-29 09:33:48 +10:00
Hawk_v3 3c8cd11eac Reupdated Station 1 map 2019-10-24 21:57:58 +01:00
Unknown c6d8cc4a22 Rarer events, more event variety
- Reduces the chances of a mundane and moderate event firing by 50%
- Reduces the chances of a major event firing by 75%
- Re-adds most Polaris events. Notables include carp, spider infestations, rogue drones, vines, and meteors.
- Grubs upped to major event
- Station-spawned spiderlings can no longer grow up to be nurse spiders.
- Fixes and re-enables the Ian storm event
2019-10-21 22:53:59 -04:00
Unknown f1bd34846b Properly fixes shadekin phase plummeting 2019-10-14 22:13:27 -04:00
Hawk_v3 2cc8800ede Merge remote-tracking branch 'upstream/master' 2019-10-08 15:14:36 +01:00
Unknown dade2aa80b Conflict Resolution 2019-10-06 13:12:11 -04:00
AtermoneraandVirgoBot 89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00
Hawk_v3 691a1239f4 Merge from Vorestation 2019-09-29 21:53:09 +01:00
AtermoneraandVirgoBot 6e4fc794d6 Merge pull request #6467 from Heroman3003/datum-timer-beam
Makes every single shot not create ~40 timers but 1
2019-09-27 16:07:25 -04:00
Hawk_v3 b22f2284fe Merge remote-tracking branch 'upstream/master' 2019-09-23 20:55:18 +01:00
Mewchild 20ea21a7d1 Vorestation edit 2019-09-17 13:20:57 -05:00
Mewchild 2bf3fa119d Adds step teleporters, selectively replaces admin walls to prevent falls from space 2019-09-17 02:38:59 -05:00
Hawk_v3 6d4ec50e08 Merge remote-tracking branch 'upstream/master' 2019-09-01 19:02:01 +01:00
Unknown aa2a3682b9 Merge remote-tracking branch 'VOREStation/master' into medbeam 2019-08-31 15:32:22 -04:00
Unknown bbf1fc1420 Recommended changes 2019-08-31 15:31:45 -04:00
Cameron Lennox 9f6e4df7eb Fixed an issue where boot/shoe overlays would magically be cleaned by putting in a knife and stepping on blood. 2019-08-31 14:41:24 -04:00
Hawk_v3 0c85b3a4dd Merge remote-tracking branch 'upstream/master' 2019-08-09 21:35:04 +01:00
AndrewandVirgoBot e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Hawk_v3 4668b23fea Merge remote-tracking branch 'upstream/master' 2019-07-10 01:50:50 +01:00
AtermoneraandVirgoBot 1472642b88 Merge pull request #6262 from Mechoid/CivilianExpansion1
Civilian Expansion 1: The Plantening
2019-07-07 17:29:32 -04:00
Hawk_v3 bc7ea8379a Merge remote-tracking branch 'upstream/master' 2019-07-02 17:54:29 +01:00