GinjaNinja32
c952507f3c
Fixes carp attacking mechs over z-levels
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Fixes #9198 .
2015-05-12 15:53:28 +01:00
Zuhayr
f908119b98
Very minor oversight.
2015-05-12 23:56:51 +09:30
Zuhayr
4e85c5f387
Dev merge.
2015-05-12 23:33:29 +09:30
Zuhayr
9896bb4a9c
Cleanup of custom item icons.
2015-05-12 23:21:23 +09:30
Chinsky
009dc181b2
Merge pull request #9203 from mwerezak/vines2
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Updates weed control crate
2015-05-12 15:58:47 +03:00
Hubblenaut
1b3ddb8633
Merge remote-tracking branch 'upstream/dev' into dev
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/mob/mob_grab.dm
2015-05-12 14:39:21 +02:00
Zuhayr
49930fe55d
Debugging!
2015-05-12 21:30:06 +09:30
PsiOmega
b52cf35680
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/projectiles/projectile.dm
2015-05-12 13:40:47 +02:00
Zuhayr
2222445eb3
Merge pull request #9166 from MrSnapwalk/AI-and-pAI-sprites
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Adds 7 new AI core sprites and adds new pAI card sprites.
2015-05-12 21:01:30 +09:30
Chinsky
e9cc39039c
Merge pull request #8946 from Zuhayr/miningstuff
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Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
PsiOmegaDelta
d12d1b93d1
Merge pull request #9204 from Ccomp5950/mangled_request
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Holodeck items no longer spam admin attack logs.
2015-05-12 11:22:02 +02:00
Zuhayr
c8135cf87b
Merge pull request #9205 from mwerezak/masks
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Snacks, drinks, and pills now check mouth coverage
2015-05-12 18:11:48 +09:30
Zuhayr
b15ff78302
Merge pull request #9130 from mwerezak/device-powercell
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Adjusts charge cost for energy type guns
2015-05-12 18:11:39 +09:30
Zuhayr
c84089af3c
Merge pull request #9206 from comma/deaddoll
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Preview icon refactor
2015-05-12 15:59:00 +09:30
Zuhayr
f76a1d2024
Removed custom item defines, refactored mech kits.
2015-05-12 15:49:56 +09:30
PsiOmega
66ead991e7
Terminals, scrubbers, airlocks, and alarms get a Destroy() review.
2015-05-12 08:16:30 +02:00
Zuhayr
59af7e5c4d
Refactor/rewrite of custom item spawning.
2015-05-12 15:14:51 +09:30
PsiOmegaDelta
b30465374d
Merge pull request #9201 from GinjaNinja32/vine
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Fixes vines not being vines.
2015-05-12 07:04:41 +02:00
Zuhayr
c06323ef7a
Merge pull request #9199 from Techhead0/voidmachine-englishlists
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Changes machine frames and voidsuits to use proc/english_list() and removes frame_desc
2015-05-12 14:20:37 +09:30
Chinsky
a6ecdedf74
Fix for being forever tajaran
2015-05-12 07:48:54 +03:00
Chinsky
495783de59
As per Ginja's suggestion, dummies are now used one per prefs datum.
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Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Techhead0
0d9a482be8
Removes frame_desc from circuitboards.
2015-05-12 00:09:51 -04:00
Zuhayr
3184f157e9
qdel
2015-05-12 13:12:58 +09:30
Chinsky
86c8c8c52b
Changed similar proc in datacore to just use icons of actual human it gets. Works fine for both latejoin and roundstart.
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Also fixed a runtime, somehow head was created without a tajaran and got lost.
2015-05-12 06:42:08 +03:00
mwerezak
b721eb36ef
Span classes and visible_message(), changelog
2015-05-11 23:40:44 -04:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Chinsky
5c8ceae2fa
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
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Conflicts:
code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552
Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
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I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
mwerezak
b1bfbf346d
Snacks, drinks, and pills now check mouth coverage
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Mouth coverage is defined somewhat conservatively so that breath masks
and the like do not prevent eating. In general only things that
completely cover your face or head like gasmasks and space suit helmets
block eating and drinking, or forcing the same on someone.
2015-05-11 22:17:24 -04:00
ccomp5950
569e785014
Holodeck items no longer spam admin attack logs.
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/obj/items now has no_attack_log variable if set to 1, it won't log.
All holodeck items and lasertag weapons have no_attack_log set.
<3 Mangled
2015-05-11 22:11:46 -04:00
Zuhayr
abc75718b7
Merge pull request #9179 from PsiOmegaDelta/LevelSevenBioHazard
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Adds announcement to the space vine event
2015-05-12 11:29:24 +09:30
Miniature
ed60b17f8d
Cherrypicking Mini's custom item code.
2015-05-12 11:02:34 +09:30
Zuhayr
4cf296a6c9
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
mwerezak
56c610e111
Updates weed control crate
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Removes the scythe from the weed control crate and replaces it with hatchets and plantkiller spray bottles.
2015-05-11 21:20:16 -04:00
GinjaNinja32
3fc9d89163
Fixes vines not being vines.
2015-05-12 01:56:51 +01:00
Techhead0
f6977dd8ed
Changes machine frames and voidsuits to use proc/english_list()
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Also includes formatting changes to voidsuit examine.
2015-05-11 20:29:35 -04:00
Zuhayr
e28acd5045
Dev merge.
2015-05-11 18:45:14 +09:30
PsiOmega
d14904e1d6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/response_team.dm
code/modules/hydroponics/spreading/spreading.dm
code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
Atlantis
152156018a
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-11 07:46:51 +02:00
Zuhayr
6f41625752
Added construction drone sprites from Pawn.
2015-05-11 14:46:47 +09:30
Atlantiscze
6b8f6178da
Fixes
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- Fixes few typos in the code
- Fixes AI Eye object being solid, therefore being able to block movement of other players.
- Fixes non-station APCs boosting CPU as others.
Implemented Suggestions
+ Selection is now done in slightly better way (Basic Encryption Hack, Hack/Unlock Cyborg, Hack AI). Only relevant entities are offered in the list.
+ Adds varedit-modifiable variables for CPU Gain and Storage boost. These variables may be used by admin in game or by tester to faster unlock abilities.
+ Slightly nerfed APC CPU power generation.
+ Reworked machine overload. Now it only works on machines which are powered. Unpowered or broken machines cannot be overloaded. /obj/machinery/power type machines (APCs, SMESs, overall most stuff that directly handles electricity) received bonus explosion strength to compensate. Machine overload also drains massive power from local APC, therefore preventing spam of this ability (normal APC should take about 2-3 of these before needing to recharge). Also, qdel instead of del.
+ System Override now uses shuffled list of APCs when hacking them, as opposed to alphabetical list.
+ CPU generation rate is now shown in Status tab.
2015-05-11 06:36:44 +02:00
mwerezak
d39fc76113
Tweaks space vines
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Vines no longer mature nearly immediately, entangle less frequently.
Fixes vines entangling from adjacent turfs, which made it hard to tell
which vine was entangling someone.
2015-05-10 23:23:25 -04:00
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Zuhayr
2adc8df1fa
Merge pull request #8903 from Mloc/lightwrite
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Lighting rewrite
2015-05-11 09:26:04 +09:30
Chinsky
ea28e4aadf
Merge pull request #9126 from Techhead0/magbootsOverShoesTwo
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Magboots can be worn over shoes
2015-05-11 02:48:45 +03:00
Mloc
7780287d3a
mood lighting for computers
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:29 +01:00
Mloc
16d50c645d
new object-based lighting system
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:25 +01:00
Yoshax
b0d10a6508
Fixes some stuff (+2 squashed commit)
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Squashed commit:
[f63e170] Removes unnecessary /
[ac1b52c] re adds 1 bear trap i somehow accidently removed
2015-05-10 20:43:36 +01:00
Yoshax
86bf94ba07
Refactors bear traps
2015-05-10 20:09:29 +01:00
PsiOmega
144b11ed14
Adds announcement to the space vine event.
2015-05-10 20:40:49 +02:00