9 Commits
Author SHA1 Message Date
KashargulandGitHub d75f90466d removes all var/ in procs (#12738) 2026-05-05 10:55:04 +02:00
ed532c2574 [MIRROR] adds missing SIGNAL_HANDLERs (#10768)
Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
2025-04-26 22:06:18 +02:00
b90f7ec922 The 515 MegaPR early downport (#7783)
Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: SatinIsle <thesatinisle@gmail.com>
Co-authored-by: Heroman <alesha3000@list.ru>
Co-authored-by: Casey <a.roaming.shadow@gmail.com>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-02-27 20:17:32 +01:00
Heroman3003andCHOMPStation2 2281afdf24 More 515 Compatibility 2023-06-05 21:21:35 +00:00
CaseyandCHOMPStation2 58a5611395 Merge pull request #12291 from Heroman3003/8330-fix
8330 fix
2022-02-19 22:33:38 +00:00
Chompstation Bot 877b582a85 Replace all the overmap icons 2021-07-03 20:34:03 +00:00
Leshana 796c406965 Lazily create landable ship's overmap z-level on first use.
- Create the landmark as normal, but instead of allocating a z-level and placing it, register a pre_move listener on the shuttle and setup the z-level only when the shuttle is about to move to its overmap landmark.
- Change when shuttles fire the shuttle_pre_move_event to before calculating translation list to give us a chance to allocate the z-level.
2020-04-17 10:22:22 -04:00
Aronai Sieyes 942ed8d806 Adds an overmap helper to find what sector you're in 2020-04-11 12:03:10 -04:00
Leshana 9cbdf184ff Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-11 11:11:40 -04:00