22 Commits
Author SHA1 Message Date
506f34c3f2 [MIRROR] Flammable Items, Abstractness, and hypnosis (#12672)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2026-04-13 01:47:28 -04:00
38658b4dad [MIRROR] Rig glovefix and Clothing protection fix (#10263)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-03 01:45:32 +01:00
ed79946ade [MIRROR] some istype to macros (#9802)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-01-05 23:01:49 +01:00
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
Chompstation Bot 16a731dd39 Move like every clothing icon file 2021-07-10 16:23:23 +00:00
CerebulonandVirgoBot 95ff8c2080 Tweaks to pickup/equip sounds. 2020-09-20 06:57:07 -04:00
Rykka d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
AtermoneraandVirgoBot 8d2b41ad2c Big Bastard Incidental Sound Port 2020-03-15 14:39:19 -04:00
Arokha SieyesandLeshana 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
GeneriedJenelleandVirgoBot c29c821075 Ports Earrings from Baystation 2019-09-25 17:09:11 -04:00
Anewbe 5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
SinTwo b4bb348e01 clothing mob sprites fix 2016-07-23 23:49:57 -04:00
SinTwo c1bd0aa6b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/clothing.dm
2016-07-19 17:37:14 -04:00
SinTwo b4f85ff533 cleanup and fixes 2016-07-19 17:25:45 -04:00
SinTwo 7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Datraen 3103b16489 Adds colorable headtail.
This required ear slots to inherit color for mob sprites, and this was also given to glasses.
2016-05-12 12:41:26 -04:00
Datraen 2f03df4b9b Adds Headtail Chains, Bands, Cloth by Wer6. 2016-05-12 11:45:43 -04:00
SinTwo a1a286cccb Adds Clothes, Hair, clothes fixes, and hair fixes. 2015-12-16 16:19:57 -05:00
Tramziller 29a0ae2ad6 Response to #7686 2015-01-06 21:48:56 +01:00
mwerezak 1751caa64f Adds skrell headtail items 2014-11-20 15:51:52 -05:00