Commit Graph

39 Commits

Author SHA1 Message Date
Nadyr
d6ff884c12 powder that makes you say yes 2021-08-26 20:41:19 -04:00
Chompstation Bot
796566d161 Fixes shoe stuffing/Handles mob when shoes are destroyed/digested 2021-08-26 16:51:55 +00:00
Razgriz
5076b12d2a Fix being unable to put micros in shoes
Thanks to TheGreatKitsune for this fix.
2021-08-06 22:49:28 -07:00
Chompstation Bot
3d2783aec7 Ports new Bay SolGov suits as Commonwealth suits 2021-07-15 19:29:34 -04:00
Nadyr
a26490bbe3 powder that makes you say yes 2021-07-12 22:29:06 -04:00
Chompstation Bot
16a731dd39 Move like every clothing icon file 2021-07-10 16:23:23 +00:00
Chompstation Bot
20e3b0a2d3 [MIRROR] Linter Introduction + Cleanup 2021-05-27 16:31:50 +00:00
Chompstation Bot
588179bd66 Remove unnecessary 'signatures' 2021-04-08 16:48:30 +00:00
Chompstation Bot
1ad694dcf0 [MIRROR] Repathed/renamed seromi to teshari. 2021-03-28 21:33:04 +00:00
Chompstation Bot
2a5c21c8f5 [MIRROR] Kaleidoscope 2: The Retabbening 2021-03-21 01:24:14 -04:00
izac112
e807b80281 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-05-27 20:10:55 +02:00
KasparoVy
04dc065037 Let everyone else render accessories
I powered off my brain.
2020-05-24 15:48:53 -04:00
KasparoVy
8e722cd1d1 Adds Missing Logic & Converts to Image
Not sure why I felt I needed to use Mutable Appearance or why I forgot to have a bloody taurized check. Great!
2020-05-24 14:56:27 -04:00
KasparoVy
24348ecc5f Fixes Accessories on Taurized Suits & Clipping
Clipping logic got out of wack in #7591
48563200ce (diff-ac3b89e91ad083b3cb3fdb669006158cR779)

Fixes long-standing issue causing accessories on taursuits to render 16 pixels left on the x axis. I fucking love mutable appearances and I'm surprised I figured this out
2020-05-24 03:20:14 -04:00
izac112
bbb084a354 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate 2020-05-16 09:06:27 +02:00
ShadowLarkens
f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
izac112
2b3fc9a740 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate 2020-05-11 18:20:43 +02:00
Aronai Sieyes
4a12194414 VS: Cached version of icon_states() proc 2020-05-06 16:06:48 -04:00
Repede
4cf7f71be6 Merge branch 'release' of https://github.com/VOREStation/VOREStation
# Conflicts:
#	code/game/area/Away Mission areas.dm
#	code/game/objects/items/weapons/stunbaton.dm
#	code/game/objects/items/weapons/teleportation.dm
#	code/modules/clothing/glasses/glasses.dm
#	code/modules/events/event_container_vr.dm
#	code/modules/mining/ore_box.dm
#	code/modules/paperwork/paper.dm
#	code/modules/rogueminer_vr/zone_console.dm
#	config/custom_items.txt
#	icons/mob/items/lefthand_suits.dmi
#	icons/mob/items/righthand_suits.dmi
#	icons/mob/species/vulpkanin/helmet.dmi
#	icons/mob/species/vulpkanin/suit.dmi
#	icons/mob/suit.dmi
#	icons/obj/clothing/suits.dmi
#	maps/tether/tether_defines.dm
2020-02-22 12:38:04 -05:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
SplinterGP
f1e2bc6fd9 Fixes //ywedit on the lists
title
2020-02-07 21:11:14 -03:00
SplinterGP
1452ac0749 adds YW edits and lists them on suit cycler correctly
Title
2020-02-07 20:41:01 -03:00
SplinterGP
7c0796668d Adds grey, sprites for items, (jumpsuit etc.) for them, add them to rigsuit list, and also adds their language that they use and telepathy 2020-02-05 19:43:55 -03:00
Heroman3003
a3fb3e3950 Merge branch 'master' of https://github.com/VOREStation/VOREStation into making-of-shadekin 2019-10-29 09:33:48 +10:00
Verkister
47d56f13d1 Adds werebeast event species
-Adds new customizable carbonspecies for werebeast shenanigans.
-Stats-wise somewhat faster, tougher, and hungrier compared to base humans. Also darksight.
-Added whatever the code needed to make it possible to have taller carbonspecies.
-As a side effect, the forementioned also makes it possible to do long necked species and more.
-The werebeast can use the tail, hair, ear, and markings customization. This will be messy on tails that rely heavily on human silhouette. The hair and ear customization is fully functional using unedited human assets with a coded offset.
-The hair/ears offset is a modifiable var for the species specific head organ subtype, and can be used by other species that use custom headtypes.
-The werebeast has a set of markings as well, restricted to the species. face, belly, socks, and nose.

Currently the werebeast ready clothing is limited to:
-Back: basic backpack, basic satchel, leather satchel, basic courier bag, and basic duffle.
-Belt: toolbelt and security belt.
-Eyes: most sunglasses and sunglass huds, welding goggles, regular and 3d glasses, plain, meson, and science goggles.
-Feet: black and brown basic shoes, galoshes, jackboots, and toeless jackboots.
-Hands: latex/white, nitrile, yellow/insulated, black, and fingerless gloves.
-Head: the entire selection of vanilla headgear.
-Suit: labcoat, regular and white hazard vest, and 4 flavors of varsity jackets.
-Uniform: white pants, white shorts, white, orange, yellow, black, grey, robo, engie, and janitor jumpsuits, swept and nurse skirt.
Everything else will likely not show up at all, but more can be added whenever needed.
2019-10-20 18:45:29 +03:00
KasparoVy
d9b1e02405 Tails/Taurs Hide Shoes & Clip Uniforms/Suits
Hides shoes when the goat legs or taur bodies are selected.
Adds a method by which you can clip off parts of sprites, ported from Para.

Sets goat legs & taur bodies to clip off the lower parts of uniforms and suits
so long as the clothing doesn't hide tails or is a taur suit.
2019-08-20 01:56:08 -04:00
TheFurryFeline
2877917f3a Suit Sensors Selectable
Allows selection of suit sensor settings in VORE tab on Character Setup. Work credited to https://github.com/PolarisSS13/Polaris/pull/4354 Adjustments made as needed to account for outdated code as well as making use of preferences_vr at last.
2019-08-05 17:49:49 -04:00
Heroman
4a5512c864 hud, procs work 2019-04-27 11:20:35 +10:00
Heroman
41f726ee8f Fixes gasmasks on human sprites appearing wrong 2019-04-21 17:55:28 +10:00
Arokha Sieyes
c4cbe31199 Removes taur suits 2018-05-04 22:16:17 -04:00
Cameron653
5fe6ae2125 Fixes vox not having hardsuit sprites. Uses the new defines. 2018-04-03 16:19:07 -04:00
Leshana
5831a8705a Fixup wings and custom vorestation tails to the new update_icons() system.
Adjust taur suits.  Keep some job alt titles.
2018-03-16 00:46:10 -04:00
killer653
a722e20926 Removes macros 2017-09-11 11:14:29 -04:00
killer653
b8dc1460fc Adds insole code from old code. 2017-09-11 09:22:49 -04:00
Spades
a55d4c5e4c Imperial Military Update
Adds Imperial stuff for our space elf romans.
2017-09-02 04:07:25 -04:00
killer653
dc828eaab0 Spiders! 2017-08-12 23:02:38 -04:00
Arokha Sieyes
e369536e44 Use Dhae's Gas Masks 2017-05-20 01:05:12 -04:00
Dhaeleena
cab6bb8511 Species Gasmask and balaclavas and other masks adaptations 2017-05-16 19:31:00 -03:00
Arokha Sieyes
660d14f72b Lets you put people in shoes again
Same ol same ol. Max 2 per customer.
2017-03-29 15:08:17 -04:00