Commit Graph

15570 Commits

Author SHA1 Message Date
Anewbe
d9235883ff Rebalances some alien space suits 2017-04-10 19:09:29 -05:00
Arokha Sieyes
a2ec0d43f1 Fix 'Spawn Character' DNA
Made spawned characters always use male sprites and not have accurate DNA. Also would runtime if you picked the option to not put a mind in, as it assumed there would be one.
2017-04-10 14:40:43 -04:00
Anewbe
6a99123f51 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into weapon_dulling 2017-04-10 11:26:09 -05:00
Anewbe
e373a0b353 Fixes the %ETA% thing on evac shuttles 2017-04-09 20:04:53 -05:00
Neerti
3828e7e3d9 Merge pull request #3253 from Anewbe/silent_knife
Drawing a knife from your boot no longer makes a loud noise.
2017-04-09 19:02:39 -04:00
Leshana
a23be7759b Fix the runtime on server boot caused by uninitialized using_map 2017-04-09 16:12:47 -04:00
Neerti
2a8dc89f4e Merge pull request #3242 from Anewbe/unathi_jerky
Adds in an Unathi-made jerky snack
2017-04-09 14:06:14 -04:00
Anewbe
f2cffa0a5d Drawing a knife from your boot no longer makes a loud noise. 2017-04-09 12:44:25 -05:00
Neerti
e2e85e3702 Fixes Immortal (to melee) Borgs 2017-04-09 00:24:45 -04:00
Anewbe
8bc31fc027 Fixes the EMT labcoat sprite 2017-04-08 13:15:06 -05:00
Anewbe
4a33a8df82 Merge pull request #3216 from Neerti/3/22/2017_the_empress_protects
Implements the new Codex.
2017-04-08 13:02:43 -05:00
Neerti
a4a05ae4ec Implements the new Codex. 2017-04-08 12:08:08 -04:00
Anewbe
6c169e7ad6 Adds in an Unathi-made jerky snack 2017-04-07 23:36:22 -05:00
Anewbe
e9c4b5a3eb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cosmetic_things
# Conflicts:
#	icons/mob/back.dmi
#	icons/mob/items/lefthand.dmi
#	icons/mob/items/righthand.dmi
2017-04-07 16:11:50 -05:00
SinTwo
828cffb25f If observing before roundstart, you may respawn. 2017-04-07 12:52:22 -04:00
Neerti
3a0dadb1cb Merge pull request #3229 from Anewbe/item_slowdown
Tweaks mob slowdown
2017-04-05 22:35:53 -04:00
Neerti
6a1451f5f0 Merge pull request #3230 from PolarisSS13/revert-3136-master
Revert "Updates drone respawn time."
2017-04-05 22:34:46 -04:00
Neerti
dbbd1f946e Merge pull request #3231 from Anewbe/headbutt
Renames the proc for headbutting
2017-04-05 22:34:23 -04:00
Anewbe
ec7dbc1930 Renames the proc for headbutting 2017-04-05 15:55:35 -05:00
Anewbe
5dfc85e629 Merge pull request #3226 from Yoshax/lemat
Adds a LeMat Revolver
2017-04-05 13:32:16 -05:00
Anewbe
0184cea5f2 Revert "Updates drone respawn time." 2017-04-05 12:29:15 -05:00
Yoshax
530a2b5c60 Adds a LeMath Revolver 2017-04-05 14:29:24 +01:00
Anewbe
5c9fce07f4 Renames the species var 2017-04-04 23:13:19 -05:00
Anewbe
1513842608 Tweaks mob slowdown 2017-04-04 23:02:56 -05:00
Anewbe
66c06a02f2 Merge pull request #3225 from VOREStation/aro-pol-netbetter
Make energy nets better
2017-04-04 22:13:38 -05:00
Anewbe
22c2e852ad Merge pull request #3224 from VOREStation/aro-pol-satweaks
Simple Animal Tweaks
2017-04-04 20:51:43 -05:00
Leshana
3530f71530 Prevent pets from resisting out of being buckled to chairs.
* Simple animals won't resist out of being buckled while idle.  This lets them be buckled on shuttles etc. They still will resist out when they lock onto a target etc.
2017-04-04 20:16:38 -04:00
Arokha Sieyes
1dfed9514c Make energy nets better
You can imagine them as 8-second-resist office chairs that the mob is buckled to now. You can pull them around in the net, too, since it's baaaasically like an office chair now. They can't pull themselves around like office chairs while in the net, though. Because that'd be hax. You can click them (or resist) to start tearing them up (same from the outside).

Also keep in mind the mob inside can still wreck anyone adjacent (or shoot you). That's how it was before, too. So you can't really run up and drag them to prevent escape without them punching you (shouldn't you be roleplaying all this anyway?). Switching hands interrupts the resist so no reloading, getting other weapons, using PDA etc while resisting.

Also got rid of this SUPER SNOWFLAKE VARIABLE on all mobs used literally only by energy nets.
2017-04-04 20:15:51 -04:00
Neerti
8d9b7f1135 Merge pull request #3203 from Anewbe/apron_pockets
Aprons now have pockets
2017-04-04 19:09:47 -04:00
Neerti
d275142e7a Merge pull request #3219 from Anewbe/negative_armor_pen
Adds hollowpoint rounds, for bears and such
2017-04-04 18:55:59 -04:00
Anewbe
6a95f6c87f Merge branch 'master' into apron_pockets 2017-04-04 17:54:38 -05:00
Neerti
0c6b67a30d Merge pull request #3214 from Anewbe/fbp_limb_tweak
Robolimbs last longer without negative effects
2017-04-04 18:53:22 -04:00
Anewbe
9178422779 Merge pull request #3212 from VOREStation/aro-pol-cellicon
Make cells show correct icon when they spawn
2017-04-04 17:50:56 -05:00
Arokha Sieyes
aed4bfb3c4 Simple Animal Tweaks
They can resist out of closets, buckles, and when calling for help, if the helpers can see the issue, they don't just follow the caller, they attack the issue. This means that retaliate class mobs properly assist in fights for the mob who is retaliating.
2017-04-04 17:37:15 -04:00
Cerebulon
340845babd Fixed various hand sprite issues.
Several circuit boards/modules did not have sprites despite hands sprites existing.
Green and pink lunch/tool boxes appeared in the wrong place in the right hand.
Fixed defib sprite for new code, and added jumper cable sprite.
2017-04-04 08:29:53 +01:00
Neerti
c52bab3439 Merge pull request #3201 from Anewbe/vox_weapons
Tweaks the Vox weapons
2017-04-03 21:13:19 -04:00
Anewbe
bfb3871ec3 Adds hollowpoint rounds, for bears and such 2017-04-03 18:27:19 -05:00
Neerti
6126cf5eaf Merge pull request #3218 from Anewbe/automute
Automute shouldn't go off if you didn't type anything
2017-04-03 18:35:02 -04:00
Anewbe
1e7bf50a4c Automute shouldn't go off if you didn't type anything 2017-04-03 14:14:52 -05:00
Anewbe
b38986b4b7 Merge pull request #3209 from Atermonera/master
FBPs can have numbers in their names.
2017-04-03 13:56:06 -05:00
Yoshax
cd3c77c0b9 Fixes a small body marking thing issue 2017-04-03 18:41:42 +01:00
Anewbe
cb877ab09a Robolimbs last longer without negative effects 2017-04-02 19:35:31 -05:00
Arokha Sieyes
e69f5bf981 Make cells show correct icon when they spawn
Initialize is great for cells sitting on a counter or something when the map loads. But not really for cells in guns that R&D prints and stuff. Kinda needs to be in New().
2017-04-02 19:28:11 -04:00
Atermonera
67d9f03e4d FBPs can have numbers in their names. 2017-04-02 13:53:49 -07:00
Anewbe
b0ba6c48c1 Merge pull request #3205 from Atermonera/Translator_Languages
Restricts animal languages
2017-04-02 12:25:53 -05:00
Atermonera
e7fb196a26 Restricts animal languages 2017-04-02 10:16:15 -07:00
Anewbe
1bc8b9d716 Merge pull request #3200 from Atermonera/Translator_Languages
Translators and animal languages
2017-04-02 11:04:22 -05:00
Anewbe
8e9db2b7d4 Aprons now have pockets 2017-04-02 00:28:20 -05:00
Cameron653
77f6d2fd78 Makes Carthatoline actually creatable
The ID for dylovene is "anti_toxin" not "dylovene"
2017-04-02 01:26:40 -04:00
Anewbe
88b22cd5da Tweaks the Vox weapons 2017-04-01 22:41:46 -05:00