Jon
782ae235e9
Changes the lobby screen's image name from "Baystation12" to "Polaris".
2015-11-24 20:19:38 +00:00
Neerti
31e3bd29cc
Refactors holiday system slightly. It's now a list based system, so you can have multiple holidays on the same day, in case you wanted to do that.
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Removes the dumb Holidays.
Adds more real life and fictional holidays, and adds a blurb for all of them.
2015-11-23 09:28:34 -05:00
Neerti
3ebd27eece
Forgot to commit this.
2015-11-22 22:03:50 -05:00
PsiOmegaDelta
d709363ff7
Radio NanoUI.
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Ports the radio NanoUI interface from Paradise with some Bay-adjustments.
Based on the latest revision https://github.com/ParadiseSS13/Paradise/pull/2369 .
2015-11-22 21:42:54 -05:00
PsiOmegaDelta
3eae0d5101
Destroy tweaks.
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Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091 .
Adds returns in Destroy()s, to prepare for future return values.
2015-11-22 21:42:27 -05:00
PsiOmegaDelta
2200bfe436
Map tweaks.
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Adds a couple of decals to the Thunderdome.
Rotates sleepers/scanners on z-level 1 and 2. Had already done so for z-level 5. Fixes #11058 .
Full tile windows no longer appear to exist? Replaces the glass on the toxin test site with reinforced glass spawners.
2015-11-22 21:41:41 -05:00
PsiOmega
5047ea8267
Observers can now view radio settings, admins can alter them.
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Conflicts:
code/game/objects/items/devices/radio/headset.dm
2015-11-22 21:40:59 -05:00
PsiOmega
5bf7158c9d
Non-headset/borg radios now all allow access to department channels. Headset and borg radios still rely on their encryption keys.
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Conflicts:
html/changelogs/PsiOmegaDelta-Radio.yml
2015-11-22 21:37:21 -05:00
PsiOmega
1bd40cf8aa
Makes the cyborg radio menu more consistent.
2015-11-22 21:36:18 -05:00
PsiOmega
42342bedcb
Rotates and otherwise cleans up map intercom usage.
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Conflicts:
code/controllers/communications.dm
2015-11-22 21:35:36 -05:00
PsiOmega
92afc566bb
Makes it possible to select department channels on intercoms.
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Conflicts:
code/game/objects/items/devices/radio/intercom.dm
code/game/objects/items/devices/radio/radio.dm
2015-11-22 21:34:13 -05:00
EmperorJon
fc1e9a9281
Merge branch 'master' into 22_Nov._Reduce_loadout_points
2015-11-22 21:18:43 +00:00
Jon
31702c626d
Comments out the Geneticist job so that it doesn't appear in the preferences. Given that it doesn't work in any way, has 0 slots, and nobody's overhauling it any time soon (probably), I don't see the point in having it available in the preferences screen - that's just confusing.
2015-11-22 11:26:15 +00:00
Jon
331e12b304
Reduces the loadout points from 15 to 10. We can see where we go from there, but I think we all agree that 15 was just a large number chosen for testing and is probably a little ridiculous, but we want higher than 5 - hence 10.
2015-11-22 11:02:59 +00:00
Neerti
b635a64530
Fixes socks. Again. For the third time.
2015-11-20 08:50:30 -05:00
PsiOmegaDelta
df0188662c
Character setup tweaks.
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Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433 .
(cherry picked from commit e40246e9dfc9feb28b8c5a0a7ce765fd063c4f7e)
2015-11-20 07:50:12 -05:00
PsiOmegaDelta
e715c16093
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
(cherry picked from commit e116721977 )
Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
38833c18c4
Adds check if something in hand would have access before returning it.
2015-11-19 08:40:41 -05:00
Neerti
70ade2ed59
Fixes access checks ignoring the ID in your hand if already wearing an ID.
2015-11-19 08:00:07 -05:00
Neerti
4e712b5a73
Merge branch 'master' into 11/19/2015_gun_modes
2015-11-19 07:36:09 -05:00
Neerti
05ec2e7c28
Fixes gun mode switching.
2015-11-19 07:27:34 -05:00
Neerti
9473b7567e
Fixes antags spawning in space.
2015-11-19 04:49:35 -05:00
Neerti
dd3ab4dac0
Finishes new ling, need better sprites but that's for another time.
2015-11-18 16:20:28 -05:00
SinTwo
c88689662c
Merge pull request #1 from PolarisSS13/master
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Update
2015-11-08 18:51:43 -05:00
SinTwo
8c816a9f28
Helmets
2015-11-08 18:10:34 -05:00
SinTwo
05377d0f5d
Hoods
2015-11-08 18:10:19 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
f3c1be4241
Fixes socks and preview icon.
2015-11-06 23:20:50 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
mwerezak
db59f87cb0
Merge pull request #11424 from PsiOmegaDelta/151106-RuntimeFlashing
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Fixes #11422 .
2015-11-06 13:10:24 -05:00
PsiOmegaDelta
b1fe5e3eab
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/outsider/ert.dm
2015-11-06 17:50:34 +01:00
PsiOmegaDelta
e81f42840a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/species/station/station.dm
2015-11-06 17:43:05 +01:00
PsiOmegaDelta
31536c6a56
Fixes #11422 .
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There is nothing to see here...
2015-11-06 11:13:31 +01:00
Datraen
a1757ee696
Removes acetone and hydrazine from the chem list.
2015-11-05 19:41:04 -05:00
Datraen
6660b6f61c
Tweaks plants to create a more diverse selection, different environment constants.
2015-11-05 18:43:05 -05:00
Chinsky
bef8d99703
Merge pull request #11409 from PsiOmegaDelta/151104-DionaLanguage
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When a diona splits, the main nymph inherits all known languages.
2015-11-06 00:37:48 +03:00
PsiOmegaDelta
73f99a4c01
Secondary diona nymphs now get non-restricted/whitelisted languages on split.
2015-11-05 10:04:00 +01:00
PsiOmegaDelta
20eb505c69
Adds antag datum flag that is used to exlude the type from random selection.
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Death Commando, Mercenary Commando (inherits from death commando), and the ERT antag types added to the exclude list. Fixes #11416 .
2015-11-05 08:48:05 +01:00
PsiOmegaDelta
5f4af85af9
Refactors diona split code for maximum reuse.
2015-11-05 08:15:10 +01:00
PsiOmegaDelta
daa9b0e0bc
When a diona splits, the main nymph inherits all known languages.
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Fixes #11401 .
2015-11-04 17:50:51 +01:00
Woodrat
0929cb4cc2
Woodrat v9.6 "Open Beta"
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- Minor tweaks to sleepers so they can can be set in different directions
- Sleepers and body scanners added to all maps
2015-11-03 14:30:56 -08:00
PsiOmegaDelta
1648e46dcf
Merge pull request #11408 from Baystation12/dev-freeze
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Dev
2015-11-03 17:50:53 +01:00
PsiOmegaDelta
1fa73c0c18
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2015-11-03 17:37:46 +01:00
PsiOmegaDelta
42b98c45e4
Merge pull request #11220 from caelaislinn/new_xenoarch_sprites
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Replaces xenoarch gun sprites with CC licenced alternatives from OpenGameArt.org
2015-11-03 11:14:03 +01:00
HarpyEagle
f49b6d7cd1
Fixes #11405
2015-11-02 23:35:25 -05:00
PsiOmegaDelta
ae4d463fcb
Map cleanup, tweaks and merge fixes.
2015-11-02 10:05:14 +01:00
PsiOmegaDelta
19051ec27e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-11-02 09:25:04 +01:00
PsiOmegaDelta
694a35c10b
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-11-02 09:08:06 +01:00
Chinsky
ba3c1f03d7
Merge pull request #11195 from Hubblenaut/dev
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CtrlClick deflates inflatables
2015-11-02 00:11:14 +03:00
Chinsky
1417f4f40b
Merge pull request #11344 from Hubblenaut/tape
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Tape - Sprites and Algorithm Changes
2015-11-02 00:10:03 +03:00