506f34c3f2
[MIRROR] Flammable Items, Abstractness, and hypnosis ( #12672 )
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Co-authored-by: Cameron Lennox <killer65311@gmail.com >
2026-04-13 01:47:28 -04:00
38658b4dad
[MIRROR] Rig glovefix and Clothing protection fix ( #10263 )
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Co-authored-by: Cameron Lennox <killer65311@gmail.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-03 01:45:32 +01:00
ed79946ade
[MIRROR] some istype to macros ( #9802 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-01-05 23:01:49 +01:00
ab154b48b2
[MIRROR] refactors most spans ( #9139 )
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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-04 15:00:17 +02:00
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
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Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
Chompstation Bot
16a731dd39
Move like every clothing icon file
2021-07-10 16:23:23 +00:00
Cerebulon and VirgoBot
95ff8c2080
Tweaks to pickup/equip sounds.
2020-09-20 06:57:07 -04:00
Rykka
d2fb9a7691
Rebase onto Master for Volume Control Panel, Squash Commits
2020-08-27 19:47:38 -04:00
Atermonera and VirgoBot
8d2b41ad2c
Big Bastard Incidental Sound Port
2020-03-15 14:39:19 -04:00
Arokha Sieyes and Leshana
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
GeneriedJenelle and VirgoBot
c29c821075
Ports Earrings from Baystation
2019-09-25 17:09:11 -04:00
Anewbe
5212fa152b
Species names should now use defines
2018-03-15 20:24:45 -05:00
Neerti
828dacf485
Centralizes weight class definitions
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A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.
Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it. This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files. In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.
The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
SinTwo
b4bb348e01
clothing mob sprites fix
2016-07-23 23:49:57 -04:00
SinTwo
c1bd0aa6b4
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
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Conflicts:
code/modules/clothing/clothing.dm
2016-07-19 17:37:14 -04:00
SinTwo
b4f85ff533
cleanup and fixes
2016-07-19 17:25:45 -04:00
SinTwo
7192bf08fd
item_state cleanup
2016-07-11 22:31:32 -04:00
Datraen
3103b16489
Adds colorable headtail.
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This required ear slots to inherit color for mob sprites, and this was also given to glasses.
2016-05-12 12:41:26 -04:00
Datraen
2f03df4b9b
Adds Headtail Chains, Bands, Cloth by Wer6.
2016-05-12 11:45:43 -04:00
SinTwo
a1a286cccb
Adds Clothes, Hair, clothes fixes, and hair fixes.
2015-12-16 16:19:57 -05:00
Tramziller
29a0ae2ad6
Response to #7686
2015-01-06 21:48:56 +01:00
mwerezak
1751caa64f
Adds skrell headtail items
2014-11-20 15:51:52 -05:00