Commit Graph
90 Commits
Author SHA1 Message Date
KashargulandGitHub d75f90466d removes all var/ in procs (#12738) 2026-05-05 10:55:04 +02:00
65ff1fd61a [MIRROR] Radiation Refactor (#12578)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2026-03-22 15:30:10 -04:00
ba01722b31 [MIRROR] next set of globals (#12399)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-02-09 01:16:37 +01:00
1b8f394a14 [MIRROR] Makes uses of do_after sane (#11582)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-07 23:02:27 -04:00
f85a202d80 [MIRROR] Refactors do_after w/ TG's do_after (#11486)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-22 20:35:16 -04:00
ece6e8b28a [MIRROR] Fixes runtimes (#11421)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-15 21:54:38 +02:00
7a34aa8643 [MIRROR] Minor fixes (#11160)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-07-10 13:58:26 +02:00
5853b61b55 [MIRROR] New to init final (#10649)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-17 13:52:07 +02:00
ed43b73661 [MANUAL MIRROR] Port OD Pragma Lints (#17171) (#10255)
Co-authored-by: Drathek <76988376+Drulikar@users.noreply.github.com>
2025-03-01 22:14:20 +01:00
45db2f6918 [MIRROR] stop upgrade spam on griders (#9873)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-01-15 07:45:33 +01:00
fd5d9267ff [MIRROR] Converts gas, ore, plants and reagent strings to defines (#9611)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-12-12 02:11:06 +01:00
0180cc74c5 [MIRROR] usr to user up to player effects (#9552)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-12-01 18:31:19 +01:00
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
31407a0be3 [MIRROR] First part of a span rework (#9120)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-02 16:25:48 +02:00
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
c5d592fd77 [MIRROR] Fixes inconsistant material refunds and removes material cost from door repair (#8215)
Co-authored-by: Reo Lozzot <84661000+ReoDaProtovali@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-04-17 09:34:18 +02:00
DrathekandGitHub aa7cd0f69f Tooling updates and removal of corrupt maps [MDB IGNORE] (#7620) 2024-02-05 18:49:02 -05:00
KashargulandGitHub a7af6df528 girder refund (#7679) 2024-02-02 19:31:45 +01:00
d2e66e6410 [MIRROR] Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one (#7062)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
2023-10-04 18:37:41 -04:00
BlackMajorandGitHub 7fd1ff3dc5 RCD Improvements + Holofans + fixes (#6738) 2023-08-06 17:07:59 +02:00
TheGreatKitsuneandGitHub 21ab8401e8 Add CHOMPEdit 2022-06-16 12:51:45 -05:00
TheGreatKitsuneandGitHub 5c32caa31c Girders now render above catwalks.
And probably also a few other things like dirt/blood. But girders now render the same way that Grilles do as far as layers/planes are concerned.
2022-06-12 22:42:45 -05:00
Verkister 2bccef7423 adds double upstreams too 2021-10-22 17:23:07 +03:00
Chompstation Bot 1372d838e1 Port Bay and Eris walls 2021-07-22 20:29:32 +00:00
Chompstation Bot 481c0e314e Convert some bools to TRUE/FALSE instead of 1/0. 2021-07-16 17:44:40 +00:00
Chompstation Bot 287a5deee3 Use material defines more 2021-07-07 19:02:05 +00:00
ShadowLarkens 3d7b051f2b Convert /material to /datum/material 2020-09-27 16:16:44 -07:00
MechoidandVirgoBot e1fa847bc2 Xenowork Prep For Future (#6491)
* Xenowork, weeds walls and material blobs.

* More weeds

* XenoUpdoots

* Stop that, me.
2019-11-04 21:38:02 -05:00
AtermoneraandVirgoBot 89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00
AndrewandVirgoBot e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
NeertiandNovacat fe0b7373b3 Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it 2019-03-27 14:49:30 -04:00
NeertiandNovacat 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
AtermoneraandVirgoBot 2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
NeertiandVirgoBot 62ac0986ca Makes RCDs Clean Again 2018-10-16 14:17:44 -04:00
Mechoid 69ad0ce12b Cult Girders are back to being proper. 2018-08-30 22:21:21 -07:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Aronai SieyesandAtermonera 7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
MechoidandAtermonera e9886625fa Adds Material Girders (#4622) 2018-01-28 18:13:54 -08:00
Neerti acb208dd3f Works on New Blob 2017-11-29 22:35:01 -05:00
Mechoid 77f0e7514c Combat exosuits can now actually punch through walls and girders again, based on their 'force'. Fixes some to_chat's. 2017-09-29 22:10:48 -07:00
Neerti 99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
HubblenautandYoshax 044a677ab0 Construction Tweaks and Fixes (#2253)
* Fixes reinforced Walls construction

when having one sheet left in the stack

* Amends Windoors

 - Assemblies are now made with two sheets of either normal or reinforced
   glass sheets, for normal and secure windoors respecting.
 - Assemblies can now be named with a pen, just like airlocks.
 - Windoor assemblies now get placed like windows, and windows take
   windoor assemblies into account when placed.
 - Decapitalises windoor assembly names.
 - Shattering windoors will make them drop exactly what they were made of
   now.
 - Prying emagged windoors will no longer make them shatter on top of
   returning to an assembly.
 - Cleans up a lot of code and gets its own update_icon() proc.

* Amends airlocks

 - Fixes airlocks occasionally not updating their icon correctly.
 - Fixes airlocks causing sparks on spawn as if they were damaged.
 - Fixes airlock not being anchored after being turned into an assembly.
 - Decapitalises airlock names.

* Windows that get unanchored by force will now correctly have the rotate verb.

* Adds changelog entry
2016-08-02 18:39:22 +01:00
commaandYoshax 2fc033ee0e Ports /vg/ get_turf
Gotta go faster.
Possibly undocumented behaviour of get_step?
2016-07-23 18:00:50 +01:00
Hubblenaut e41ad0c946 Reinforced Walls
Lowers amount needed for building a reinforced wall from a girder from
four to two sheets.
Gets rid of rod products from dismantling a reinforced wall.
Adds one more extra step for undoing the deconstruction.
2016-04-15 16:41:33 +02:00
Zuhayr baf1e4315e Generalized pulling restrictions to mob level. 2016-01-08 23:20:30 +10:30
Kelenius 83adba88d4 Updates blob
Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106.
Fixes #10705.
2015-10-05 18:10:16 +03:00
Zuhayr e27eda4c86 Merge pull request #10672 from mwerezak/frag-grenade
Adds fragmentation grenades
2015-09-07 14:12:27 +09:30
Zuhayr 863d75076d Merge pull request #10759 from mwerezak/girders
Fixes reinforcing girders through windows, adds an SS13-like interface for reinforcing
2015-08-24 17:28:08 +09:30
mwerezak 8626fbfd39 Removes the reinforce girder verb 2015-08-20 23:50:40 -04:00