Commit Graph

55 Commits

Author SHA1 Message Date
Raeschen
2993cef3d2 Various backend fixes/tweaks (#7855) 2024-03-02 13:12:12 +01:00
Etheo
95e32dd323 Bodycams :) (#7573) 2024-01-22 07:50:04 +01:00
Casey
e1edec79c8 Ports some modular computer stuff from baystation 2022-07-01 03:58:58 +00:00
Nadyr
6cac94aca6 fixing dreamchecker 2022-06-26 04:02:49 -04:00
Nadyr
3f52b2ef92 powder that makes you say yes 2021-11-01 20:21:11 -04:00
Chompstation Bot
0851b4f14c Takes Stellar Delight apart 2021-11-01 21:58:31 +00:00
Chompstation Bot
fb343cec6c [MIRROR] Linter diagnostics + bans non-var relative pathing 2021-06-22 22:17:02 +00:00
izac112
93083fc58b Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-07-26 04:53:18 +02:00
ShadowLarkens
2579579fd1 TGUI'ified Medical Everything
This converts basically every UI used in the Medical department to use
TGUI instead. Fancy!

ParadiseSS13/Paradise#13738
2020-07-25 00:44:51 -07:00
Izac Joof Forsgren
42e5d11fb4 Merge branch 'master' into izac-voreupdate 2020-05-18 20:14:49 +02:00
Killian
78f685dae0 fixed: all the other stuff 2020-05-17 08:13:52 +01:00
izac112
e28994b7be Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate
All conflicts resolved

Signed-off-by: izac112 <izac10@live.com>
2020-05-06 21:53:03 +02:00
Atermonera
77fef98789 Merge pull request #7010 from atlantiscze/2020_04_17_LoadBalancing
Ports over power-related enhancements and tweaks i coded for Bay a while back
2020-05-03 18:45:25 -04:00
Leshana
763753648b Implements "static" area machinery power usage
- Instead of using auto_use_power to re-tally up machinery's power usage every cycle, track the steady "static" load separately from the transient "oneoff" usage.  Machines then only need to inform the area when they use oneoff power or *change* their steady usage.
- Remove auto_use_power and stop SSmachines from calling it.
- Add vars to track "static" usage for each of the three power channels to /area
- Rename the existing three vars to "oneoff" so its clear what they mean (and to catch people accidentally updating them directly)
- Update area power procs and APCs to use the new variables.
- Rename /area/proc/use_power() to use_power_oneoff() to make it clear what it is doing.
- Deprecate /obj/machinery/use_power() in favor of use_power_oneoff() but don't delete yet.  Can transition gradually.
- Add logic to the update_power procs on machines to calculate the deltas and update static area power whenever their usage changes.
- Add logic to machines to update area power when they are created, destroyed, or move.
- Moved /obj/machinery procs related to area power usage into machinery_power.dm to make them easier to find.
- Added or updated comments in several places to explain what is going on and how to use it.
2020-04-23 19:04:34 -04:00
Repede
e44e346352 Release Update
Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate

# Conflicts:
#	code/__defines/machinery.dm
#	code/controllers/configuration.dm
#	code/game/jobs/jobs.dm
#	code/game/machinery/doors/blast_door.dm
#	code/game/machinery/pipe/pipe_recipes.dm
#	code/game/objects/items/devices/radio/radio_vr.dm
#	code/modules/client/preferences_vr.dm
#	code/modules/clothing/glasses/hud_vr.dm
#	code/modules/clothing/under/accessories/accessory_vr.dm
#	code/modules/events/event_container_vr.dm
#	code/modules/gamemaster/actions/planet_weather_change.dm
#	code/modules/projectiles/guns/energy/netgun_vr.dm
#	code/modules/projectiles/guns/energy/protector_vr.dm
#	code/modules/vore/appearance/sprite_accessories_taur_vr.dm
#	code/modules/vore/appearance/sprite_accessories_vr.dm
#	code/modules/vore/fluffstuff/custom_guns_vr.dm
#	icons/obj/power.dmi
#	vorestation.dme
2020-04-16 21:07:33 -04:00
Aronai Sieyes
faacf88b5f VS: ITV Talon offmap spawn map 2020-04-11 12:04:39 -04:00
Aronai Sieyes
05f1aa7356 Convert some telecomms constants into defines 2020-04-11 12:03:10 -04:00
Repede
7f1a6d6cc7 Fuck this shit
Merge branch 'release' of https://github.com/VOREStation/VOREStation

# Conflicts:
#	code/controllers/autotransfer.dm
#	code/controllers/subsystems/inactivity.dm
#	code/game/area/Away Mission areas.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/jobs/job/captain.dm
#	code/game/jobs/job/civilian.dm
#	code/game/jobs/job/security.dm
#	code/game/jobs/jobs.dm
#	code/game/machinery/air_alarm.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/machinery/suit_storage_unit_vr.dm
#	code/game/mecha/combat/gorilla.dm
#	code/game/turfs/simulated/dungeon/wall.dm
#	code/game/turfs/simulated/wall_types.dm
#	code/modules/client/preference_setup/loadout/loadout_utility_vr.dm
#	code/modules/clothing/glasses/glasses.dm
#	code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm
#	code/modules/clothing/spacesuits/void/void_vr.dm
#	code/modules/clothing/under/accessories/holster.dm
#	code/modules/mob/language/station_vr.dm
#	code/modules/mob/living/carbon/human/emote_vr.dm
#	code/modules/mob/living/carbon/human/species/station/station_vr.dm
#	code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
#	code/modules/mob/new_player/sprite_accessories_vr.dm
#	code/modules/power/apc.dm
#	code/modules/power/lighting.dm
#	code/modules/resleeving/machines.dm
#	config/jobwhitelist.txt
#	icons/mob/species/seromi/head.dmi
#	icons/mob/species/seromi/suit.dmi
#	icons/mob/species/vulpkanin/helmet.dmi
#	icons/mob/species/vulpkanin/suit.dmi
#	maps/tether/submaps/_tether_submaps.dm
#	maps/tether/tether_areas2.dm
#	maps/tether/tether_defines.dm
#	maps/tether/tether_shuttles.dm
#	nano/templates/apc.tmpl
#	vorestation.dme
2020-04-04 14:37:55 -04:00
RadiantFlash7
8692c589f1 Security update++ Geigers and more
Rebuilds security to /not/ suck.
Left Vacant office for security Next to HoS office, for the Security Pilot Officer (To be added in future)
Dock for Interceptor left near sec.
New Geigers added around the map!
Vents and scrubber fixes.
adds in HoP req console which was not in by default.
2020-04-03 22:14:39 -04:00
Aronai Sieyes
a2be7ed5dd Split air alarm and fire alarm files, move new to initialize 2020-03-19 15:50:53 -04:00
Leshana
9cbdf184ff Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-11 11:11:40 -04:00
RadiantFlash7
d57a9847c6 Disposals, snow, power, exploration
Exploration WIP
Fixes trail blazers
Finishes up disposals
Fixes power lines being wrong directional via sprite.
Fixes areas, and snow tiles to be simulated and outdoors.
fixes merge conflict as well.
2019-10-27 15:07:48 -04:00
RadiantFlash7
86e4d8a316 Revert "Revert "Revert "Disposals, exploration, snow fixes"""
This reverts commit ad78add3d0.
2019-10-27 14:00:53 -04:00
RadiantFlash7
ad78add3d0 Revert "Revert "Disposals, exploration, snow fixes""
This reverts commit 0f66788181.
2019-10-27 13:57:41 -04:00
RadiantFlash7
0f66788181 Revert "Disposals, exploration, snow fixes"
This reverts commit 16e7b75d0b.
2019-10-27 13:56:35 -04:00
RadiantFlash7
16e7b75d0b Disposals, exploration, snow fixes
Exploration WIP
Fixes trail blazers
Finishes up disposals
Fixes power lines being wrong directional via sprite.
Fixes areas, and snow tiles to be simulated and outdoors.
2019-10-27 13:19:06 -04:00
Heroman
37ee44bb55 Updates Tether camera networks 2019-07-10 05:28:48 +10:00
Heroman3003
ca13a8872c MC camera and access fixes and adjustments (#6269)
* Adjusts MC camera program, fixes ID program

* Fixes oversight with network access
2019-07-09 14:01:53 -04:00
Neerti
16b3b58259 [REVIEW] Ports Modular Computers from Baystation 2019-04-28 22:06:40 -04:00
Neerti
fe0b7373b3 Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it 2019-03-27 14:49:30 -04:00
Leshana
d430448ebf Split and clarify global lists of processing vs non-processing machinery. (#5307)
* Renaming local var 'machines' to avoid confusion with the global var of same name.

* Delete the unused process scheduler machinery.dm file.  Long since replaced with SSmachines

* Split and clarify global lists of processing vs non-processing machinery.

- Renamed the list of processing machinery from "machines" to "processing_machines"
- Added new global list "machines" to be a list of all machines.
- Since nearly every reference to machines actually wanted to iterate over all machines anyway, this works out great.
2018-05-28 15:57:02 -04:00
Woodratt
0714585c38 Fix for Camera Networks
- Proper Camera Networks should be on the Camera console now
- Miner name change for Tcomm Network
- Removal of the unneeded Network list
2018-01-31 16:22:02 -08:00
Leshana
a97a574278 Transformed the machinery processor into an StonedMC subsystem
* This is PHASE 1 of a multi-phase conversion.  In this first phase we implement the subsystem, but leave it processing the existing global list variables.  In the next phase we will switch to use datum variables in the subsystem.  The main reason for splitting into two phases is ease of code review; change the meaningful code without the hundreds of machines -> SSmachines.machinery substitutions.
* We did declare macros for adding/removing things to the processing lists, and convert everywhere to use the macros.
* Added var/is_processing to /datum to keep track of whether an instance is already in a processing list (prevents it being in the list twice!) and also debugging, making sure its not in two lists etc.
* NOTE: The global machines list is **no longer sorted** for performance reasons.  As far as I know, the only module that actually ever cared was cameras.   Our camera system already handles its own sorting in the cameranets anyway, so it should no longer be needed.
2017-12-29 15:31:59 -05:00
Neerti
2723e153d5 Fixes Communicator Spying Exploit
Makes it so you can no longer see everyones' communicator cameras by modifying a camera console board.
2017-07-05 21:35:02 -04:00
Neerti
c84ab67fd3 Changes Shields
See PR for details
2017-04-13 00:36:13 -04:00
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Yoshax
2163998e2f Fixes #2303 2016-08-12 03:07:16 +01:00
Arokha Sieyes
b624e7703a Adds actual video calls to communicators
'chu heard me. S'what it does. When you're on a call, there's a "Start Video" button next to each person. When you click it, you actually look through their thing, like a ghost might if they ghostcalled. You have to stay within 1 tile of a video showing communicator to see it.

Multiple people can share one communicator video stream by setting it on a table or whatever, and examining it. There's a message like "It appears to be showing a video: [view]" and you can click view and you can all look at the video. COLLABORATION. SYNERGY. OTHER BUZZWORDS.

I also added the feature of DECLINING requests from people.

Also communicators show up on a special camera list on security consoles, but the same EPv2 network visibility turns this off as well if you wanna be all hidey. This does mean that people with the visiblity on serve as sort of roaming AI cameras for the AI as well. So the AI can watch you repair the outside of the station or whatever if you want.
2016-06-13 02:55:05 -04:00
Arokha Sieyes
8e90199052 Generic Station & System Name
Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 15:34:03 -04:00
Mark9013100
7efe14a34d Security Camera edits 2016-05-06 14:27:12 -04:00
Hubblenaut
58cb56492e Tweaks Filtering and Toxic Gases 2015-12-15 13:57:52 +01:00
Neerti
2c81761494 Removes most references to NSS Exodus. 2015-12-03 13:47:37 -05:00
Neerti
e52a0ea332 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
Conflicts:
	.travis.yml
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/turfs/simulated.dm
	code/global.dm
	icons/misc/fullscreen.dmi
	polaris.dme
2015-10-10 23:17:26 -04:00
PsiOmegaDelta
a7fa8cde49 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/spacesuits/void/merc.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/simple_animal/borer/borer_captive.dm
	code/modules/mob/mob_grab_specials.dm
	code/modules/reagents/reagent_containers/food/drinks/bottle.dm
	html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
PsiOmegaDelta
0b433eb90c Code relocation. 2015-09-11 08:45:49 +02:00
Neerti
a9dda6cf3f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
Conflicts:
	.travis.yml
	code/game/gamemodes/cult/cult.dm
	code/game/gamemodes/heist/heist.dm
	code/game/gamemodes/ninja/ninja.dm
	code/game/gamemodes/nuclear/nuclear.dm
	code/game/gamemodes/traitor/traitor.dm
	code/game/gamemodes/wizard/wizard.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/objects/structures/lattice.dm
	code/global.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/reagents/Chemistry-Recipes.dm
	config/example/config.txt
	polaris.dme
2015-09-06 18:26:06 -04:00
PsiOmega
080e07976a Removes duplicate camera network definitions. 2015-08-30 15:51:05 +02:00
Neerti
00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
mwerezak
1cb4afd906 Removes CHARGELEVEL_DEFAULT 2015-08-18 17:20:38 -04:00
mwerezak
d3a40f4269 Cleans up defines
Replaces bitflag values with hex literals. Some other miscellaneous
cleanup.
2015-08-18 17:05:26 -04:00