Commit Graph

16446 Commits

Author SHA1 Message Date
Zuhayr
f510c05865 Merge pull request #5862 from mwerezak/stun-baton
Stun Baton Nerf
2014-08-03 12:59:54 +09:30
Zuhayr
75ff627046 Merge pull request #5868 from JimTheCactus/getFlatIcon_runtime
Fixes getFlatIcon Runtime on Atoms with no Icon
2014-08-03 12:59:14 +09:30
Zuhayr
67799a5324 Merge pull request #5871 from PsiOmegaDelta/PhotoAI
Fixes runtime error when borgs attempt to sync photos with master AI
2014-08-03 12:58:15 +09:30
Zuhayr
2619fb61ce Merge pull request #5872 from PsiOmegaDelta/Manifest
Fixes #5867
2014-08-03 12:57:19 +09:30
Zuhayr
ab54e7e2d6 Merge pull request #5878 from Walter0o/aliums
fixes alien castes not understanding each other
2014-08-03 12:56:47 +09:30
Zuhayr
c6b40dbc1a Merge pull request #5877 from Walter0o/dna_fix
fixes runtime with calling PP on dna-less mobs
2014-08-03 12:56:22 +09:30
mwerezak
3647fa4d7d Adds gas mixing proc and updates gas mixer
Also includes a whole bunch of fixes and updates for atmos machinery
2014-08-02 18:35:57 -04:00
Mloc
e2ea86eab1 Merge pull request #5699 from Zuhayr/calamity
Calamity mode.
2014-08-02 11:39:29 +01:00
mwerezak
91d503e209 Removes duplicate code from human/bullet_act
Also moves stun projectile handling up to living/bullet_act, as all the
human specific code has been moved to other procs
2014-08-01 23:57:18 -04:00
mwerezak
d034511ee6 Updates gas filter 2014-08-01 22:59:13 -04:00
mwerezak
f0016df4f3 Adds gas filtering proc 2014-08-01 20:37:48 -04:00
Whitellama
a36becad2b Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag) 2014-08-01 17:05:54 -07:00
Whitellama
dad248d49d Fixed #5870: Glasses being labeled both 'glass' and 'Drinking glass' inconsistently 2014-08-01 16:39:19 -07:00
mwerezak
400c1b5cf6 Fixes mistake in scrubbing calculation 2014-08-01 19:33:57 -04:00
Walter0o
5895a098fe fixes alien castes not understanding each other
only /mob/living/carbon/alien have this var set, so this will not touch anything else.
2014-08-01 22:34:28 +02:00
Walter0o
f21ac59588 fixes runtime with calling PP on dna-less mobs 2014-08-01 21:59:48 +02:00
Zuhayr
9eed4422ff Lowercasing some Del() calls. 2014-08-02 00:15:49 +09:30
Zuhayr
96c7012608 Fixed part of the ninja objective. 2014-08-01 23:54:38 +09:30
Zuhayr
0868c344cc Adjustments and a typo fix. 2014-08-01 23:50:33 +09:30
Mloc
6133083ca6 Merge pull request #5858 from Zuhayr/master
Fixes
2014-08-01 15:02:23 +01:00
Mloc
457d76f441 Merge pull request #5834 from Zuhayr/hydroponics
Changes dev hydro to use reagent procs.
2014-08-01 15:01:52 +01:00
Zuhayr
9eefdf4db8 A bit of prep work for integegrating player-set backgrounds into gameplay. 2014-08-01 22:54:57 +09:30
Zuhayr
96fbc0c640 Added two alt titles for Miner. 2014-08-01 22:41:07 +09:30
Zuhayr
e298b177db Added flags for Mining and Xenoarch. 2014-08-01 22:40:48 +09:30
Zuhayr
1bd8b7baf0 Added citizenship, faction, religion and home system to character generation. 2014-08-01 22:05:38 +09:30
Zuhayr
a6e483d48d Merge pull request #5856 from PsiOmegaDelta/SuperMatter
Fixes #5844
2014-08-01 22:00:19 +09:30
Zuhayr
9c1e14eb67 Merge pull request #5855 from PsiOmegaDelta/PurpleComb
Fixes #5839
2014-08-01 21:59:41 +09:30
Zuhayr
3e4c80e874 Merge pull request #5848 from JimTheCactus/computer3_text_field_fix
DNA Field Fix and Field Validation
2014-08-01 21:59:34 +09:30
Zuhayr
2493dedf4b Merge pull request #5847 from MrSnapwalk/psychotailor
Psychiatrist/Psychologist update
2014-08-01 21:59:10 +09:30
Zuhayr
21b02f3019 Merge pull request #5846 from Walter0o/href_fun
exploit-fix-o-rama
2014-08-01 21:59:00 +09:30
Zuhayr
128ad5a817 Merge pull request #5843 from mwerezak/taj-suits
Updates tajaran hardsuit sprites
2014-08-01 21:58:11 +09:30
Zuhayr
dfb662fa4a Merge pull request #5841 from mwerezak/escape-pods
Fixes emergency shuttle UI and tweaks escape pods
2014-08-01 21:58:02 +09:30
Zuhayr
48b3775e65 Merge pull request #5837 from atlantiscze/dronechat-fix
Fixes #5827
2014-08-01 21:57:49 +09:30
Zuhayr
1376a827d6 Merge pull request #5833 from Jarcolr/customs
Adds *6* approved custom items and updates a custom item
2014-08-01 21:57:33 +09:30
PsiOmega
8104928e75 Creates a shared proc for applying AI verbs. DRY. Arranges some consistency among verbs.
Fixes #5867 as well as a couple other missing verbs.
2014-08-01 10:36:44 +02:00
PsiOmega
c416205c7d Moves robot/drone specific New()-code into their respective classes, handling it using proc-overloads.
Also re-arranges robot init() code to prevent a runtime error when attempting to synch photos with the Master AI.
2014-08-01 09:17:26 +02:00
JimTheCactus
e02cfbec8c Tidy up and use more sane defaults. 2014-07-31 22:17:26 -06:00
JimTheCactus
718b94fa3a Modified function such that the atom isn't used in the defaults.
This caused the routine to crash when the atom didn't have an icon or was null.
2014-07-31 21:46:00 -06:00
mwerezak
63aab94d3c Cleans up weapon embedding code
Removed weapon embedding from human/apply_damage(), as it didn't really
belong there. As well, used_weapon is intended mainly for autopsy info,
so it didn't seem appropriate to use it to embed things.
2014-07-31 19:43:36 -04:00
mwerezak
768019b918 Stunbaton fixes and cleanup
Apparently harm intent is "hurt", not "harm"
2014-07-31 19:17:05 -04:00
mwerezak
71e54111ab Handcuffs now require an aggressive grab 2014-07-31 18:10:11 -04:00
mwerezak
8bd7a11ff4 Fixes siemens coefficient not blocking stun disarm 2014-07-31 17:19:35 -04:00
mwerezak
697979c2f6 Makes humans scream if taking enough halloss 2014-07-31 17:06:42 -04:00
mwerezak
5b90e4afc6 Allows the use of stun weapons to show up in autopsies 2014-07-31 17:01:06 -04:00
mwerezak
ecd7df9628 Adds disarm effect for stun weapons and hands 2014-07-31 16:52:50 -04:00
mwerezak
56ccd4303b Merges taser and stun baton effects
Makes the code for handling stun weapon effects much cleaner.
Moves electrocute_act and emp_act from living.dm into living_defense.dm
2014-07-31 16:21:22 -04:00
mwerezak
c8cccb64f6 Adds siemens_coefficient handling to stun batons 2014-07-31 15:38:56 -04:00
mwerezak
b529d582e5 Fixes siemens_coefficent not affecting shock damage
Also cleans up electrocute_act()
2014-07-31 15:20:45 -04:00
mwerezak
9bfb4642a2 Merge remote-tracking branch 'upstream/dev' into stun-baton
Conflicts:
	code/game/objects/items/weapons/stunbaton.dm
	Made all obj/item/weapons have "swing_hit" as their default hitsound.
	Made hitsound not play when the attack misses.
2014-07-31 14:31:21 -04:00
mwerezak
a644156bdf Taser cleanup and fixes
Fixes cloaking devices and deadman switches being included in taser code
somehow.
2014-07-31 13:40:23 -04:00