Commit Graph

5688 Commits

Author SHA1 Message Date
Zuhayr
0cfaf8e70b Minor string fix. 2013-07-05 22:15:40 -07:00
Zuhayr
60b9d0f8fc Compile fix. 2013-07-05 22:09:27 -07:00
Zuhayr
a2249fb1dc Fixes yank out verb string issues. 2013-07-05 22:01:09 -07:00
Zuhayr
b6699cbf9a Adds ammo to vox spawning with a crossbow. 2013-07-05 21:57:51 -07:00
Zuhayr
5dc40474ec Removes vox randomness in appearance. 2013-07-05 21:53:17 -07:00
cib
f10c08253f Fixed two bugs with robot components.
1. They could be broken but still powered.
2. Melee damage didn't work at all.
2013-07-05 13:43:11 +02:00
Zuhayr
15de508b49 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-07-04 23:29:48 -07:00
Zuhayr
a8ea0a3fd4 Bot shield not working against melee fix. 2013-07-04 23:23:22 -07:00
Zuhayr
1e7dc9667e Vox raider class distribution fix. 2013-07-04 23:22:55 -07:00
Zuhayr
dc3485ab2d Indenting issue. 2013-07-04 20:37:10 -07:00
Zuhayr
0852a9f4b1 Partial fix for #3236 2013-07-04 20:34:37 -07:00
Zuhayr
0140738157 Merge branch 'BEF-staging' of https://github.com/Baystation12/Baystation12 2013-07-04 20:26:55 -07:00
Zuhayr
681fcb2881 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-07-04 15:26:06 -07:00
Zuhayr
db650d3757 Config merge. 2013-07-04 14:39:46 -07:00
Ispil
4c1bb073ff Fixes issue #2872, partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way. 2013-07-04 04:55:24 -07:00
cib
0eb1b2d12c Implemented updatehealth() for robots
Fixes a bug of them never dying.
2013-07-04 09:46:47 +02:00
Zuhayr
b4695d3d74 Merge pull request #3232 from Ravensdale/master
Custom synthetic sprites and minor bugfixes
2013-07-03 22:21:15 -07:00
Ravensdale
34cd183d22 blrg... didn't update my ai code before commiting, should be fixt 2013-07-03 21:54:39 -07:00
Ravensdale
9aedfa8b23 Bugfix: Fixes mining borg's radio to the supply frequency since mining frequency no longer exists.
Feature: Introduces and adjusts code for cyborg and AI custom sprites

Cleanup: Streamlined the AI core selection code. Could probably be even cleaner but it's good for now.
2013-07-03 21:24:25 -07:00
Segrain
d14c2a515c Quickfix. 2013-07-03 06:16:59 +03:00
Segrain
66265e2689 Recordskeeping update. 2013-07-03 05:55:18 +03:00
Mloc-Argent
cf4bd39f6e Updated the linkage between the NanoTrasen IRC bot and the server.
- Server will now send adminhelps to the admin channel, with information if there is no admins online.
- Server will inform the admin channel if the last admin online logs out.
- When a round ends, the server will alert the main channel, supplying some statistics.
Additionally, laid the groundwork for an external scripts system.
This is fully configurable/togglable in the config.txt file.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-02 23:41:40 +01:00
Chinsky
2fda293873 Merge pull request #3223 from Zuhayr/feature
Combat cyborg module shields and mobility.
2013-07-01 09:07:48 -07:00
Zuhayr
cf4248b9c9 Combat cyborg module shields and mobility. 2013-07-02 01:39:22 -07:00
Zuhayr
3fb62273f7 Custom item. 2013-07-01 19:21:49 -07:00
Zuhayr
fe4629734e Fixes #3210 2013-07-01 19:09:56 -07:00
Zuhayr
f30baff68f Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-07-01 18:36:06 -07:00
Zuhayr
45da864798 Two more custom items. 2013-07-01 10:15:53 -07:00
Zuhayr
cfecf42ee4 More custom items. 2013-07-01 09:34:37 -07:00
Zuhayr
8b7fcaa11e Several custom items. 2013-07-01 08:52:00 -07:00
Spamcat
11e27c5999 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
Conflicts:
	code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe World loops 2: Electric Boogaloo. 2013-07-01 19:43:56 +04:00
Zuhayr
06df725be7 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-07-01 08:22:25 -07:00
Zuhayr
442818591b Susan's custom items, committing on her behalf. 2013-07-01 07:32:42 -07:00
Whitellama
6d8654eb7a Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-06-30 20:02:36 -07:00
Chinsky
59f4717096 Merge pull request #3211 from misterbook/bleeding-edge-freeze
Pulling the teeth from bees, lowering halloss regen
2013-06-30 10:04:29 -07:00
Chinsky
04e4318304 Merge pull request #3206 from Zuhayr/feature
Cyborg cleanup, fix.
2013-06-30 10:01:16 -07:00
Zuhayr
19680cb2ba Compile fix. 2013-06-30 05:15:33 -07:00
Zuhayr
b33e91fbb1 Cleaned up a lot of the module selection code, added Combat module. 2013-06-29 22:14:43 -07:00
Zuhayr
bd864f6dc0 Fixes #3204 2013-06-29 21:12:41 -07:00
MisterBook
2661f8e8ea Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-29 23:06:39 -05:00
MisterBook
b9fb3538b1 Pulled the teeth out of bees. Less damage, will not attack you unless they are pissed off (And then, only when the target of their rage has disappeared). Will no longer murder you from seven tiles away. Bio defenses lowered - having only a helmet means they can't get to 30% of your body. Only a suit means they can't get to 70% of your body. Full coverage? Full protection. All spacesuits have bio armor, so covers pressure sealed suits too.
Turned down halloss regen. Added flashing pain and an owie message when you get shot by tasers. Feel that agony.
2013-06-29 23:05:06 -05:00
Zuhayr
c10137a118 Fixes #3184 2013-06-29 19:08:41 -07:00
Zuhayr
e87348dd8d Quickfix for #3194 2013-06-29 17:56:38 -07:00
Zuhayr
60eeccd2ed Fixes #3198 2013-06-29 17:27:46 -07:00
Zuhayr
3192323c19 Fixes #3200 2013-06-29 16:57:08 -07:00
ZekeSulastin
a928f4d5ec New players spawn with selected secondary language
As with the setup, this checks in alienwhitelist.txt for entries of
the form ckey - Language_Species, with Soghun for Unathi.
2013-06-29 17:33:44 -04:00
ZekeSulastin
3c6c9ed304 Secondary language is saved in the char saves
Also increments the max save version; previous saves are rendered
compatible via sanity check assuming no secondary language.
2013-06-29 17:32:48 -04:00
ZekeSulastin
9a8b9bcc60 Added secondary language to char setup
This allows for one secondary language to be selected per character.
Whitelisting is done in alienwhitelist.txt via ckey; language options
are specified by ckey - Language_Species, with Soghun for Unathi as with
the normal whitelist.
2013-06-29 17:31:21 -04:00
Zuhayr
9b9cf6dfe0 Merge pull request #3190 from Kilakk/bleeding-edge-freeze
Fixes #3188 - Mods can now see deadchat
2013-06-28 23:06:26 -07:00