Removes CHARGELEVEL_DEFAULT

This commit is contained in:
mwerezak
2015-07-11 11:17:42 -04:00
committed by HarpyEagle
parent 58bc7fbb40
commit 1cb4afd906
2 changed files with 1 additions and 3 deletions

View File

@@ -3,8 +3,6 @@ var/global/defer_powernet_rebuild = 0 // True if net rebuild will be called
#define CELLRATE 0.002 // Multiplier for watts per tick <> cell storage (e.g., 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
// It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided
#define CHARGELEVEL_DEFAULT 0.0005 // Controls APC charge rates
// Doors!
#define DOOR_CRUSH_DAMAGE 10
#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien.

View File

@@ -63,6 +63,7 @@
var/area/area
var/areastring = null
var/obj/item/weapon/cell/cell
var/chargelevel = 0.0005 // Cap for how fast APC cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second)
var/start_charge = 90 // initial cell charge %
var/cell_type = /obj/item/weapon/cell/apc
var/opened = 0 //0=closed, 1=opened, 2=cover removed
@@ -104,7 +105,6 @@
var/global/list/status_overlays_equipment
var/global/list/status_overlays_lighting
var/global/list/status_overlays_environ
var/chargelevel = CHARGELEVEL_DEFAULT // Cap for how fast APC cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second)
/obj/machinery/power/apc/updateDialog()
if (stat & (BROKEN|MAINT))