Commit Graph

24 Commits

Author SHA1 Message Date
CHOMPStation2
7416cbea22 [MIRROR] next set of spans (#9247)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-18 01:33:07 +02:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
f172e1f5b3 [MIRROR] even more local defines (#8516)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-06-14 08:28:10 +02:00
Chompstation Bot
55e3dc7904 Port current /tg/ lighting system 2021-06-18 04:23:09 +00:00
Novacat
0a0440ed9c Merge pull request #10001 from Novacat/nova-basicfixes
Technomancer Fixes
2021-03-23 20:01:01 +00:00
Atermonera
a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
Neerti
55162bb099 Fixes Borg Lighting Conflicts
Borg lights should be functional again.
Being on fire now makes you glow orange instead of white.  Intensity scales based on fire stacks.
2017-09-15 21:21:27 -04:00
Neerti
f338c38b70 Removes negative from minimum instability removal 2017-09-11 12:03:49 -04:00
Neerti
bb7be9b628 Tweaks instability
Instability should now feel more responsive and less sluggish to go away.  Instead of it being removed at a semi-random and slow rate, it now has a semi-defined half life of about 46 seconds (IE 100 instability will be around 50 in 46 seconds).  The radiate pulse now occurs every Life() tick as well, and by extension the light radius update, so you should be able to see your purple halo adjust faster.

This unfortunately necessitated tweaking to the strength of instability events.  Instability events should happen more often to compensate for it going away faster.  It may need to be tweaked further.

Instability Glow (IE radiating) now radiates the instability decayed in the Life() tick instead of a third of the current instability.  This means people have more time to get out of the purple light before they start glowing themselves.  Two glowing people tend to equalize their instability if adjacent for awhile, while a third person can cause runaway instability, as normal.

Glowing now starts at 10 instability instead of 30.

Technomancer cores show the instability delta in their stat panel.

Message for standing in purple made bigger and purple-er.

Fixes bug with certain spells which waited for the effect to go off before qdeling the hand item.

Fixes leftover Xenobio tests in example map defines.
2017-09-11 11:46:35 -04:00
Anewbe
801d91ba8b Merge pull request #3421 from Neerti/5/5/2017_technomancer_changes
More Technomancer
2017-05-09 17:54:53 -05:00
Neerti
b76b2c34a7 More Technomancer
See PR
2017-05-05 19:02:48 -04:00
Leshana
44ff1a70c6 Removes the datum pool, as it is not performant.
* Creating new objects is cheap, in fact comparable to the cost of getting it out of the pool, so it doesn't help there.
* Placing items in the pool is far more expensive than letting them garbage collect due to the resetting of vars and such.
2017-05-04 01:58:33 -04:00
Neerti
ec366d5d74 Makes Technomancer use modifiers, fixes a few bugs 2017-04-28 16:27:51 -04:00
Anewbe
19710d9bd8 Reworks empulse and emp_act 2017-03-05 12:22:45 -06:00
Anewbe
5bb82a0e25 Fixes borg shocks 2016-11-07 20:45:15 -06:00
Neerti
0d140349b3 Technomancer Bug Fixes & Tweaks
Cores can now be locked and unlocked by a verb.  Locked cores cannot be removed by anyone.  Cores automatically unlock if the wearer dies or otherwise stops existing for some reason.
Healing spells now induce a flat instability cost on the healer instead of it being split between healer and healed.  The amount healed is greatly increased if used on someone besides the healer.
Mend Organs is now called Great Mend Wounds, and now heals broken bones, IB, eye damage, and blood loss in addition to internal organs.
Radiating instability (the purple glow) now gives a warning to people afflicted.
Instability discounts should start applying correctly for specific cores.
Instability now affects all living mobs and not just humans.  This includes borgs and simple animals.
Phase shift now adds ongoing instability while hiding inside the rift.
Projectile spells should be logged now.
Wards last forever, and should not die in vacuum now.
Restoration aura is now green colored and not blue.
Simple mobs and cyborgs are now harmed by lightning.
2016-10-04 21:09:15 -04:00
Neerti
8d37a86ba5 Technomancer Tweaks
Cost for various spells and equipment adjusted greatly.  In general, things are cheaper, and everything should now be in multiples of 25, so no points are wasted.
The default jumpsuit for Technomancers is now heavily insulated, protecting them from tasers, batons, and perhaps unfortunate lightning strikes.
Instability between 31 and 50 made less harsh.
Wards made with a scepter of enhancement will break the cloak of anyone invisible that it can see.
Fire aura buffed, increased rate of heating as well as temperature cap for both non-scepter and scepter effects.
Reflect spell made more forgiving for the Technomancer, lasting longer before expiring.
Projectile spells should be able to hit people more reliably.
2016-09-18 20:48:01 -04:00
Neerti
515ba0677a Maybe Perhaps Last Major Technomancer PR
Adds ability to sort the spells section of the catalog into categories.  The categories available are 'All', 'Offensive', 'Defensive', 'Utility', and 'Support'.
Removes preset section on catalog as it was unused.
Projectile spells now have a sound when fired.
Haste lasts five seconds instead of three.
Repel Missiles lasts for five minutes instead of two.
All healing spells work five times as fast, healing in five seconds instead of twenty five seconds.  The amount of instability and healing done has been multiplied to remain consistent.
Passwall can now be used on more than just walls, if there's something dense on the same tile.
Force Missile is now 25% cheaper to cast, and has a cooldown of .5 seconds instead of one second, and does 5 more damage.
Beam's damage is increased by 10, and energy cost decreased by 25%.
Lightning's warm-up time is now one second instead of two.
Overload now costs 10% of total energy instead of 15%, and damage scaled with 4% of their current energy reserves, and 5% with the Scepter, instead of 3%/4%.  Additionally, instability per shot is lowered to 12 from 15.
Track now costs 25 points instead of 30 in the catalog, because roundness.
Fire Aura should look more impressive without a Scepter.
Fixes bug where shooting Lightning made you motionless for twenty seconds.
2016-08-19 19:21:55 -04:00
Neerti
a0b46a79ee Technomancer Additions Yet Again
Adds cores and other belongings to the tracking list for Track.
Cores worn or held by nontechnomancers cause instability buildup.
Frost Aura glow is now blue and not red.
Illusions can now do emotes as well as talk.
Illusion talking shouldn't be ruined due to double sanitize.
Phase Shift should work properly now.
Freedom and explosive implants can be bought in the catalog.
2016-07-28 01:06:33 -04:00
Neerti
09a57710a2 Technomancer Additions/Fixes
Moves spell HUD so it doesn't cover instability warning.
Makes Instability radiate out towards other humans at sufficently high amounts.  People radiating instability will glow purple light.  It is adviced to keep your distance or you will get instability as well.
Mark can no longer be cast on the admin z-level.
Adds Gambit, a spell which will randomly give you (almost) any spell that exists.
Shield now causes a bit of instability when blocking.
Recall will bring anyone who is grabbed along for the ride when cast.
Disposable Teleporters now function correctly.
Instability decays faster.
2016-07-21 18:22:15 -04:00
Neerti
20a3bd5b26 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-06-26 20:14:29 -04:00
Neerti
53d60eb554 Does even more work.
NOTE: asphyxiation is broken!
2016-06-23 05:21:04 -04:00
Neerti
a90d2c1a50 Continues working on newwizard. 2016-02-04 01:19:19 -05:00
Neerti
19603db5dc More work on new wizard. 2016-01-14 00:54:07 -07:00