Neerti
24d9545790
Headset/shield issues.
2015-10-11 00:54:01 -04:00
Mark9013100
97a95c80a1
Department voidsuits can be ordered from cargo
2015-10-11 00:45:39 -04:00
Mark9013100
64ccad7790
Fixes #77
2015-10-11 00:45:27 -04:00
Mark9013100
a2c8e3ee10
Minor edits to the sec lockers
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Conflicts:
maps/colony-1.dmm
2015-10-11 00:45:22 -04:00
Mark9013100
ce4b21550a
Edits the Z8, L6, and A12
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Conflicts:
code/modules/projectiles/guns/projectile/automatic.dm
2015-10-11 00:44:47 -04:00
Mark9013100
0714ce3f93
Update automatic.dm
2015-10-11 00:44:22 -04:00
Mark9013100
fa361890ff
Minor change to the auto shotgun and SAW
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Conflicts:
code/modules/projectiles/guns/projectile/automatic.dm
icons/obj/rig_modules.dmi
2015-10-11 00:44:18 -04:00
Mark9013100
488ebc89b2
Balances fm-t2, nerfs burstfire
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Conflicts:
code/modules/projectiles/guns/projectile/automatic.dm
2015-10-11 00:42:26 -04:00
Mark9013100
1273a51f83
Merges f-card box and evidence bag box
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Conflicts:
code/game/objects/items/weapons/storage/boxes.dm
2015-10-11 00:41:46 -04:00
Datraen
d0bd6b8857
[BUG FIX] Wardrobe
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Socks are now able to be changed from the wardrobe
2015-10-11 00:40:54 -04:00
Mark9013100
080e526e9e
Fixes an issue with helmet visors
2015-10-11 00:40:11 -04:00
Mark9013100
fb1134a24b
Changes several helmets, fixes shields
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Conflicts:
code/game/objects/items/devices/radio/headset.dm
code/game/objects/items/weapons/shields.dm
code/modules/clothing/head/helmet.dm
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2015-10-11 00:39:38 -04:00
SinTwo
4129b95f4e
TG_PORT_fix 2
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Conflicts:
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/modules/clothing/suits/miscellaneous.dm
2015-10-11 00:36:50 -04:00
SinTwo
a2b24d64b7
TG_Port_2
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Conflicts:
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/crates_lockers/closets/wardrobe.dm
code/modules/client/preferences_gear.dm
code/modules/clothing/under/accessories/accessory.dm
2015-10-11 00:36:13 -04:00
SinTwo
8eac3f8b9b
TG Port
2015-10-11 00:33:44 -04:00
Mark9013100
1eab12fc26
Two minor edits to ERT equipment
2015-10-11 00:30:10 -04:00
Mark9013100
3cc7a77846
The detective colt can now be reskinned
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Conflicts:
code/modules/projectiles/guns/projectile/pistol.dm
2015-10-11 00:30:06 -04:00
Mark9013100
2d709e7862
Flares now spawn in sec lockers
2015-10-11 00:28:47 -04:00
Datraen
6556e57064
[MISC] Increase number of points for gear loadout
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Explanitory
2015-10-11 00:28:12 -04:00
Datraen
7856ca948d
[BOTANY] Seed Fixes
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Fixes seed storage, adds gas scanning properties to scanner
2015-10-11 00:27:49 -04:00
Jon
de2ee16588
Fixes issues with incorrect loadout ids
2015-10-11 00:26:57 -04:00
Jon
9f2ec9c163
Adds three new hair flower pins - yellow, blue, and pink.
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All three have the same on-ear/head sprite as the current red hair flower pin, but a different in hand sprite.
The red flower pin should remain untouched and is still "hairflower", with the new colours being subtypes.
2015-10-11 00:26:54 -04:00
Neerti
6740dea5ad
Update Space Station 13 areas.dm
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Conflicts:
code/game/area/Space Station 13 areas.dm
2015-10-11 00:26:23 -04:00
Neerti
2cc8dbbe18
Fixes savefile issue.
2015-10-11 00:24:48 -04:00
Neerti
bbe8c336b2
Adds socks.
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Conflicts:
code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
Neerti
e52a0ea332
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
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Conflicts:
.travis.yml
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/turfs/simulated.dm
code/global.dm
icons/misc/fullscreen.dmi
polaris.dme
2015-10-10 23:17:26 -04:00
Chinsky
debe69aa80
Merge pull request #11268 from PsiOmegaDelta/151010-LessHolographicHoloComputer
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Fixes #11263 .
2015-10-10 17:51:15 +03:00
Hubblenaut
d3572bf4cb
Fixes empty flavor text drawing two spaces
2015-10-10 15:55:25 +02:00
PsiOmegaDelta
13b175c529
Merge remote-tracking branch 'upstream/dev' into xenomorphs
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Conflicts:
code/game/objects/effects/aliens.dm
code/game/objects/structures/lamarr_cage.dm
2015-10-10 12:05:36 +02:00
PsiOmegaDelta
fd3370c01f
Fixes #11263 .
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Now possible to use items other than emags on holodeck computers
Blobs no longer make computers lose their density state.
Holodeck computers can now be repaired (and built, but since they cannot be configured they'll be useless).
Fixes #11263 .
2015-10-10 10:11:48 +02:00
GinjaNinja32
d5928d9927
Merge pull request #11260 from mwerezak/ttv
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Fixes TTV Yield
2015-10-10 09:05:00 +01:00
HarpyEagle
fa86509daf
Readds organ damage from failing to mend ribs
2015-10-09 18:57:17 -04:00
HarpyEagle
5684befee2
Fixes #11262
2015-10-09 18:57:17 -04:00
Hubblenaut
80cc83dbf8
Fixes backup power test light
2015-10-09 17:44:30 +02:00
HarpyEagle
6c3bbb9ee8
Updates changelog, fixes comment
2015-10-09 11:39:22 -04:00
HarpyEagle
63838b01d4
Updates preset TTV bombs, adds debug verb
2015-10-09 11:18:12 -04:00
Hubblenaut
ba19c28c33
Adds laundry basket
2015-10-09 17:03:41 +02:00
PsiOmegaDelta
e237e33030
Merge pull request #11259 from mwerezak/rubber-bullets
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Rubber bullets and beanbags now check melee armour instead of bullet armour
2015-10-09 12:42:44 +02:00
PsiOmegaDelta
4ca487e291
Merge pull request #10113 from mwerezak/wheredoesthepowercomefrom
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Makes newly fabricated power cells start uncharged
2015-10-09 12:42:22 +02:00
GinjaNinja32
1f1857cc0a
Merge pull request #11257 from Karolis2011/map_capture
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Added more help/error messages to the capture tool.
2015-10-09 11:35:54 +01:00
GinjaNinja32
ace1874f37
Merge pull request #11241 from Hubblenaut/light_replacer
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Amendments to light replacer
2015-10-09 11:35:13 +01:00
HarpyEagle
1cf6ace74e
Fixes #11071 , #10936
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Adjusts fire_fuel_energy_release to compensate for fixed fire heat release.
Adjusts liquid fire burn parameters so that liquid fuel fire heat release and
burn duration is unaffected.
2015-10-09 01:19:15 -04:00
HarpyEagle
9639d608a6
Fixes calculate_firelevel() not counting oxidizer
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Fixes calculate_firelevel() not counting oxidizer when determining the ratio
of reactants to other gases. As well firelevel calculation is now done
separately for burning gas and burning liquid.
Adjusted FIRE_LIQUID_BURNRATE_MULT so that liquid burn rate is unaffected by
this fix, which will result in generally higher firelevels and thus faster
burn rates.
2015-10-08 23:40:08 -04:00
HarpyEagle
fa661f998f
TTV Refactor
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Ensures TTV icon update occurs properly and removes the need for sleep() by
updating tank Destroy() to account for TTVs. Collects duplicated code into
a transfer_valve/remove_tank() proc.
2015-10-08 23:26:05 -04:00
HarpyEagle
40ab99b354
Rubber bullets and beanbags now check melee armour instead of bullet armour
2015-10-08 16:36:51 -04:00
HarpyEagle
38775120d7
Updates mechfab
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Robolimb manufacturers are now handled specifically instead of assuming all
items follow the same constructor parameter rules.
2015-10-08 16:03:32 -04:00
mwerezak
83df0fa8f8
Makes powercells produced by the protolathe start uncharged.
2015-10-08 15:10:51 -04:00
PsiOmegaDelta
bd7c475fcc
Stack material use now depends on charge costs.
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This ensures one does not have to remember to set uses_charge equal to the length of the charge_cost list. Fixes #10943 .
2015-10-08 20:29:39 +02:00
Karolis2011
fad0e0b28a
Added more help/error messages to the tool.
2015-10-08 12:36:09 +03:00
PsiOmegaDelta
8341620be4
Merge pull request #11246 from Kelenius/blobPlzGo
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Updates blob
2015-10-08 07:58:15 +02:00