Zuhayr
b3102824a0
Fixes #9544
2015-05-31 03:56:06 +09:30
Zuhayr
ae38961a65
Fixes #9551
2015-05-31 03:36:07 +09:30
Zuhayr
f9e99e1ee9
Fixes #9581
2015-05-31 03:34:29 +09:30
Zuhayr
c2c8911aed
Additional IPC tweaks.
2015-05-31 02:30:57 +09:30
Zuhayr
388b2612b0
Fixes #9488
2015-05-31 01:43:06 +09:30
Zuhayr
ff5c815d01
Fixes #9487
2015-05-31 01:38:04 +09:30
PsiOmega
d0232732d4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/floodlight.dm
code/game/objects/items/devices/suit_cooling.dm
code/modules/organs/subtypes/diona.dm
code/modules/paperwork/pen.dm
code/modules/reagents/reagent_containers/hypospray.dm
html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
PsiOmega
5e84bfa57c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/clothing/spacesuits/rig/suits/ert.dm
2015-05-30 15:59:54 +02:00
GinjaNinja32
94e19592cf
objects/effects, objects/structures
2015-05-30 14:37:40 +01:00
GinjaNinja32
dfd871f168
code/machinery, fix for code/antagonist merge string causing false positive
2015-05-30 14:05:32 +01:00
PsiOmegaDelta
12d1277925
Merge pull request #9577 from Zuhayr/dev-freeze
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Fixes
2015-05-30 08:35:39 +02:00
Zuhayr
eaf7e6718d
Merge pull request #9553 from GinjaNinja32/reagent_protection
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Fixes #5945 , de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
PsiOmega
bf27545841
End game turf changes now simply alters color.
2015-05-29 23:38:09 +02:00
GinjaNinja32
d09cd2fe57
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/gamemodes/malfunction/Malf_Modules.dm
code/game/jobs/job_controller.dm
code/game/verbs/ooc.dm
2015-05-29 21:55:37 +01:00
GinjaNinja32
de4f085057
code/game, excluding code/game/machinery and code/game/objects
2015-05-29 21:51:27 +01:00
Zuhayr
deb806c4cb
Fixes #9076
2015-05-30 05:24:44 +09:30
Zuhayr
a3f3009eb4
Fixes #9063
2015-05-30 05:16:01 +09:30
Zuhayr
a4c2267984
Fixes #9386
2015-05-30 04:01:13 +09:30
Zuhayr
c5df326533
Fixes #9414
2015-05-30 03:15:19 +09:30
Zuhayr
887b8163cc
Fixes #9498
2015-05-30 02:56:01 +09:30
Zuhayr
5a339a66c1
Fixes #9510
2015-05-30 02:52:16 +09:30
Zuhayr
d3b7bcc42e
Fixes #9397
2015-05-30 02:41:13 +09:30
GinjaNinja32
cf722a2d34
Closes some span tags
2015-05-29 18:01:50 +01:00
Zuhayr
fa7c43bf39
Merge pull request #9549 from atlantiscze/bright-solution
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Refactor floodlights
2015-05-30 02:11:10 +09:30
Zuhayr
b6ddafb476
Merge pull request #9502 from Kelenius/ofAIAndLooc
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AI now hears LOOC both around its eye and its core, and speaks in LOO…
2015-05-30 02:10:25 +09:30
Zuhayr
3cf0018fb8
Fixing up bed icons etc.
2015-05-30 01:13:11 +09:30
Zuhayr
93aaa48cd8
Fixes #9571 , various other tweaks.
2015-05-30 00:59:39 +09:30
Zuhayr
7d7723c19d
Further material tweaks.
2015-05-30 00:45:58 +09:30
Zuhayr
e9f2f5cf55
Converted comfy chairs to material system, cleaned up colours/icons.
2015-05-30 00:45:36 +09:30
Zuhayr
15070d729d
Dev-freeze into dev merge.
2015-05-30 00:31:12 +09:30
Atlantis
919c23d146
Adjustments
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- Implements AI Control for floodlights
- Adds \the suggestion from github
2015-05-29 11:42:46 +02:00
GinjaNinja32
86f52910a1
Fixes #5945 , de-copy-pastes parapens and sleepypens
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Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis
30e4550e2e
Refactor floodlights
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- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis
7981777c41
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-28 20:16:12 +02:00
Kelenius
8a94211bb4
Chem puffs will now touch objects on tile before splashing on the mob
2015-05-28 18:29:07 +03:00
Atlantis
ccf9afb9cb
Implements PsiOmegaDelta's suggestion (fixed edition)
2015-05-28 17:24:41 +02:00
Atlantis
a4c29238aa
Refactors get_apc()
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- Fixes #9536
- Area now has APC variable, instead of list. APC construction, etc. should have checks to allow one APC per area only, so situations with multi-APC areas are unlikely, unless adminbus occurs. Either way, with or without this commit, one of the APCs would be unoperational (no load)
- get_apc() no longer uses very laggy locate() in contents of area. In situations where get_apc() is called repeately this brings massive increase in performance (from 0.120 to 0.000, depending on area size and amount of things in contents of that area) as it now only returns the apc variable.
2015-05-28 17:11:26 +02:00
Yoshax
850301ed0f
Fixes bluespace relay issues (being un deconstructable, and not building properly.
2015-05-28 03:56:53 +01:00
Zuhayr
5ea78421ff
Merge pull request #9408 from mwerezak/sm-eject
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Limits the ability of the SM to return to the station zlevel once ejected
2015-05-28 11:35:39 +09:30
Zuhayr
28265a3e2e
Merge pull request #9457 from atlantiscze/satellite-solars
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Telecommunications Solar Arrays
2015-05-28 11:34:09 +09:30
Kelenius
9a24b5b1cb
AI now has a prefix, (Core) or (Eye), depending on where it hears LOOC
2015-05-27 21:13:34 +03:00
PsiOmegaDelta
414a4321fd
Merge pull request #9496 from mwerezak/ivstand
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IV stands are no longer bullet shields
2015-05-27 19:57:40 +02:00
Zuhayr
00ede5d475
Merge pull request #9477 from comma/dev-freeze
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Moved Captain's announcment out of equipping to spawning.
2015-05-28 03:09:25 +09:30
PsiOmega
e0177765c6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
2015-05-27 17:52:55 +02:00
Kelenius
19aa1c0ae8
AI now hears LOOC both around its eye and its core, and speaks in LOOC around its eye
2015-05-27 13:14:22 +03:00
Chinsky
286e8c711a
Merge pull request #9484 from Dennok/#9196
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Fix #9196
2015-05-27 06:37:40 +03:00
Chinsky
8eb75ae398
Merge pull request #9480 from Kelenius/ofResearchAndRuntime
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Fixes #9473
2015-05-27 06:36:50 +03:00
Chinsky
3d5b7e5744
Merge pull request #9464 from Kelenius/ofChemAndAnalyze
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Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
mwerezak
31b2ce9cf7
IV stand span classes
2015-05-26 23:07:21 -04:00
mwerezak
e510f6625f
Fixes IV stands blocking bullets
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IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.
Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00