Hubblenaut
109ef9ac89
Adds gambling tables
2014-09-28 21:48:57 +02:00
Zuhayr
cc52be3192
Merge resolution, replaced 2 wires lost in map merge.
2014-09-25 23:54:24 +09:30
Zuhayr
86ce5c19e2
Fixes #6495
2014-09-25 18:33:42 +09:30
Zuhayr
0c83a95b90
Large merge resultion. Used remote for map conflicts.
2014-09-23 21:41:54 +09:30
Zuhayr
1eb759447e
Merge resolution, using dev-freeze map due to unreconcilable conflicts.
2014-09-13 16:54:48 +09:30
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
PsiOmega
264504c595
Showers now cause wet floors. Mops can now be used to clean shuttles (non-simulated floor).
2014-09-04 16:36:26 +02:00
PsiOmega
e4bffb2d76
Limits body/cryo bags to a single mob.
2014-09-03 10:43:04 +02:00
Zuhayr
67cb6e297e
Merge pull request #6254 from Kelenius/OfStacks
...
Of Stacks
2014-09-02 17:58:28 +09:30
Kelenius
505f857eb8
Stack update
2014-09-02 09:59:32 +04:00
Zuhayr
74d9b1bf2d
Fixes #6178
2014-09-01 22:15:45 +09:30
Zuhayr
e2a7bd897b
Merge pull request #6228 from PsiOmegaDelta/LockerCapacity
...
Limited locker capacity
2014-09-01 12:17:07 +09:30
Whitellama
dae602a2ec
Fixes tank dispenser sprite not updating icons when a tank is added
2014-08-31 15:22:13 -07:00
PsiOmega
bad2f92e1c
Mobs now requires 15 units of storage in a locker to fit. Allows two mobs in a single typical locker.
2014-08-30 18:06:21 +02:00
PsiOmega
ed28212d22
Adding shower curtains to the various station showers because.. well, it's nice.
2014-08-29 11:08:22 +02:00
Zuhayr
6c9f60349b
Merge pull request #6183 from comma/curtains
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Added curatins.
2014-08-28 11:09:36 +09:30
Zuhayr
772715f2da
Merged dev-freeze into master. Two map conflicts, used dev-freeze map.
2014-08-27 20:46:04 +09:30
Zuhayr
cf68ad7c87
Master to dev merge.
2014-08-27 20:24:07 +09:30
Chinsky
2fe167c453
Added curatins.
...
Opaque non-dense structures.
2014-08-27 02:38:36 +04:00
mwerezak
9859fc0b00
Fixes #6118
2014-08-25 21:02:57 -04:00
Kelenius
a1348faa8c
Cables are now stacks
2014-08-25 18:54:35 +04:00
Chinsky
2c73f3b2d5
Merge pull request #6107 from mwerezak/dev-fixes
...
Fixes rad suits not completely protecting against radiation
2014-08-24 01:58:26 +04:00
mwerezak
ababfc1d0c
Merge remote-tracking branch 'upstream/dev-freeze' into dev-fixes
...
Conflicts:
code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
2014-08-22 01:24:34 -04:00
mwerezak
1477fe17ab
Fixes apply_effect() used without armour checks
2014-08-22 00:02:50 -04:00
Raptor1628
5a030ac82b
Brig Fixes Clean
...
Includes all the previous fixes, plus removes loyalty implants from HoS
locker
2014-08-21 20:58:00 -04:00
Zuhayr
b47d91b612
Merge resolution, master into dev.
2014-08-21 12:01:38 +09:30
Graham Lloyd
75305a0ec4
Comfy chair update, makes armrests show up.
2014-08-17 22:48:38 -04:00
Raptor1628
f1c44601e5
Brig Fixes
...
Fixes a few lighting issues, brig cell doors, adds missing berets to the
wardrobe and closes disposals outlet.
2014-08-14 18:26:17 -04:00
GinjaNinja32
b52450f053
Allows wheelchair occupants to drive if the driving mob is incapacitated
2014-08-14 19:24:00 +01:00
PsiOmega
6fffe8e077
Merge remote-tracking branch 'upstream/dev' into Brig2
2014-08-14 08:58:59 +02:00
PsiOmega
2a46b83dce
Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928
2014-08-13 09:35:04 +02:00
Zuhayr
f09d1218fe
Master to dev merge.
2014-08-11 17:23:40 +09:30
Graham Lloyd
2c30af6124
Fireaxe cabinet hacking now fails if player moves away
2014-08-04 14:53:33 -04:00
Whitellama
a36becad2b
Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag)
2014-08-01 17:05:54 -07:00
Mloc-Argent
d5e9851b62
integrate XGM into the code
...
New turf proc: assume_gas(). Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
more.
Zones now process all fire data and existance in one go, fire objects
only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
structured for the new gas_mixtures.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-07-22 19:52:12 +01:00
mwerezak
1a52aa7b06
Merge remote-tracking branch 'upstream/dev' into op-hideout
2014-07-16 17:41:30 -04:00
Zuhayr
f795712a95
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev
2014-07-16 19:30:41 +09:30
Hubblenaut
4ee6b77289
Adds new syndicate closet and adjusts nuke setup
2014-07-15 17:22:03 +02:00
mwerezak
f2845dbe76
Thrown items can be targeted, has miss chance...
...
...based on distance, similar to projectiles.
2014-07-15 01:14:04 -04:00
Kelenius
aad89409de
Slime update
2014-07-13 17:37:30 +04:00
Zuhayr
0d21889bee
Fixed some bugs, did some testing, moved some procs around for robot functionality.
2014-07-11 13:50:34 +09:30
Zuhayr
70ba371658
Merge resolution.
2014-07-11 12:47:16 +09:30
Mloc-Argent
64d2a69a32
Merge remote-tracking branch 'upstream/master' into dev
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/modules/mob/living/carbon/human/human_damage.dm
2014-07-06 17:50:53 +01:00
Zuhayr
21e625d89b
Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules.
2014-07-05 16:48:59 +09:30
Zuhayr
34d19d16f5
Fffffff fixes crates not budging properly.
2014-07-05 04:17:12 +09:30
Zuhayr
67da4096b3
Fixes #5461
2014-07-04 17:48:01 +09:30
Zuhayr
0c11ebe8e8
Fixes #5490
2014-07-04 17:39:45 +09:30
Hubblenaut
97f997dd30
Fixes in wheelchair and different handling of movement
2014-07-02 22:42:18 +02:00
Mloc-Argent
6630e4838e
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/alarm.dm
2014-06-30 23:44:46 +01:00
Chinsky
a6c7093818
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into robust-squash
...
Conflicts: lots
2014-06-29 19:16:36 +04:00