Commit Graph

462 Commits

Author SHA1 Message Date
Hubblenaut
109ef9ac89 Adds gambling tables 2014-09-28 21:48:57 +02:00
Zuhayr
cc52be3192 Merge resolution, replaced 2 wires lost in map merge. 2014-09-25 23:54:24 +09:30
Zuhayr
86ce5c19e2 Fixes #6495 2014-09-25 18:33:42 +09:30
Zuhayr
0c83a95b90 Large merge resultion. Used remote for map conflicts. 2014-09-23 21:41:54 +09:30
Zuhayr
1eb759447e Merge resolution, using dev-freeze map due to unreconcilable conflicts. 2014-09-13 16:54:48 +09:30
Mloc-Argent
712e209ab6 Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/__HELPERS/text.dm
	code/game/machinery/podmen.dm
	code/game/machinery/vending.dm
	code/game/objects/items/candle.dm
	code/game/objects/items/devices/PDA/cart.dm
	code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
PsiOmega
264504c595 Showers now cause wet floors. Mops can now be used to clean shuttles (non-simulated floor). 2014-09-04 16:36:26 +02:00
PsiOmega
e4bffb2d76 Limits body/cryo bags to a single mob. 2014-09-03 10:43:04 +02:00
Zuhayr
67cb6e297e Merge pull request #6254 from Kelenius/OfStacks
Of Stacks
2014-09-02 17:58:28 +09:30
Kelenius
505f857eb8 Stack update 2014-09-02 09:59:32 +04:00
Zuhayr
74d9b1bf2d Fixes #6178 2014-09-01 22:15:45 +09:30
Zuhayr
e2a7bd897b Merge pull request #6228 from PsiOmegaDelta/LockerCapacity
Limited locker capacity
2014-09-01 12:17:07 +09:30
Whitellama
dae602a2ec Fixes tank dispenser sprite not updating icons when a tank is added 2014-08-31 15:22:13 -07:00
PsiOmega
bad2f92e1c Mobs now requires 15 units of storage in a locker to fit. Allows two mobs in a single typical locker. 2014-08-30 18:06:21 +02:00
PsiOmega
ed28212d22 Adding shower curtains to the various station showers because.. well, it's nice. 2014-08-29 11:08:22 +02:00
Zuhayr
6c9f60349b Merge pull request #6183 from comma/curtains
Added curatins.
2014-08-28 11:09:36 +09:30
Zuhayr
772715f2da Merged dev-freeze into master. Two map conflicts, used dev-freeze map. 2014-08-27 20:46:04 +09:30
Zuhayr
cf68ad7c87 Master to dev merge. 2014-08-27 20:24:07 +09:30
Chinsky
2fe167c453 Added curatins.
Opaque non-dense structures.
2014-08-27 02:38:36 +04:00
mwerezak
9859fc0b00 Fixes #6118 2014-08-25 21:02:57 -04:00
Kelenius
a1348faa8c Cables are now stacks 2014-08-25 18:54:35 +04:00
Chinsky
2c73f3b2d5 Merge pull request #6107 from mwerezak/dev-fixes
Fixes rad suits not completely protecting against radiation
2014-08-24 01:58:26 +04:00
mwerezak
ababfc1d0c Merge remote-tracking branch 'upstream/dev-freeze' into dev-fixes
Conflicts:
	code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
2014-08-22 01:24:34 -04:00
mwerezak
1477fe17ab Fixes apply_effect() used without armour checks 2014-08-22 00:02:50 -04:00
Raptor1628
5a030ac82b Brig Fixes Clean
Includes all the previous fixes, plus removes loyalty implants from HoS
locker
2014-08-21 20:58:00 -04:00
Zuhayr
b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
Graham Lloyd
75305a0ec4 Comfy chair update, makes armrests show up. 2014-08-17 22:48:38 -04:00
Raptor1628
f1c44601e5 Brig Fixes
Fixes a few lighting issues, brig cell doors, adds missing berets to the
wardrobe and closes disposals outlet.
2014-08-14 18:26:17 -04:00
GinjaNinja32
b52450f053 Allows wheelchair occupants to drive if the driving mob is incapacitated 2014-08-14 19:24:00 +01:00
PsiOmega
6fffe8e077 Merge remote-tracking branch 'upstream/dev' into Brig2 2014-08-14 08:58:59 +02:00
PsiOmega
2a46b83dce Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928 2014-08-13 09:35:04 +02:00
Zuhayr
f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Graham Lloyd
2c30af6124 Fireaxe cabinet hacking now fails if player moves away 2014-08-04 14:53:33 -04:00
Whitellama
a36becad2b Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag) 2014-08-01 17:05:54 -07:00
Mloc-Argent
d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
mwerezak
1a52aa7b06 Merge remote-tracking branch 'upstream/dev' into op-hideout 2014-07-16 17:41:30 -04:00
Zuhayr
f795712a95 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev 2014-07-16 19:30:41 +09:30
Hubblenaut
4ee6b77289 Adds new syndicate closet and adjusts nuke setup 2014-07-15 17:22:03 +02:00
mwerezak
f2845dbe76 Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.
2014-07-15 01:14:04 -04:00
Kelenius
aad89409de Slime update 2014-07-13 17:37:30 +04:00
Zuhayr
0d21889bee Fixed some bugs, did some testing, moved some procs around for robot functionality. 2014-07-11 13:50:34 +09:30
Zuhayr
70ba371658 Merge resolution. 2014-07-11 12:47:16 +09:30
Mloc-Argent
64d2a69a32 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
2014-07-06 17:50:53 +01:00
Zuhayr
21e625d89b Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules. 2014-07-05 16:48:59 +09:30
Zuhayr
34d19d16f5 Fffffff fixes crates not budging properly. 2014-07-05 04:17:12 +09:30
Zuhayr
67da4096b3 Fixes #5461 2014-07-04 17:48:01 +09:30
Zuhayr
0c11ebe8e8 Fixes #5490 2014-07-04 17:39:45 +09:30
Hubblenaut
97f997dd30 Fixes in wheelchair and different handling of movement 2014-07-02 22:42:18 +02:00
Mloc-Argent
6630e4838e Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/alarm.dm
2014-06-30 23:44:46 +01:00
Chinsky
a6c7093818 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into robust-squash
Conflicts: lots
2014-06-29 19:16:36 +04:00