SinTwo
976847a0b4
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
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Conflicts:
code/modules/clothing/head/jobs.dm
icons/mob/items/lefthand.dmi
icons/mob/items/righthand.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/items.dmi
2016-07-13 17:07:52 -04:00
SinTwo
7192bf08fd
item_state cleanup
2016-07-11 22:31:32 -04:00
Yoshax
946f0a1d1b
Adjusts FBP and prosthetic limb producing costs
2016-07-10 04:37:00 +01:00
Yoshax
73bccabfbb
Makes everything produced in Robotics 25% cheaper to produce
2016-06-11 16:28:32 +01:00
Arokha Sieyes
309761f051
Mech tracking beacon
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Was unbuildable for some reason. How'd it lose the ID? And why was it all by itself in some random path and category.
2016-06-10 00:27:49 -04:00
Anewbe
3fec6418dc
Eyes and cells don't require research
2016-06-06 19:47:54 -05:00
Anewbe
a7deb7e6aa
Removes the science requirements from creating prosthetic torsos and heads
2016-06-05 22:16:50 -05:00
Leshana
e3c8dd18e3
Fixes a bad material discovered by the new unit test!
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* "mutagen" is a reagent, not a material; it goes in the chemicals list.
2016-06-02 18:37:37 -04:00
EmperorJon
241c4714e9
Merge pull request #1847 from SinTwo/frame_fix
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Removal of /map/New()
2016-06-02 02:10:39 +01:00
Yoshax
f75d509e7f
Ports event system from Bay
2016-06-01 22:05:04 +01:00
SinTwo
2d7d011d9e
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into frame_fix
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Conflicts:
maps/polaris-1.dmm
maps/polaris-5.dmm
2016-06-01 14:47:21 -04:00
SinTwo
5d25d72593
Frame Fixes
2016-06-01 14:32:56 -04:00
Datraen
a7abdb5c86
Merge pull request #1845 from Yoshax/preperationsforbigports
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Scheduler now uses btime, and other improvements
2016-06-01 14:21:28 -04:00
Arokha Sieyes
80706b8e90
Readds power cells to exosuit fabs.
2016-06-01 13:25:32 -04:00
Yoshax
0fb98bbabd
Scheduler now uses btime, and other improvements
2016-06-01 17:56:07 +01:00
Arokha Sieyes
636bcd8745
Sad that I have to do this.
2016-05-30 02:36:58 -04:00
Arokha Sieyes
05f8a69821
Make FBPs Constructable
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Print 'em out, slap an MMI or Posibrain in. They come from a new machine, the Prosthetics Fabricator. You can order license discs from cargo to print the proprietary limbs. Making FBPs requires a bit of research as well, otherwise you only get arms/legs. Also requires a bit of plasteel to make the critical parts. Mostly just need every limb, plus eyes. Torso comes with the snowflakey FBP battery.
Also adds an FBP 'self-diagnostics' verb. More vague than an analyzer.
**This adds a machine that needs to be placed on the map. "/obj/machinery/pros_fabricator"**
Personally, I would replace the right-side exosuit fab with it. I can add this to my PR but I'm unsure how you guys feel about non-devs submitting map changes.
2016-05-30 02:13:55 -04:00
Leshana
3caec84482
Fix copy/paste error duplicating definition
2016-05-25 23:12:56 -04:00
Leshana
e37ac4da3e
Fixes #145 - Makes jukeboxes constructable.
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* Adds circuit board.
* Adds design to print board on autolathe.
* Makes jukeboxes deconstructable back to frame.
2016-05-25 21:35:24 -04:00
SinTwo
5ae20ceb8b
Buildables v1.2 ( #1517 )
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* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.
* Fixes Maps due to working on ancient versions.
* Path error.
* Adds a missing ..()
2016-05-03 22:18:12 +01:00
EmperorJon
ebeaddea6e
Merge pull request #1414 from Mark9013100/4/15/2016tank_grammar
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Fixes some punctuation
2016-04-20 13:23:51 +01:00
EmperorJon
482316ed55
Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
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Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
Mark9013100
06cff6d6af
Fixes some punctuation
2016-04-15 01:01:58 -04:00
Neerti
469c01daf9
Manually ports Bay's volume inventory system.
2016-04-06 03:31:21 -04:00
Datraen
ca24446d7f
Merge pull request #1287 from Kelenius/unitTests
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Ports unit tests
2016-04-04 10:34:12 -04:00
Neerti
6d7b4bfd9f
Corrects issue in cherrypicking.
2016-03-31 16:29:48 -04:00
Daranz
9837c098eb
Further CallTechName() tweak
2016-03-31 16:11:42 -04:00
Daranz
baf49d0c23
Tweak CallTechName()
2016-03-31 16:11:13 -04:00
Daranz
2482ddf55a
Resolve problem with robot destructive analyzer
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CallTechName() was borrowed from destructive_analyzer.dm for reuse in
the portable analyzer.
Resolves #12356
2016-03-31 16:10:07 -04:00
Kelenius
c8b510b415
Adds unit tests
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Port of https://github.com/Baystation12/Baystation12/pull/11808 and
several others
Fixes three overlapping cables ([192 / 158 / 1], [214 / 161 / 1], [122 /
197 / 1])
Fixes drill and mech drill having the same ID.
2016-03-29 17:42:22 +03:00
Yoshax
d0d3d3cb16
Merge remote-tracking branch 'upstream/master' into morepreferences
2016-03-27 00:17:24 +00:00
Neerti
96e52f5af0
Merge pull request #1229 from SinTwo/construction_update
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Construction update
2016-03-26 15:45:19 -04:00
Datraen
357fd67a65
Merge pull request #1159 from Kelenius/playingWithTravis
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Attempts to port bay's travis update attempts
2016-03-26 13:18:55 -04:00
SinTwo
b356f5cf21
Construction Update
2016-03-25 16:02:36 -04:00
Neerti
faf538a832
Merge pull request #1246 from Datraen/XenoarchSpawnFix
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Fixes a check in xenoarch master controller.
2016-03-24 12:17:07 -04:00
Datraen
4c9c5e5870
Fixes a check in xenoarch master controller.
2016-03-24 10:17:26 -04:00
Kelenius
e883863f4b
Merge branch 'master' into playingWithTravis
2016-03-23 17:12:11 +03:00
Neerti
a9ad84da4b
Merge pull request #1191 from Kelenius/inventoryCleanup
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Mob inventory cleanup
2016-03-22 21:42:27 -04:00
Neerti
9027b0f391
Merge pull request #1221 from Ithalan/master
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Fixes Anomaly Analyzer reading the wrong variable for the artifact effect's range
2016-03-22 21:36:42 -04:00
EmperorJon
aea690febf
Merge pull request #1222 from Datraen/XenoarchSpawnFix
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[XENOARCH] Checks to see if the turf is a floor before spawning artifacts.
2016-03-22 22:34:52 +00:00
Ithalan
f3066a926f
Fixes Anomaly Analyzer reading the wrong variable for the effect's range, resulting in nearly all anomalies erronously showing as transmitting their effect on touch.
2016-03-22 02:27:31 +01:00
Yoshax
5d9596a72d
Makes it possible to have more than 16 preferences
2016-03-21 18:56:27 +00:00
Datraen
7f95bf177e
Checks to see if the turf is a floor before continuing to spawn artifacts.
2016-03-20 14:54:05 -04:00
Datraen
996ce92f7f
Merge pull request #1184 from Yoshax/510prep
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Ports Byond 510 preperations from Bay
2016-03-20 13:45:40 -04:00
Kelenius
afbc235b96
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
Kelenius
1d26fcfa8e
Moves a few vars where they should be
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This should reduce the memory usage
2016-03-15 11:26:46 +03:00
Yoshax
8be10d96dd
Ports Byond 510 preperations from Bay
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Updates comment
Updates supply file
2016-03-14 18:21:44 +00:00
Kelenius
3fdda5e8c5
Fixes issues travis found
2016-03-11 11:59:51 +03:00
Kelenius
63e8fbab46
Constructible drills
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Mining head circuit available in R&D
Mining brace circuit added
Mining braces can be built and disassembled
2016-03-08 20:46:31 +03:00
Datraen
55a024ef14
Adds a mech flare launcher, can be mounted on any mech.
2016-02-24 21:15:48 -05:00