mwerezak
3d9f1754cd
Updates eng rig path, adds obj sprites
...
Adds object sprite sheets for tajaran, unathi and skrell hardsuits, where the icons were available (just engineering and syndie hardsuits for now).
Makes engineering hardsuits a subtype of the parent rig type, so it is
now possible to update eng hardsuits without affecting every other
hardsuit type.
2014-07-19 23:18:32 -04:00
Chinsky
fd928d4b5f
Cleaned the fuck out of smoke.
2013-11-05 02:57:23 +04:00
Erthilo
44540ab61f
Recommitting PA sprites by Flash Kirby.
2013-09-01 21:10:39 +01:00
Erthilo
5437b1bbac
Added two ears back.
2013-08-27 22:05:27 +01:00
SkyMarshal
9591c3773e
Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
...
beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00
SkyMarshal
8c39c0ffb0
Activated magboots will now, definitely, prevent airflow based grieving of your personage. (Included is a possible fix for airflow opening doors by throwing you at them)
...
Added in code to debug ZAS tile interactions, currently in the unchecked "Debug" file.
The blasted FloodFill proc now works properly, and zones are connecting right (Should finally fix that damn part of medbay not connecting to the hallway)
Plasma can contaminate again.
The master controller and world startup code has been reworked for faster server boots.
Fixed a runtime originating from a Away Mission map trying to create objects of type "null"
2013-04-17 00:45:36 -07:00
Chinsky
4d7aa320cb
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
...
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Cael_Aislinn
1c9b04ec74
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 21:07:16 +10:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
petethegoat@gmail.com
f363948dc6
Committing some of SuperSayu's misc patches: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11671
...
* Smart fridge smartly shows (x5)(x10)(x25)(All) vend options based on quantity stored
* Gateway fix: When the away mission gate is calibrated, you will come out facing south. Matters somewhat when walking through in an exosuit. Also one pedantic text edit.
* Drink volume estimation:
* * Moved "half-full" to 26%-66% rather than 25%-49%
* * Moved "almost full" to 67%-90% rather than 50%-111% (1/.9)
Also removed /obj/item/weapon/directions and /obj/item/weapon/paperscrap.
They've been replaced by /obj/item/weapon/paper/crumpled and /obj/item/weapon/paper/crumpled/bloody.
Updated 2.1.0 and all away missions.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5497 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 20:58:31 +00:00
baloh.matevz@gmail.com
0a1b16f620
- Moved access definitions for jobs to the job datum. In addition, I added an extra access definition: minimal_access and access. Minimal access is intended for servers with large populations. All jobs have the bare minimum access they need to survive. access, on the other hand, is a far more generous list of accesses, intended for servers with lower populations, where players are expected to do more than just the job they were assigned. Also for servers which don't want to allow people to hide in their own ultra secure departments, where no one can get to them.
...
I did not go through the list to assign 'access' yet, so the two are currently identical.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5479 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 16:38:45 +00:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
Chinsky
24a02f90b9
Ported coats pockets
2013-01-04 05:31:14 +04:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
...
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
Cael_Aislinn
e6c70937e5
Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/game.dm
code/__HELPERS/type2type.dm
code/datums/helper_datums/getrev.dm
code/game/atoms.dm
code/game/gamemodes/events.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/newscaster.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/objs.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/getlogs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/flufftext/TextFilters.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mine_items.dm
code/modules/mining/mint.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/photocopier.dm
code/modules/power/gravitygenerator.dm
html/changelog.html
icons/mob/head.dmi
icons/mob/human_face.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 01:07:36 +10:00
cib
5360915221
Fixes issue #2032
...
The proc to get zlevel map files used lowertext on the filename. That is bad, for obvious reasons(breaks uppercase paths on linux).
2012-12-16 18:16:21 +01:00
ericgfwong@hotmail.com
f7abe34c72
Removed mining department radio frequency. Miners and Cargo techs will all be under the Cargo radio instead.
...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5265 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-05 23:27:10 +00:00
ericgfwong@hotmail.com
136800a071
Swapped the locations of the Vault and Tech Storage.
...
Cargo Techs, Miners, and Roboticists no longer start with gloves. Instead, a limited number of gloves have been added to each of their departments.
Shuttle Brig now requires Holding Cell access
Janitor given a pair of latex gloves
Red pen added to Warden's office by request
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5238 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-01 01:03:15 +00:00
Kortgstation@gmail.com
afe9e93c05
Fixed name of the medical rig
...
Fixed the exile implant locker.
Made syndicate simple animals slightly squishier (block chance lowered).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5160 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 08:15:07 +00:00
Kortgstation@gmail.com
8fcff0ac65
Updated the faithless health/damage and the wildwest map to have rig suits on the miner corpses. I'd already edited this locally on the /tg/station servers, so our players shouldn't notice any difference.
...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5150 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-21 14:25:30 +00:00
giacomand@gmail.com
d0ca8fcd54
-Fixed an issue with corpses appearing in the living_mob_list.
...
-Added a maths.dm with useful math procs. I've taken the math procs from a resource library from BYOND called dmMath ( http://www.byond.com/developer/Nickr5/dmMath ) thanks Nickr5 for the useful procs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5140 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-21 01:02:56 +00:00
Kortgstation@gmail.com
f2c1898b6a
Added Exile Implants.
...
Someone implanted with an Exile Implant will be able to enter the away mission, but unable to return from it. Not only can they be used for getting rid of dangerous criminals, but revs/stationheads count as dead while on the away mission, and traitor/changeling/wizard assassination targets count as dead if they're on the away mission at round end, allowing for those objectives to be completed peacefully.
Added a locker of exile implants to the gateway room.
Added a health analyzer to virology.
Replaced the teleport scroll in station collision with a cultist space suit/helmet. This is both because a teleport scroll is sorta overpowered in general and because it would allow people to easily return from exile.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5133 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-20 14:34:29 +00:00
Kortgstation@gmail.com
2bf072ba28
You can now throw objects and mobs through the gateway.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5130 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-20 07:38:54 +00:00
petethegoat@gmail.com
0691220aec
Committing fancy teleportation step triggers for Intigracy.
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Moving tensioner.dm into unused.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5127 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-19 20:55:29 +00:00
petethegoat@gmail.com
3847c3d638
Photocopiers work properly with photos once again.
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Updated gateways a bit, they use a few less globals now.
Added some new snow icons.
Added a wip away mission.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5122 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-19 16:28:52 +00:00
Kortgstation@gmail.com
121e8fa1d9
Split corpses into corpse and mobcorpse. Corpse is still used for decorating maps, mobcorpse is used for simple animals dropping human bodies.
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Committing Brotemis's updates to his Wild West map/fixes he had for the associated code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5093 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-17 01:43:13 +00:00
Kortgstation@gmail.com
a22846684c
Added a config option for assistants having maint access. Default is them not having it.
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Added a config option for the delay on the gateway opening. Default is still half an hour.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5058 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-13 23:36:23 +00:00
Cael_Aislinn
e8b44dca13
made away missions actually load properly, also added a command report / admin report when they become active. made all away missions except wizard academy possible destinations
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-27 19:59:05 +10:00
giacomand@gmail.com
6a2d78bc94
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
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-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
elly1989@rocketmail.com
7b720a20b6
>Moved most of the helper procs into code/__HELPERS. If you see ANYTHING generic enough to be a helper proc just throw it in there and help purge the copypasta 5ever
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>Replaced dd_text2list, dd_text2listcase, tg_text2listcase and tg_text2list with text2list and text2listEx. text2list will return a list of each and every character in the string if you set separator=""
>added return_file_text(filepath) which returns text from a file after doing some checks: does the file exist? is the file empty? It prints helpful error messages to the world.log if it runs into problems
>Replaced dd_file2list(filepath, seperator) with file2list(filepath, seperator). It just calls text2list(return_file_text(filepath), seperator). rather than copypasta
>Replaced time_stamp() so it's not as retarded
>Lots of the world setup stuff uses file2list now, rather than file2text -> sanity -> text2list
>Added error() warning() testing() procs. These print messages to world.log with a prefix. e.g. ## ERROR: msg.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4948 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-24 14:39:36 +00:00
Cael_Aislinn
dd538fd3c5
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
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Conflicts:
code/game/gamemodes/events.dm
code/game/gamemodes/wizard/veilrender.dm
code/game/jobs/job/captain.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/life.dm
code/setup.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-22 20:15:05 +10:00
Kortgstation@gmail.com
af2efc53e6
Artillery control now displays how long until the gun is reloaded.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4929 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-21 07:54:17 +00:00
Cael_Aislinn
2f853fe23a
Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/objects/items/devices/radio/radio.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/mob/living/say.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/paperwork/paperbin.dm
html/changelog.html
icons/turf/areas.dmi
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-21 00:25:05 +10:00
Kortgstation@gmail.com
326c57fa04
Fix for the chef corpse spawning half naked.
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Fixed Nodrak's empty c20r spawning so it only happens to the guns on his map.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4907 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-18 03:45:00 +00:00
Kortgstation@gmail.com
ac75903c33
New bluespace artillery sprites by Ausops.
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Updated the gun/my map to use them.
Fixed an error in the holo-deck logging. "overrided" is not a fucking word.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4888 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:55:51 +00:00
petethegoat@gmail.com
aa60fde7f4
Fix for borked atmos on away missions. This may still need some further tweaking, but it definitely fixes the issue. I looked at the powernet issue too, but I couldn't reproduce it anymore. Maybe it's fixed.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4887 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:08:51 +00:00
petethegoat@gmail.com
606e40729a
Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
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Added floor safes.
Fixed the icon paths (or lack thereof) for bluespace artillery, and the capitalisation.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4883 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:17:55 +00:00
Cael_Aislinn
548f60d25d
Merge remote-tracking branch 'remotes/git-svn' r4881 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/gamemodes/events.dm
code/game/machinery/doors/door.dm
code/game/machinery/gateway.dm
code/game/objects/items/devices/flashlight.dm
code/game/sound.dm
code/global.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/handlabeler.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/photocopier.dm
code/modules/paperwork/stamps.dm
code/world.dm
html/changelog.html
maps/RandomZLevels/fileList.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-15 23:17:18 +10:00
petethegoat@gmail.com
eae0178138
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
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Fixed a typo in bluespaceartillery.dm.
Fixed invisible filing cabinets.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4872 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 03:24:05 +00:00
Kortgstation@gmail.com
dae813ec40
Removed the old gateway structure placeholders.
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Made the gateway check for another gate before checking for whether it is charged. This is too stop poor confused players standing at the gate waiting for it to locate an away mission when one isn't loaded.
Ticked stationcollision.dm so it is actually possible to play Nodraks map without specifically compiling your server to do so.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4870 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:04:10 +00:00
petethegoat@gmail.com
65f4910c94
Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
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Added a world.log message when away missions are loaded.
Fixed a spelling error in stationCollision.dm.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4868 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:01:54 +00:00
petethegoat@gmail.com
c4f9b43020
Moved para and sleepy pen defines out of weapon.dm.
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Updated flashlight code a little.
Added inhand sprites for desk lamps.
Standardised modules/paperwork.
Decapitalised a bunch of mining items.
Slightly reverted update_icons.dm, so we're not looping through mutations more than we need to. Also, skeletons can now wear lipstick!
A few other things which aren't worth listing individually.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4855 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 14:37:28 +00:00
Kortgstation@gmail.com
304ac5e6c3
Changed the way corpses get named (cause the old one isn't working). They just take the landmark name as their name.
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Tweaked my away mission spawn points/loot/enemy locations, and named all the corpses correctly this time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4852 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 04:06:32 +00:00
Kortgstation@gmail.com
bc52355d77
Bluespace artillery actually checks for its cooldown between shots now.
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Syndicate simple animals wont shoot a corpse forever. They also fire slightly less frequently in general.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4850 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 01:35:34 +00:00
Cael_Aislinn
419247adfe
Merge remote-tracking branch 'remotes/git-svn' 4847 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/verbs/ooc.dm
code/modules/admin/admin_verbs.dm
code/modules/food/recipes_microwave.dm
html/changelog.html
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-12 17:53:17 +10:00
Kortgstation@gmail.com
29fe7720ca
Committing my mostly finished away mission.
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Added a few new corpse types
Simple animals can now open doors
Added a bluespace artillery control machine. Using PA sprites as placeholders until I get real ones.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4847 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-12 06:05:52 +00:00
Kortgstation@gmail.com
18608f3ca6
Added Syndicate NPCs/sprites for them. They come in a few varieties, some with shields and swords, some with guns(yes they shoot). They're simple animals, but they drop a corpse landmark when they die, so you can loot them normally.
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A plea to admins: Dont fucking spawn these everywhere, they're meant to be used as badguys in away missions, not for you to fuck up every round by spawning 70 of them.
Clowns also drop a real (lootable) body on death.
Added new corpse types. Syndicates as well as several civillian jobs.
Added a new area/copied a shuttle icon over into floors as part of work on my map.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4839 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 19:22:14 +00:00
Cael_Aislinn
6bd0e536bd
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
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Conflicts:
code/ATMOSPHERICS/pipes.dm
code/datums/organs/organ_external.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/recharger.dm
code/game/objects/hud.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/clothing/head/misc.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/under/miscellaneous.dm
code/modules/mob/living/carbon/alien/humanoid/hud.dm
code/modules/mob/living/carbon/human/hud.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/monkey/hud.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_helpers.dm
code/modules/mob/mob_movement.dm
code/modules/mob/screen.dm
code/modules/paperwork/filingcabinet.dm
code/modules/power/cable_heavyduty.dm
code/modules/projectiles/guns/energy/temperature.dm
code/setup.dm
config/game_options.txt
icons/mob/screen1_Midnight.dmi
icons/mob/screen1_Orange.dmi
icons/mob/screen1_alien.dmi
icons/mob/screen1_old.dmi
icons/obj/atmospherics/passive_gate.dmi
icons/obj/pipe-item.dmi
interface/interface.dm
2012-10-05 22:21:26 +10:00
Kortgstation@gmail.com
60cf354e40
Adds code for spawning corpses equipped with items.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4790 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-01 03:46:53 +00:00
Cael_Aislinn
e645d78f11
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/organs/organ_internal.dm
code/datums/vote.dm
code/defines/atom.dm
code/defines/procs/gamehelpers.dm
code/defines/turf.dm
code/game/algorithm.dm
code/game/cellautomata.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/law.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/weapons/cigs_lighters.dm
code/game/objects/structures/electricchair.dm
code/game/turfs/turf.dm
code/game/vote.dm
code/hub.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client defines.dm
code/modules/food/food.dm
code/modules/food/meat.dm
code/modules/food/recipes_microwave.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/hud.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/login.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_defines.dm
code/modules/mob/new_player/login.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/photocopier.dm
code/setup.dm
icons/effects/genetics.dmi
interface/interface.dm
interface/skin.dmf
maps/RandomZLevels/fileList.txt
various misc mergefixes and todos
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-09-22 21:29:04 +10:00